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1 Sentinel on the front line
3 Templar healers on the middle line
Then when she eventually got more leadership (very slowly) I put more sentinels on the front line.
Late game I ended up with her having 2 sentinels, 3 healers, 2 mages.
Of course for that you need to luck up and do find said artifact...
What's the name of the artifact? I reloaded for mercenaries and artifacts thousands of times - seemingly - and yet I've never seen that one.
When and how?
Sybil has a class change at like Chapter 20. It's fairly late game and not overly impactful.
She's a great healer with a trait that makes her maybe the best healer, later she gets more leadership but is not such a good healer.
If you have the +10 leadership on everyone maybe not so important though. Also leaders depend on growing stats through capture, so if you aggressively prioritize having her capture objectives her deficiency in leadership is not that huge. If your not thinking about this her drawback will probably compound as more initially capable leaders snowball.
For me one the female archer leader (forgot her name but there's only one) is 'the worst'.
One thing that helped my early campaign was to take the Apprentice out of her squad as soon as I can, and place him into the player character's squad, then put a Fighter into Sybil's squad. Doing this makes her move one tile faster every round, and she can actually keep up with the army and get XP and seize sites to get Leadership.
You will be able to pick up mooks off the shop who will be better leaders than she is
Luckily she is getting buffed next patch