Eternal Strands

Eternal Strands

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Performance lackluster on a 4070.
Without using dlss or framgen. I'm getting an average 50fps.
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Showing 1-15 of 21 comments
Widgit Jan 28 @ 10:33pm 
That sucks, sorry you can't hit 60 fps. What resolution are you running at? I get 80-90 fps on a 4070 ti super, 1440p, no dlss or framegen... I wouldn't call it horrible performance for my graphics card, but it's also nothing to write home about.
Dude i'm on a 3090 playing at 4K and get a very smooth locked 60fps with everything at max. You should be able to hit 4K 60 easily.

What res are you trying to play?
One big big difference is that despite being newer you do have one of the budget tier cards from that gen. Both the 060 and 070 were heavily criticised for having criminally low VRAM for a next gen card at the time.

I think the 070 only has something like 10 and 060 is even worse with 8 which is just really poor on Nvidia's part.

For comparison the 3090 has 24.

Modern games and higher resolutions are really dependant on VRAM so i'd always go for hte largest option you can each gen as it will serve you better.

Not sure if this is the reason without knowing more about the rest of your system but maybe try playing at 1440p (or 1080p) and see if that makes a difference first. If it does then the issue is that you have low Vram. If it doesn't then its somewhere else like storage, RAM or even your CPU can all have an impact.
Noop Jan 28 @ 11:35pm 
I usually dont even post in these threads for obvious reasons but:

You provided absolutely 0 info on anything. There could be a ♥♥♥♥ ton of different causes for this issues. Like your CPU. Yes guess what your GPU isnt the most important thing if you consider playing a game, you will need to have good parts for everything for the best performance. If you have an outdated CPU you will run into bottlenecking which in return causes lag. If your drive is too slow your game will stutter. If you put on raytracing on 4k your game might stutter. If you didnt update the drivers your game might sutter.

And so on and so forth. So if you are actually looking for help provide actual info or nobody will help you. I never understood why people make this thread "game lags" and then give no info so people are supposed to guess what the issue is or lemme ask my crystal ball.
Laptop 4070 or desktop?
Originally posted by Decoy Octopus:
Laptop 4070 or desktop?
Desktop
Widgit Jan 29 @ 3:45am 
Originally posted by Noop:
Yes guess what your GPU isnt the most important thing if you consider playing a game

False. It IS ACTUALLY the most important thing. CPU comes heavily in second, then RAM in third. Additionally, CPU depends very much so on the type of game you're playing, i.e. some very high fidelity games don't require strong CPUs, and some games that aren't graphically impressive require monstrous CPU output. Also, you can even lower the bottleneck on your CPU based on what resolution you're playing at, which is, again, heavily dependent on your GPU. Unless the OP is running something like a 4th generation Intel i7 (and using an RTX 4070, mind you), I highly doubt that the CPU is the root cause of their issues. They aren't using DLSS or Frame Gen, but DLSS and Frame Generation are poor excuses for optimization that a lot of developers tend to use as a crutch these days, so I don't blame OP for avoiding those options to get a truer picture of the game's actual performance. One thing the OP still hasn't mentioned that would greatly affect performance is what resolution they're playing at. A 4070 playing this game at 4K at around 50 fps without frame generation sounds normal, for instance.
Originally posted by shadowmatrixx:
Without using dlss or framgen. I'm getting an average 50fps.

hate to tell you but everything is going to be using DLSS and AI in the future.
thumper Jan 29 @ 4:49am 
With a 4090 on max settings I get 75-80 fps without DLSS or framegen at 5120x1440.
But for some reason playing in windowed fullscreen drops the frame rate down to like 50fps.
https://www.youtube.com/watch?v=ORXoOKND1Tk

OP, keep in mind that all the shiny numbers nvidia is giving you are for DLSS & whatever-fancy-name-they've-got-next. They even fake TFLOPS now, because they're using Tensor FLOPS but they still shorten those to TFLOPS. Without all that mumbo-jumbo 30-60 FPS for a modern game on ultra settings @ high res is indeed a correct number.
LilDipper Jan 29 @ 5:22am 
You should ALWAYS be using DLSS and FG, those that don't are morons imo. It's like doing math by hand when you have a calculator to make it immeensely easier and more enjoyable.

****Just booted up the demo, and with everything on Ultra and DLSS Quality+FG, I'm getting 100-120fps @ 1440p and the game is buttery smooth. Also swapped out the DLLs for DLSS+FG to be the newest versions. i9 10850K + 4070
Last edited by LilDipper; Jan 29 @ 5:44am
Originally posted by Widgit:
Originally posted by Noop:
Yes guess what your GPU isnt the most important thing if you consider playing a game

False. It IS ACTUALLY the most important thing. CPU comes heavily in second, then RAM in third. Additionally, CPU depends very much so on the type of game you're playing, i.e. some very high fidelity games don't require strong CPUs, and some games that aren't graphically impressive require monstrous CPU output. Also, you can even lower the bottleneck on your CPU based on what resolution you're playing at, which is, again, heavily dependent on your GPU. Unless the OP is running something like a 4th generation Intel i7 (and using an RTX 4070, mind you), I highly doubt that the CPU is the root cause of their issues. They aren't using DLSS or Frame Gen, but DLSS and Frame Generation are poor excuses for optimization that a lot of developers tend to use as a crutch these days, so I don't blame OP for avoiding those options to get a truer picture of the game's actual performance. One thing the OP still hasn't mentioned that would greatly affect performance is what resolution they're playing at. A 4070 playing this game at 4K at around 50 fps without frame generation sounds normal, for instance.
Actually, the cause of most people's issues is going to be either using an old PSU from a previous build (you should always buy a new PSU for every single build because PSU's go faulty all the time and when they do, they will take out everything else), or a cheapo mobo. Your computer will only be as strong as your weakest part, so getting a $1000 GPU and $300 CPU, but then getting a sub-$200 mobo or cheapo/old PSU will cause you all kinds of issues. Rule of thing is, the only thing you really can take from one computer build to another is the GPU, the rest should be brand new.
Last edited by LilDipper; Jan 29 @ 5:47am
Rastlaff Jan 29 @ 6:07am 
Originally posted by LilDipper:
You should ALWAYS be using DLSS and FG, those that don't are morons imo. It's like doing math by hand when you have a calculator to make it immeensely easier and more enjoyable.

