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If you have played something like Bridge Crew or Pulsar by yourself and had fun with it, then it's probably right up your alley.
I do dig Bridge Crew but that had the cool command console/pad for issuing orders, from what I see on this one you have to run back and forth to the different stations. Hmm, I'm almost never this uncertain on a game . ... it looks really interesting but there seem to be too many questions I have about it
I'd recommend getting the UI mod as that helps streamline things a bit.
You will be running around the carrier deck like crazy but it is fun.
If you like your strategy slow then you'll be alright with this.
It truly shines in multiplayer where even just one other friend can help you out in operations to command vehicles and help manage and experience everything.
Maybe check back after some more patches have gone through. It's a hard recommend at its current price point.
If only Microprose would do another Gunship game ... :)
IME, all move orders are attack moves, and there are go commands you can set at waypoints to get units to wait until you give the order, but the problem with the game is the documentation is ♥♥♥♥ so you have to learn via tribal knowledge or experimentation. Click everything.
It's true there's no click and drag though, which initially I questioned as a needed feature, but ground unit command would improve with it (just not air).