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翻訳の問題を報告
Yep, Mercs start with the lowest possible loyalty and therefore cost more capacity. Over time in combat they gain loyalty points and that cost goes down.
The character creation affects starting stats and growths throughout the game.
The relationships don't change the main story, just the ending as you see their lives carry out after the main story's events.
:)
Regarding the traits, i thought it was a bit tedious to have to go consult them in the tutorial menu to have an explanation.
Especially since you have to go through a list of traits you might not have seen before which can spoil you somewhat.
Is there no way to have the explanation appear in a pop-up of some kind when moused over ?
Or is that going to be one of the differences between the demo and the final product ?
There's 2 endings with smaller differences within those 2 based on your relationships
Maaaaaaaaaaaaaaaaaaaaaybe :)
This is pretty slanderous. You've never asked me questions, I don't know who you are. And the game does have same sex relationships.
It's not all, just like not all characters can bond with all other characters regardless of their preferences. It's chemistry-based with a few community-inspired pairings.
When you come out swinging and accusing me of avoiding questions when you haven't asked any, how is that not going to be rude? Sheesh.
Just trying to get it strait,as it seems, not making it the main selling point of a game gets anger(EVEN tho if we did it by real life #s it should only be about 8-10% would be lgbt)it has been stated more then a FEW times in a few places that there are lgbt bonds in game....i support LGBT.....but this is not the way to go about it with developers, or anyone for that point.
Respect is earned not given by a law or a point of view. Together we can stop this hate and make a better place for all to be happy, from being happy, not some forced fake smiles to avoid making someone mad...