War Robots: Frontiers

War Robots: Frontiers

What weapons or robots do you think need to be nerf or increase?
Title, what everyone thinks about the game balance now?
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Showing 1-7 of 7 comments
flamers,
I do not enjoy PvP games, but I enjoy mech games and theory crafting. So far, I see nothing needing a nerf.

When it relates to 1v1 everything is sound and fair. The problem is how matchmaking is done. They still have not fixed how partied groups will be matched with a bunch of solo players.
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いか Apr 6 @ 12:08pm 
I think they are all fair but things like shot gun and the bigger brother are largely ignored by players.

I don't care what people say about the Trident though. That weapon doesn't even bother to splash damage EVER. It's 100% a worthless weapon that needs fixing. He said with now 100 hours using it.
Originally posted by ShaakS:
Originally posted by tripodalt:
i use the shootgun each time i have no rocket or magnet or no remaining weight for mortar.
the anti air shoot gun i just buyed it today and not sure if its worth.
what is a trident ?
Trdient is a Ballistic heavy cannon.
False again. It is a heavy autocannon with blast ability
いか Apr 6 @ 3:58pm 
Trident is 100% my favorite weapon in this game. I love it's look but yeah it doesn't work right. In War Robots the Trident is truly a beast, it has the rules of lead shot and ballistic arcing can break hard points and in general is my go to.

Here we get the arc but no splash. At best you can shoot a wall and it will splash a single part 3k dmg on level 9 of it.

Yet Nori splash ends me with like 3 mil dmg by the end of match. And we all know nori takes very little skill and basic math. (I say this with a nori/vortex missile boat).
Overall, I think the changes needed are fairly small.

Lighter/Incinerator: DoT effect should be removed, they're already great without it. The big issue is that you can group up with a couple of other people who have Pursuer torsos and just make the game unplayable for the other team.

Shredder: Double the range as a start. There's really no reason to use this weapon right now.

Noricum/Vortex: either improve collision boxes so that they get hard blocked more by terrain, or lower the damage a bit if that's not possible.

Magneto: Not sure, I think this thing just sucks? Don't care, really.

Pulsar: Maybe increase the mag size / lower reload time? It's not bad, the problem is it's just not really worth a heavy slot.

Thunder: i would maybe lower the mass and/or the power by one. Not sure... it's actually a good weapon, the problem is that the Incinerator is just better.

Orkan: I love this thing, but combined with the Siren it's simply a little too good. Slight damage nerf, imo.

Gemini: Make the missiles fly straight. I want to like this thing, but it's just not good.

Dragoon/Scatter: haven't had a chance to use them

Everything else is good / fun / basically fine, IMO.
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