**Just booted up the demo, and with everything on Ultra and DLSS Quality+FG, I'm getting 100-120fps @ 1440p and the game is buttery smooth. Also swapped out the DLLs for DLSS+FG to be the newest versions.

DLSS and FG are not faster calculations. Those are fancy names for generating inexistent data to fill the holes in between pixels of a low-res image (DLSS) and holes in between frames produced at 30 FPS natively (FG). It’s not even an upscaling as you simply can’t restore those data correctly for such low sampling rates (see sampling theorem).

Your words are a pure commercial, implying that everything that is non DLSS&FG is from dinosaur age while DLSS&FG are the only ones to even look at. It’s nasty.

You’re probably not very familiar with technology, because nVidia reached the technological limit with 3 nm lithography (electrons bouncing, hence, “calculator” is not working). But they still need to sell those new GPUs, so they fake the power with “AI” - and it’s not the AI from Philip K. ♥♥♥♥ or Isaac Asimov books. It’s algorithms known since the 1970s with a lot of inherent problems which are becoming apparent now and you would know those unless you’re living under a rock.
LilDipper Jan 29 @ 6:25am 
Originally posted by Rastlaff:
Originally posted by LilDipper:
You should ALWAYS be using DLSS and FG, those that don't are morons imo. It's like doing math by hand when you have a calculator to make it immeensely easier and more enjoyable.

**Just booted up the demo, and with everything on Ultra and DLSS Quality+FG, I'm getting 100-120fps @ 1440p and the game is buttery smooth. Also swapped out the DLLs for DLSS+FG to be the newest versions.

DLSS and FG are not faster calculations. Those are fancy names for generating inexistent data to fill the holes in between pixels of a low-res image (DLSS) and holes in between frames produced at 30 FPS natively (FG). It’s not even an upscaling as you simply can’t restore those data correctly for such low sampling rates (see sampling theorem).

Your words are a pure commercial, implying that everything that is non DLSS&FG is from dinosaur age while DLSS&FG are the only ones to even look at. It’s nasty.

You’re probably not very familiar with technology, because nVidia reached the technological limit with 3 nm lithography (electrons bouncing, hence, “calculator” is not working). But they still need to sell those new GPUs, so they fake the power with “AI” - and it’s not the AI from Philip K. ♥♥♥♥ or Isaac Asimov books. It’s algorithms known since the 1970s with a lot of inherent problems which are becoming apparent now and you would know those unless you’re living under a rock.
You are so delusional it's not even funny. DLSS and FG are not fake frames, they are generating the frames just like the game would. In your line of thinking every single frame is fake, and also even if you go with your ridiculous mentality that it is "fake frames", then the entire game is a fake frame, because everything is generated from nothing.
Originally posted by LilDipper:
Originally posted by Rastlaff:

DLSS and FG are not faster calculations. Those are fancy names for generating inexistent data to fill the holes in between pixels of a low-res image (DLSS) and holes in between frames produced at 30 FPS natively (FG). It’s not even an upscaling as you simply can’t restore those data correctly for such low sampling rates (see sampling theorem).

Your words are a pure commercial, implying that everything that is non DLSS&FG is from dinosaur age while DLSS&FG are the only ones to even look at. It’s nasty.

You’re probably not very familiar with technology, because nVidia reached the technological limit with 3 nm lithography (electrons bouncing, hence, “calculator” is not working). But they still need to sell those new GPUs, so they fake the power with “AI” - and it’s not the AI from Philip K. ♥♥♥♥ or Isaac Asimov books. It’s algorithms known since the 1970s with a lot of inherent problems which are becoming apparent now and you would know those unless you’re living under a rock.
You are so delusional it's not even funny. DLSS and FG are not fake frames, they are generating the frames just like the game would. In your line of thinking every single frame is fake, and also even if you go with your ridiculous mentality that it is "fake frames", then the entire game is a fake frame, because everything is generated from nothing.
no they are fake frames, if the 5090 can only get 30fps with out frame gen and 220 with it, this means newer cards are ♥♥♥♥. and games are not optimized. so the newer cards have to make fake frames to make up for their ♥♥♥♥ performance.
Originally posted by thumper:
With a 4090 on max settings I get 75-80 fps without DLSS or framegen at 5120x1440.
But for some reason playing in windowed fullscreen drops the frame rate down to like 50fps.
That may be my issue. Overall I have a solid rig and really have had no framerate issues with any other game that I’ve played. When I turn on FG and DLSS I get around 130 fps with everything on epic. But my main point was I shouldn’t feel like I should have to have those enable to get good performance out of the game. Especially when its graphics are subpar. Also playing on 1440p. When I get home from work I will try putting the game into full screen to see if that makes any difference. If not I’ll just run it with the DLSS and FG
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