Carrier Command 2

Carrier Command 2

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ForrestFox Aug 12, 2021 @ 10:09am
How do I aim my torpedos?
So, example, I have an enemy boat 45* north east on the map from my ship.
Now, would I:
1. Aim the torpedo 45* aligned from my compass/map?
2. Aim the torpedo 45* aligned from the front of my ship?

So far I get the impression my torpedoes goes whatever the direciton they want, so I'm a bit unsure how to aim these buggers.
And is torpedo launcher 1 aimed the same way as launcher 4, or do they have their own "directions"? o_O
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Showing 1-5 of 5 comments
Illusia Aug 12, 2021 @ 10:13am 
When the torpedo system is active, there should be a red line extending from the center of the radar screen in the center of that side of the control console above the viewing scope.

Thats the bearing the torpedos will turn to. You have four torpedo pods, two on left, two on right.
That radar screen also shows your heading with a long green line, so you can be sure you won't hit yourself with your own torpedo. As a note the torpedoes go forwards some distance before turning to follow the angle you set, though this won't help if its bent back behind your carrier on the left side from preventing the right side torpedoes from blowing you up or vice versa

That radar screen can be zoomed out, and I can say that torpedoes can hit things on the very edge of its maximum zoom out.
Last edited by Illusia; Aug 12, 2021 @ 10:14am
ForrestFox Aug 12, 2021 @ 10:16am 
Ah, thanks so much. There is so much Im still learning :D
Illusia Aug 12, 2021 @ 10:21am 
Originally posted by ForrestFox*RTF*:
Ah, thanks so much. There is so much Im still learning :D

As a note the 'activation distance' I've been told is the time before the guidance on the torpedo activates, I'm not sure exactly how big the cone in front the torpedo is for detecting targets but I haven't had any issues hitting with them unless I made the targets start actively moving, even from the farthest distance. The holoscreen, as well as that radar, can show you your torpedoes in transit. though the holo screen has to be zoomed in quite a bit.
Last edited by Illusia; Aug 12, 2021 @ 10:24am
Delle(DK) Aug 12, 2021 @ 10:33am 
you can also use your big gun to look at the enemy and then see the heading you need to use for the torpedo.. Example it say 112 then exit the gun and go to your torpedo station and enter 112 and press fire torpedo
Last edited by Delle(DK); Aug 12, 2021 @ 10:33am
ForrestFox Aug 12, 2021 @ 10:33am 
Ah, I thought the "distance" was how close it would be before it detonated, but "distance to activation" before finding a target makes sense too. Again, thanks for the help :)
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Date Posted: Aug 12, 2021 @ 10:09am
Posts: 5