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If the first three points sound familiar to you, then you might have also been fond of BAKERU, which was also released into a crowded market as an untested IP and also charged for $40 at launch and is also getting very few reviews for being such a good game.
The vast majority of audiences are interested in at least 1 of 3 things: badass men, hot women, and badass hot women, where applicable of course. And unfortunately the protagonist of Eternal Strands is none of these things.
It simply boggles the mind how game developers choose to ignore tried and tested decades of market research and just do something that's the complete opposite while still expecting success.
If not for the free money coming from Microsoft with Game Pass, this studio wouldn't be long for this world.
Tomb Raider wasn't woke.
Respect given for letting me try a demo before I wasted money on something that wasn't my cup of tea in the end.
I'd like to have the choice to play a Male protagonist at the very least.
The world looks generic.
I also suspect woke influence on the deign.
Most people on steam will refund well before demo time is up or will have played the demo and decided they don't like it.
On game pass people will actually play it more objectively and slowly and take time with the story but also get deeper into the game before making a decision.
Context. I disliked the demo but was compelled to try the main game and after about 3 hours it finally clicked for me and in love it.
Might not be for everyone and if doesn't have to be but if you give it a chnace you have a very engaging and creatively unique experience to be had here.
Hey thanks for mentioning BAKERU!
I'd never even heard of this game and it looks amazing and is on a 60% sale.
Didn't even know it released and it looks like exactly the type of game i enjoy.
So it perfectly proves your point.
The market is just so over saturated these days.
I really worry that its difficult for AA studios of new IP to make a splash these days and without them succeeding we end up without exciting new studios with new ideas emerging and the major players will dominate and produce generic safe and boring clones of whatever trend is popular.
Overwhelmingly Positive afaik is unlocked at over 500 reviews with 95% positive rating, the game has 1/5 of the minimum reviews.
(Unrelated to above)
I really don’t get the female protagonist complaints. It’s a game with a main character you play. That character is a woman. If a person truly can’t bring themselves to play a female lead character…don’t? Just move on and play whatever you enjoy. It’s weird to me that anyone feels the need to announce to the other players that they must have a male character option blah blah. Nobody cares…? Play whatever you want to play. There’s a lack of maturity evident, even in people who sound old enough to be above this behavior.
And yet Stellar blade has a female protag and no one complains.
its kind of pathetic and obvious but sadly that is the demographic that these companies are making games for.
I love the protagonist in this game. Her opening cut scene is wonderful and has some lovely characterisation in its movements and her reactions all with barely any dialogue. Her conversational dialogue is caring, inquisitive, brave. She is really likeable and she is attractive. Her design makes her look a bit fearful and naive which her character is suppose to be at this point in the story.
I don't want my game characters to be overly sexualised. I feel weird when i play Stellar blade in front of my family lol. I just want to play a game and have fun not get myself off.
Palworld would like to have a word