Symphony of War: The Nephilim Saga

Symphony of War: The Nephilim Saga

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does the main character remain a weakling for the whole game?
ok so i reached ch6 or so, and there's this powerhouse of a character called diana, the new zelos more or less, which has 3x as much threat as the main character, is the whole game like this? or does the main character eventually match her and the other op units we are given?

what i'm asking is, if i bring them both to lvl 99 with equal gear in the end game, would diana still be stronger or does the main character eventually becomes smt beyond a glorified spearman?

not asking about leadership/how strong their squads get, asking how strong the characters themselves get
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Showing 1-11 of 11 comments
Dancing Dragon Games  [developer] Aug 14, 2022 @ 2:14pm 
MC has great potential for individual power. Not as much as some other characters but, that's kind of a normal thing in RPGs, starting small and getting big over time
SammanthaAkaKda Aug 14, 2022 @ 2:21pm 
Originally posted by Dancing Dragon Games:
MC has great potential for individual power. Not as much as some other characters but, that's kind of a normal thing in RPGs, starting small and getting big over time

ye i can get behind that, everyone likes an underdog and all that, so long as the hard work pays off and i dont spend the whole game looking at another character that's just as, if not stronger, despite being a lower level is cool
Steelfleece Aug 14, 2022 @ 4:11pm 
Originally posted by SammanthaAkaKda:
Originally posted by Dancing Dragon Games:
MC has great potential for individual power. Not as much as some other characters but, that's kind of a normal thing in RPGs, starting small and getting big over time

ye i can get behind that, everyone likes an underdog and all that, so long as the hard work pays off and i dont spend the whole game looking at another character that's just as, if not stronger, despite being a lower level is cool

If you mean Diana, she'll always be better in some stats than the MC no matter what. Stefan, too, for other stats. The MC is more of a middle of the road type, quite capable but not obscenely OP. Compare to the main characters in some Fire Emblem games (at least, some of the older ones) or Ogre Battle 64 (Assuming you don't keep him from fighting until the final section of the game and is fully promoted, then grind like crazy). Their best attribute'll usually be a stellar Leadership score, meaning they'll command a rather sizable squad by the mid game and may be the first to hit a 9-troop squad unless Lysander does.
corisai Aug 14, 2022 @ 4:31pm 
1) Threat points are very misleading. Some mostly useless artefacts have crazy threat multiplier (donar staff for example), Fire Mage have less threat then Apperntice (LOL)...

2) Compared to late-game redhead cutie not even MC but Diana and Stefan too are absolute weaklings ;) Honestly - mages, dragons and cannons are more powerful then most heroes.

MC strong side in late game that AoE attack is scale from MAG. That mean strong synergy with dragons/mages.

3) Later MC would be capable to ressurect fallen soldiers in battle using "Heal" command.
Ogami Aug 14, 2022 @ 4:43pm 
Originally posted by corisai:

2) Compared to late-game redhead cutie not even MC but Diana and Stefan too are absolute weaklings ;)

Oh yeah, i gave her the weapon that gives a extra turn for the squad leader.
Its just our flame redhead and a dragon in front as a tank.
She annihilated absolute EVERYTHING like that.
Its kind of hilarious.
Last edited by Ogami; Aug 14, 2022 @ 4:44pm
Izunyami Aug 14, 2022 @ 5:58pm 
Originally posted by corisai:
1) Threat points are very misleading. Some mostly useless artefacts have crazy threat multiplier (donar staff for example), Fire Mage have less threat then Apperntice (LOL)...

This is why I typically hate these sorts of "threat" or "power" numbers. They're rarely accurate and people rely on them too much. Worse when they're numbers actively involved in formulas... least that isn't true here.
Hope Aug 14, 2022 @ 6:17pm 
Finished the game a few moments ago and I can tell you that if you grow the MC right, she will outshine Diana at a certain point.
I was playing with Permadeath and without using any temple along the way, and both Diana + MC were always at the front line.

If I had to split the army - for example I had objectives both left and right - I'd send each of them with a part of the army and put them at the front of it. Even without any help both of them were able to wipe clean entire squads without taking any losses.
Dancing Dragon Games  [developer] Aug 14, 2022 @ 9:54pm 
Originally posted by Izunyami:
Originally posted by corisai:
1) Threat points are very misleading. Some mostly useless artefacts have crazy threat multiplier (donar staff for example), Fire Mage have less threat then Apperntice (LOL)...

This is why I typically hate these sorts of "threat" or "power" numbers. They're rarely accurate and people rely on them too much. Worse when they're numbers actively involved in formulas... least that isn't true here.

threat determines enemy targeting ai and is derived directly from stats, with some small multipliers granted from time to tme
corisai Aug 15, 2022 @ 5:31am 
Originally posted by Dancing Dragon Games:
threat determines enemy targeting ai and is derived directly from stats, with some small multipliers granted from time to tme
This calculation is definitely have some bugs.

Best example (that worked for me several times in my playthrough): Apprentice with any trait + free trait slot (dark or water alignment). He have a few points more threat berfor upgrade to Fire Mage, despite Fire Mage having +stats compared to Apprentice.
Moxey Aug 15, 2022 @ 6:50am 
He literally becomes a CHAD. Even his portrait changes which i found hilarious Edit: Using male avatar for example.
Last edited by Moxey; Aug 15, 2022 @ 6:51am
corisai Aug 15, 2022 @ 6:53am 
Originally posted by Moxey:
He literally becomes a CHAD.
Sadly he's also brainwashed and became a shadow of himself.
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Date Posted: Aug 14, 2022 @ 2:08pm
Posts: 11