Symphony of War: The Nephilim Saga

Symphony of War: The Nephilim Saga

View Stats:
SandWITCH Dec 6, 2023 @ 4:36pm
S.Artillery Vs Field Artillery
What is S.Artillery? Specialized?, Small? what's the different compare Field Artillery? all i know F.Artillery can hit and run

and which one is better?
Last edited by SandWITCH; Dec 6, 2023 @ 4:36pm
< >
Showing 1-6 of 6 comments
grognardgary Dec 6, 2023 @ 7:20pm 
S arty is siege arty it is more powerful but slower. Historically it was field and horse artillery Siege artillery was generally really big guns in napoleon's day horse artillery tended to be three four and six pounders. Field artillery was generally 6, 8, 9 and 12 lbers often with howitzers attached, Siege artillery was composes of 18 and 24 lbers also with howitzers and mortars attached.
Teemo Teemosson Dec 7, 2023 @ 1:11pm 
Siege Artillery hits harder, but Field Artillery has movement on it's side. Personally I don't think the siege artillery's power advantage is big enough to justify it's use over the field artillery. Calvary movement is just too good. If you have cannons in a squad that cannot be calvary or flying then it's worthwhile using siege cannon.
SandWITCH Dec 9, 2023 @ 4:03pm 
Originally posted by Teemo Teemosson:
Siege Artillery hits harder, but Field Artillery has movement on it's side. Personally I don't think the siege artillery's power advantage is big enough to justify it's use over the field artillery. Calvary movement is just too good. If you have cannons in a squad that cannot be calvary or flying then it's worthwhile using siege cannon.
isn't siege weapon have large radius of fire? than field (have same with archer)
Amazing Dec 25, 2023 @ 6:34pm 
Field Cannons superior all the way, with S.Cannons your team move with it to protect it, with F.Cannons the squad basically become raiders with big guns lol, its move with your team due to mobility giving you a lot of options for strategies and safer.
Vambran Dec 25, 2023 @ 10:15pm 
I prefer the heavy cannon. Doing a few plat arenas to lvl them up and having no trouble keeping them safe. Kills everything but the odd sent unit , but even then the group is crippled beyond fighting.
Icedfate Dec 26, 2023 @ 4:49pm 
the mobile artillery is just flatout better, because moving in, firing and then moving away after firing is so good. they are already so strong, they will likely destroy or cripple anything they shoot at. even with the skull of rowdain equipped. . the mobile artillery will still annihilate most guys it shoots at, racking up tons of forced surrenders.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Dec 6, 2023 @ 4:36pm
Posts: 6