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Level differences wouldn't change based on difficulty
There are definitely enough, and Barn's skill is definitely not pointless - give it a chance, games shouldn't (and this one doesn't) rely on a mechanic like infinitely sitting and getting attacked by useless attacks
Theoretically, a player can be permanently stuck at this state with no options to progress.
How are you defining grinding? Yes we removed infinitely eating arrows, and that's it, that's not really grinding
Also, levels adapt to story progress, it's the most generous xp system I've ever seen in a game that plays like Fire Emblem
Arena rewards you with plenty of catch up mechanics as well
Barny is a star at making high leadership cavalry units regardless of whether you arena farmed... I never did and still ended up with LDR 50-60 Cavalry by the midgame...just make smart usage of his charge and hit and run abilities and stop charging him into pikeman squads...
It's pretty much the same as how, when the game was just released, people would complain about light infantry units being useless because ppl slept on the ambushmechanic (great to see you nerfed this a bit dev...ambushing anywhere simply because you started on rough terrain was a tad too OP xD)
I don't build calvary armies. The 8 heavy squadrons I run (3 'Sentinel/Centurion', 3 'Paladin', 2 'Champ/Zwei (w/Devon) are designed to counter the ambush mechanic among other things. It's not possible @ LDR 62 without save scumming. One run where I ground my heavy leaders to LDR 76 before CH. 10, they did not get to LDR 92 (9 units) until CH. 26. Grinding every leader to hold seven units @ CH. 10 (LDR 88, 82, 76) improved survivability and countered the game's RNG, the calvary charges of the last chapters (and my terrible luck). Now we have to choose between completing the tech tree or having an army to even get to the last chapters.
Yes, the heavy squads are not invincible, my Sentinel squad's check by CH.26 by the lead knight squad a few updates ago is why I ground to LDR 88 before this update. I'm using a salvaged save to test if this strategy still holds in this update.
This seems totally reasonable to me, as arena grinding made some of my runs too easy before this update. We'll see how ludicrous goes ..
ludicrous
adjective
so foolish, unreasonable, or out of place as to be amusing; ridiculous
:D