Marble World

Marble World

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murilocd Mar 31, 2024 @ 4:49pm
Marbles Creation/Deleting
(I tried to sent an e-mail to marbleworldgame@gmail.com on March 17, but got no response)

I was looking for this and tried a couple of google and steam searches and didn't find anything about this subject:

I do some marble runs for viewers and sometimes I have more than 200 names.

1. I know there is an "import name" function, that you just copy and paste and it will create and randomize the marbles. And recently I discovered that creating a .csv file will do the same, but all marbles look the same blue with no effects. Is there something to add to the .csv file to randomize them?

2. Is there any way to quickly delete all custom marbles on marble creation window? I already tried pressing delete, shift+click to batch select, but can't select more than one custom marbles I want to delete, the only way I figured out is to click on each one cross, and 200+ times it's really time consuming. And adding the .csv looks to just adds more marbles. Is there a fast way to clean custom marbles?

3. On races with 400 marbles, there is needed 3x 180 spawners. Is there a way to not repeat the marbles on spawners and fill the spawners accordingly? I only can do that manually. For example, if I choose fill xxxx(I forgot the name), it will fil with 180 marbles (or the selected amount). But, all spawners will get the same marbles.
Originally posted by vectorinteractive:
Heya! Sorry for the not responding, haven't checked that email in a long time since I've switched desktops :( (and also work on another game)

1. No, there's no way for the csv file to add any randomization in :(
2. Yes, there's a MarbleData.json file in the same folder where all the worlds are stored. You can remove all marbles from there more easily.
(C:\Users\Your_Name\AppData\LocalLow\Vector Interactive\Marble World)
3. There is a large spawner that goes to 450, but for the spawning of marbles spread over other spawners you need to make use of the custom marble list in them I'm afraid.
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vectorinteractive  [developer] Apr 2, 2024 @ 12:48am 
Heya! Sorry for the not responding, haven't checked that email in a long time since I've switched desktops :( (and also work on another game)

1. No, there's no way for the csv file to add any randomization in :(
2. Yes, there's a MarbleData.json file in the same folder where all the worlds are stored. You can remove all marbles from there more easily.
(C:\Users\Your_Name\AppData\LocalLow\Vector Interactive\Marble World)
3. There is a large spawner that goes to 450, but for the spawning of marbles spread over other spawners you need to make use of the custom marble list in them I'm afraid.
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