Symphony of War: The Nephilim Saga

Symphony of War: The Nephilim Saga

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BigSexy Nov 29, 2024 @ 11:20am
Dragon Rider squad can't fly? [SOLVED]
Wondering why my Abigayle unit which has
- 3 dragon riders
- Abigayle
- Swordmaster

is unable to fly? What am I doing wrong?

thanks

Even tried removing the Swordmaster and skill can't fly
Last edited by BigSexy; Nov 29, 2024 @ 11:28am
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BigSexy Nov 29, 2024 @ 11:24am 
ok, figured it out. Abigayle was on a horse. I adjusted her class to be a Templar and now the unit could fly. I thought it you had 50%+ of a unit type the squad would move like that type. Guess dragon riders can't carry a horse unit?
purplecharmanderz Nov 29, 2024 @ 11:39am 
with the described information we'd be looking at 3 flight points, disabling cavalry and light, and at least 1 point to normal movement

Abigayle however is a wildcard, as depending on what class you currently have her as, she may have the "disable flight" tag, one such example is Valkyrie. If any class has a disable X flag, then X physically can not be the movement type, no matter how many movement points we get towards that.
BigSexy Nov 29, 2024 @ 11:09pm 
Why is it that my other dragon rider group is slower? One of the dragons is the quest dragon and it can't be a rider, so guess he slows it down?

I can't see a stats difference between a regular dragon and a dragon rider, guessing it's maybe speed? Wouldn't make sense, but don't know why other group has less movement. Nothing to do with artifacts.
purplecharmanderz Nov 30, 2024 @ 11:04am 
Originally posted by BigSexy:
Why is it that my other dragon rider group is slower? One of the dragons is the quest dragon and it can't be a rider, so guess he slows it down?

I can't see a stats difference between a regular dragon and a dragon rider, guessing it's maybe speed? Wouldn't make sense, but don't know why other group has less movement. Nothing to do with artifacts.
movement speed is determined by only a small handful of things: Artifacts, Squad Composition, and Terrain

The story dragon you're referring to has the same movement stats as dragon riders.

Flying as a movement type sets movement points to a particular value (7 for our purposes, its a bit more complicated than that but not for relevance here), overriding anything from something like slow normal or light setting it to 5 or 6, and in contrast to cavalry adding a small bit (which gets into the complexity i mentioned earlier)

flying as a movement speed ignores any terrain penalties for movement, and given the aforementioned set value, means we won't be dealing with anything less than our set value.

which means we're left with only artifacts actually able to change the movement of a flying squad... assuming your two squads are both flying after everything else here. Boots of Tyranny are the first to come to mind that change anything here.
purplecharmanderz Dec 1, 2024 @ 11:21am 
Originally posted by purplecharmanderz:
Originally posted by BigSexy:
Why is it that my other dragon rider group is slower? One of the dragons is the quest dragon and it can't be a rider, so guess he slows it down?

I can't see a stats difference between a regular dragon and a dragon rider, guessing it's maybe speed? Wouldn't make sense, but don't know why other group has less movement. Nothing to do with artifacts.
movement speed is determined by only a small handful of things: Artifacts, Squad Composition, and Terrain

The story dragon you're referring to has the same movement stats as dragon riders.

Flying as a movement type sets movement points to a particular value (7 for our purposes, its a bit more complicated than that but not for relevance here), overriding anything from something like slow normal or light setting it to 5 or 6, and in contrast to cavalry adding a small bit (which gets into the complexity i mentioned earlier)

flying as a movement speed ignores any terrain penalties for movement, and given the aforementioned set value, means we won't be dealing with anything less than our set value.

which means we're left with only artifacts actually able to change the movement of a flying squad... assuming your two squads are both flying after everything else here. Boots of Tyranny are the first to come to mind that change anything here.

Adding to this a detail i forgot to mention, the story dragon has a moveset weight of 2 rather than 1, which means it counts as 2 units for movement status calculations. Which further adds to "this is not a problem"
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