Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To do this you drag a line from the barges destination at your warehouse to the carrier, the same as you would to give him a resupply order. Once thats done he'll receive the logi list from your carrier and bring the requested materials.
I know this is very silly and in a perfect world games with single carriers would still function the same as before, but coding is hard and playtesting for player comfort and enjoyment is harder so try not to think about it too much : ) I hope this helps!
Then drop the results off at the carrier, if the barge has a connection there.
Thankfully the devs have given us one barge for each carrier on a team so both carriers can manage their logistics separately. The only aspects shared between carriers are the supplies (That is to say if you tell a factory to build 10 bombs, carrier 1 can pull all 10 and carrier 2 will have to make more). Money is also shared between carriers FYI, so try to be polite.
For any old souls who haven't played in a long time logistics was overhauled ages ago and things cannot be picked up and stored anywhere else. If the material isn't going to the carrier it isn't going anywhere. You have to give barges a destination to drop off or they wont gather anything, this also means you have to make a request at the logistics terminal.
Does this mean warehouses are entirely useless aside from starting gear you get from them? I was trying to set up a logistic network collecting and depositing all resources into a warehouse and it does seem like its not working. Would be nice if we could get a mark to say 'this barge always picks up whatever it gets along its route' or something.
For best results I suggest you just stage your barge(s) in the general vicinity of the islands you want to pull from, make your request and send the barge to the carrier then send it back. Repeating barge routes are now a big waste of time.
On one hand its cool that we dont have to faff about with logistics as much as before, on the other hand just because the 300 bombs onboard are no longer needed does not mean I want to throw them overboard : (.
This game is genuinely developed like someones first indie strategy title with little game experience and it baffles me the odd choices devs have made over the past major updates. They've completely revamped logistics for the worse, They've made an entire mechanic obsolete, they've continued to release updates that break fundamental gameplay and in the last year have thrown any semblance of balance out of the window. I understand that CC2 is a backburner game for them in their spare time but still I dont even know how we're supposed to play lol.
Never be afraid to pause and check the wiki in single player and its good etiquette to ask when playing multi-player before you purchase sixteen ground chassis CIWS turrets and clog up the heavy munitions factory with requests for torpedoes. The community is very nice and will tell you anything you need to know.
Mostly useful for making small navy ships, I reckon.