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Een vertaalprobleem melden
For dragons though, there's certainly some nuances around but reds just really are loaded for this.
Damage has a few core factors:
- offensive parameters
- defensive parameters
- crit multipliers
- action multipliers
all 3 dragons use the same defensive paremeters and those depend on the target.
They use the same crit multipliers, although blue has the best skill to actually pull it off, red has the second highest multiplier there with silver having the worst, These are still match up dependent however as its based on the difference in skill.
Offensive parameters (with multipliers for each) for dragons are:
- 2.5% of current HP (silver has the highest multiplier at 1.45x, followed by blue at 1.3x, red at 1.2x)
- 100% of weapon (identical on all 3)
- 200% strength (highest on red at 1.5x, identical on the other 2 at 1.25x)
- 200% magic (highest on red at 1.6x, identical on the other 2 at 1.25x)
then we get to the action multiplier...
red is 85%
blue is 80%
silver is 65%
red just hits like a ♥♥♥♥♥♥♥♥ truck in comparison...
Only silver dragons actually apply status - at an identical rate to ice mages, though they hit at most 4 units if things are placed a very peculiar way, realistically at most 2, ice mages hit upwards of 7 with that same very peculiar placement, but realistically 5 is more reasonable for a cap.
Blue's only selling point is crits. And with only 2 trait slots this really becomes a case of how much you want to invest in here to try and compensate for the damage. Crits are dependent on a difference in skill primarily and dragons base growth is about average (though blues get a 1.85x multiplier)
Damage formulas also tend to use strength and magic as resistance factors - which brings us to the following TLDR;
- do you want a bulky dragon? Red
- do you want a high damage dragon? Red
- do you want a status dragon? far better options available but Silver.
only other difference is they do take different amounts of damage against the corresponding mage... and from other dragons of the same color. But that's very specifically a match up based situation.
In terms of shadows, the only affect they have are the ability to ambush
For that map it just felt weird that the main supply group would really ignore you until one guy just happened to stop right next to me.
Just as a quick reference you will require Level 48 for a dragon to reach the red requirements without items or RNG letting you get it earlier, and assuming a neutral affinity.
You only need 32 for silver with the same assumptions.
RNG increases growth rate, and is checked whenever a growth occurs, which in turn means it favours stats that the class grows faster. Add on that RNG can't slow the growth, just alters how far above the minimum you are, and it just further aids silver growth.
And for anyone curious, its 35 for blue in comparison.