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Or maybe a dragon in a fluffy parka to keep warm :V
Personally I use 3 of them in Abigail squad: her default one, Azure and legendary mercenary. They are not great but kinda fit her thematically so whatever.
Sometime I would need a unit to cross some impassable terrain. Aside from that, they have enough fire power and durability to not feel useless.
During the rare instances they appear as enemies, I typically don't consider them much of a threat. Like I consider a 1 swordmaster plus 2-3swordfighter squad or 5 assassin squad much more dangerous.
That said I do think their 15 capacity cost represents how strong they are pretty well — worth more than most single units but worth less than 2.
I never could decide what the best dragon type is, though. The tech tree implies some of them have status effects breaths but I'm not sure I've ever seen it proc.
Sounds like the scaling is addressed in next patch too!
As for their investment, it's 2000cp to get baby dragon to Dragon, 2000cp + stats to get to a colored dragon, then another 3000cp to get to flying dragon + 4500cp for proof of merit. Plus if they don't have stats to upgrade right away due to poor affinity luck, that's wasted cp.
An apprentice takes 3000 to get to mage + 4500 for proof of merit.
Any other unit takes 500 + 3000 + 4500.
So dragons need 11,500cp to reach their full potential, mages need 7500, and normal units need 8000 without the tech upgrades (7500 or 7750 with certain techs). Not to mention unlike other recruits, they can't start as loyal even with tech.
Little investment compared to what? They need at least 35% more investment than other units.
No resource costs is my guess. Plus, lots of units waste CP by not having the stats to promote immediately if we're being honest. There's also that tech that boosts dragons' CP gains, cuts into it a little.