Carrier Command 2

Carrier Command 2

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MixedupJim Sep 12, 2021 @ 6:50am
All Item IDs
I've been doing a bit of data mining in the save files and I've found all the IDs for weapons, ammo, turret & chassis.

These are important to know as you can edit your save games and modify your warehouse inventory :) They should also relate to the various blueprint IDs

Small Munitions
31 : Flare
32 : 20mm
33 : 100mm
34 : 120mm
35 : 160mm
45 : Sonic Pulse
46 : Smoke
48 : 40mm
0 : 30mm

Large Munitions
14 : Light Bomb
15 : Medium Bomb
16 : Heavy Bomb
17 : IR Missile
18 : Laser Missile
19 : AA Missile
29 : Cruise Missile
30 : Rocket
37 : Torpedo
38 : TV Missile
39 : Torpedo (Noise Maker)
40 : Torpedo (Countermeasure)

Turrets
9 : 30mm Turret
10 : Aircraft Chaingun
11 : Rocket Pod
12 : CIWS Turret
13 : IR Missile Turret
26 : Flare Launcher
27 : Battle Cannon
28 : Artillery Gun
47 : 40mm Turret
49 : Heavy Cannon

Utility
20 : Observation Camera
22 : Gimbal Camera
23 : Actuated Camera
24 : RADAR (AWACS)
25 : Fuel Tank (Aircraft)
41 : RADAR
42 : Sonic Pulse Generator
43 : Smoke Launcher (Stream)
44 : Smoke Launcher (Explosive)
50 : Virus Module

Surface Chassis
1 : Seal
2 : Walrus
3 : Bear

Air Chassis
4 : Albatross
5 : Manta
6 : Razorbill
7 : Petrel

Misc
36 : Fuel
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Showing 1-2 of 2 comments
MixedupJim Sep 12, 2021 @ 6:57am 
The easiest way to edit your warehouse inventory is to start a new game and save straight away. Then do the following....

1. Go to C:\Users\#YourUsername\AppData\Roaming\Carrier Command 2\saved_games\
2. Find the correct folder (will be the latest one)
3. Edit the XML file
4. Search for team_control="1" this should locate your starting island XML data
5. Scroll down till you find the inventory tag and below that will be a list of quantities that looks like <q i="0" q="0"/>
6. Either edit or add extra lines. So if you wanted 8 Mantas you'd add the following line
<q i="5" q="8"/>

A good starting inventory is as follows (replace the entire inventory list)

<q i="0" q="4000"/>
<q i="3" q="2"/>
<q i="2" q="2"/>
<q i="5" q="2"/>
<q i="7" q="2"/>
<q i="9" q="8"/>
<q i="17" q="100"/>
<q i="18" q="20"/>
<q i="19" q="100"/>
<q i="20" q="4"/>
<q i="22" q="4"/>
<q i="23" q="4"/>
<q i="26" q="8"/>
<q i="29" q="10"/>
<q i="31" q="200"/>
<q i="32" q="20000"/>
<q i="36" q="100"/>
<q i="37" q="24"/>
<q i="50" q="20"/>
<q i="49" q="2"/>
<q i="47" q="2"/>
<q i="28" q="2"/>
<q i="27" q="2"/>
<q i="11" q="4"/>
<q i="30" q="200"/>
<q i="16" q="10"/>
<q i="15" q="10"/>
<q i="48" q="500"/>
<q i="34" q="50"/>
<q i="33" q="50"/>

This will swap the extra Albatross, Razorbill & Seal chassis to Mantas, Petrels & Bears respectively. It will also give you a little bit of the better weapon turrets and a bit of ammo for them. It should be just enough to get you going and open up a few more strategy options when dealing with higher shield islands.

It doesn't add any extra blueprints so you'll still need to capture those islands!
Last edited by MixedupJim; Sep 12, 2021 @ 7:22am
Bambi May 8, 2023 @ 12:47pm 
there have since been added three new items
58 : Mule Chassis
59 : Deployable Droid
60 : Gimbal Turret

and I believe 8 is the barge
Last edited by Bambi; May 8, 2023 @ 7:47pm
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Date Posted: Sep 12, 2021 @ 6:50am
Posts: 2