Eternal Strands

Eternal Strands

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Jamie Jan 29 @ 4:44pm
This is Fortnite/Wayfinders
i cannot belive how bad the performance is and requirements for this game when it looks the way it does...Darksiders 2 blows this game away (in terms of graphic fidelity) and is twice as old and requires half the spec...how do games look just the same as they did 10-15 years ago and now require a downpayment on a new car just to get 60fps? its rediculous. and its ONLY with Unreal Engine 5 games. Evvvvvvvery one else's in house engine runs great. :BL3Shrug:
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yellowbrickgames_devs  [developer] Jan 29 @ 5:03pm 
Hey there! Any chance you could give us more details about your hardware so we can figure out what the problem is? 😊
Jamie Jan 30 @ 7:34am 
Originally posted by yellowbrickgames_devs:
Hey there! Any chance you could give us more details about your hardware so we can figure out what the problem is? 😊
Ryzen 7 3800X + RX 6700XT + 32GB Ram + NVMe M.2 SSD @1440p 144hz
Last edited by Jamie; Jan 30 @ 7:35am
Hey did you try turning down some of the heavier settings.
GI is a big one that is often expensive in games. And also make sure you are using DLSS to upscale. I don't know much about AMD GPU but if your card has lower VRAM then its usually gonna struggle in modern engines at higher resolutions so try to take advantage of upscalling or play at a lower resolutiion and see if that helps.

And if you haven't then just step through stuff. Drop everything to 1080p low settings. Lock to 60fps. If that runs for you then try to increase to 1440p. Do the same with each setting to find a sweet spot.

My system is older and similar gen to yours but my GPU was top tier at the time so still holds its weight today (it has 24GB VRAM - which i truly believe makes a massive difference in modern game engines) but i often have to tweak settings for modern games like this to optimise and get a smooth locked 60 at 4k (upscaled from 2k)

Hope some of that helps.
Originally posted by Jamie:
Evvvvvvvery one else's in house engine runs great. :BL3Shrug:

Are you for real? Have you tried Starfield? UE5 is not great sure, but the Creation engine is abysmal. It NEEDS the community to make mods for it to make their games unbroken.
Jamie Jan 30 @ 4:43pm 
Originally posted by chelleren2:
Originally posted by Jamie:
Evvvvvvvery one else's in house engine runs great. :BL3Shrug:

Are you for real? Have you tried Starfield? UE5 is not great sure, but the Creation engine is abysmal. It NEEDS the community to make mods for it to make their games unbroken.
I get 80-100fps on Starfield all settings on Ultra
Last edited by Jamie; Jan 30 @ 4:44pm
I would not put it so harshly, but I can confirm that the performance is not great. I play on medium (so no raytracing there) for everything but the models, textures and particles which I have set higher (I play on a Ryzen 5800x and a RX6800 with 32GB of Ram) and I reach a maximum around 75 FPS which is a bit disappointing for a game with this kind of graphics. (I mean stylized instead of realistic to be clear). If I compare it to other UE5 games like Lords of the Fallen etc, this game falls significantly short in terms of expected performance which is a bit odd given it goes the artsy route.

Originally posted by ChubbiChibbai:
...And also make sure you are using DLSS to upscale...
DLSS is an Nvidia-Only feature and thus no option for AMD users.

Originally posted by yellowbrickgames_devs:
Hey there! Any chance you could give us more details about your hardware so we can figure out what the problem is? 😊
The performance is simply not where I would expect it to be for the graphic fidelity of the game even if I turn down the settings. To be clear, with 16GB of VRAM I wouldn't expect models and textures on Epic to be an issue. (I see the lighting as a performance issue given the AMD raytracing performance)
Last edited by TÓ.ôBoy; Feb 2 @ 2:22am
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