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1. No, there's no way for the csv file to add any randomization in :(
2. Yes, there's a MarbleData.json file in the same folder where all the worlds are stored. You can remove all marbles from there more easily.
(C:\Users\Your_Name\AppData\LocalLow\Vector Interactive\Marble World)
3. There is a large spawner that goes to 450, but for the spawning of marbles spread over other spawners you need to make use of the custom marble list in them I'm afraid.