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回報翻譯問題
I meet noobs from time to time.
You have a point. Since this is Early Access and all progress etc. will be reset upon release, why have content locked behind a cash shop at this time? This prevents people from testing/experiencing the content and prevents us from providing feedback.
As it stands now, feedback is, new players go up against people who are much higher level, and seen far superior (BOTS are way OP as well), making it a grind and chore to make progress. Keep in mind that along with this negative new player experience (getting my azz handed to me almost every match), I hardly make any progress when I play, I get frustrated, and all the levels and loot (bots, pilots and gear) I am struggling to accumulate are going to be wiped later anyway.
So why should I struggle and get frustrated, there are other games to play.
Devs, you need to realize that it is most important to keep the audience engaged and allow them to enjoy your game. The way it is now, it is just frustration and just a tough aggravating new player experience. Why should I grind hours of my life away at the slow progression for an EA game which will erase all my progress anyway? I have little or no motivation to keep playing (testing).
This could be a great game though, it does have many enjoyable features!
You have to use Discord and there too everyone who doesn't speak English is ignored, there's Facebook, but it's just for advertising.
Those who have played WR know that Pixonic bases its games on frustration, if you don't pay, you're a loser.
If you pay, you lose less, but still lose to those who pay more than you.
Well said. Fun game but good luck with that strategy, there are some people out there fine with the pay to win frustration model.
Btw, match making is not bad by accident, it's intentional. When in-game purchases are added and this game is released that bad match-making will be used to frustrate players like you into spending real money to get a better gear.
Devs: This is Early Access, let your the audience of <100 experience the game, your going to wipe it all anyway.
(There is no way in hell I will spend hours and hours grinding to upgrade stuff just to have it wiped and then do it all over again).
Yea, that would be a logical thing to do but they said in previous posts that they want to test how quickly players advance and might even reset progress while the game is still in early access. So later the game will be free, but now we are paying to have progress erased and so that... they can test things.
Right, makes you wonder how they are going to keep anybody playing in early access. For what I paid supposedly I got few weapons, which will be nerfed no doubt, possibly already were in early access.
They had better start coming here, as Steam will probably be the biggest distribution platform to get their game out, rather than the "MyGame" website, for sure. They need to have a good showing on the Steam community platform and be responsive, as this is where the community will gauge their responsiveness and general worth as not only devs, but as a company.
What new players will not be able to master.
Pixonic is a mobile game company, it does not use "Steam", it uses "Discord".
Pixonic tried to come to the PC universe with WR, but it was never successful, because PC gamers don't like "Pay to Win" games very much, while mobile gamers love it.
Pixonic will experiment with WRF, but we already see the options that will pay off in this game and I predict a very bad result on PC, then Pixonic will target console players.
No, not really. Because by the time it's released it will be a different game, it changes all the time. And WR/WRF are the kind of games where skill matters way less than the equipment you have, by the very intentions of Pixonic.
Lastly, the way it's been going it's not even certain that new players will show up at all. Then you'll have all those hours invested in a game that is dead on arrival.
Feel a bit of overreact from everyone but maybe it's just not my experience i guess.