VRoid Studio

VRoid Studio

Jan 26, 2022 @ 11:10pm
[v1.3.0] 3D Printing export feature was added
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Showing 1-13 of 13 comments
YuiSupJ | Twitch Jan 27, 2022 @ 4:21am 
That 3D printing feature is cool and all... BUT via pixivFACTORY is unavailable for me since its only for those in Japan.. please make international shipping possible!! :D
Bosmeong Jan 27, 2022 @ 5:46am 
Originally posted by Nepchan:
That 3D printing feature is cool and all... BUT via pixivFACTORY is unavailable for me since its only for those in Japan.. please make international shipping possible!! :D


its too expensive anyway, 21k for 15cm lmaooo
Oehrchen.TTV Jan 27, 2022 @ 7:16am 
I would love to 3D print my avatars. But I can't read japanese.
YuiSupJ | Twitch Jan 28, 2022 @ 2:26am 
Originally posted by Bosmeong:
Originally posted by Nepchan:
That 3D printing feature is cool and all... BUT via pixivFACTORY is unavailable for me since its only for those in Japan.. please make international shipping possible!! :D


its too expensive anyway, 21k for 15cm lmaooo

trueee xd
YuiSupJ | Twitch Jan 28, 2022 @ 2:27am 
Originally posted by Öhrchen:
I would love to 3D print my avatars. But I can't read japanese.

yea thats also something they should add.. like support to print their avatars by themselfs
Oehrchen.TTV Jan 28, 2022 @ 7:35am 
Originally posted by Nepchan:
Originally posted by Öhrchen:
I would love to 3D print my avatars. But I can't read japanese.

yea thats also something they should add.. like support to print their avatars by themselfs

Well you can open the fvp file in 7Zip and get the vrms and the graphical assets. But yes maybe sticking to some standards like .stl would be nice.
yellowyears Jan 28, 2022 @ 11:59am 
Originally posted by Öhrchen:
Originally posted by Nepchan:

yea thats also something they should add.. like support to print their avatars by themselfs

Well you can open the fvp file in 7Zip and get the vrms and the graphical assets. But yes maybe sticking to some standards like .stl would be nice.
Completely agree, would be great to just get an stl and print it myself rather than messing around with their shop.
IkBenAnders Jan 30, 2022 @ 4:16am 
Originally posted by Öhrchen:
Originally posted by Nepchan:

yea thats also something they should add.. like support to print their avatars by themselfs

Well you can open the fvp file in 7Zip and get the vrms and the graphical assets. But yes maybe sticking to some standards like .stl would be nice.

You can import the avatar into blender with a VRM plugin and then export it as stl, though not ideal its one solution.
Maverynthia Feb 1, 2022 @ 11:15am 
I was hoping it'd export an STL, but it looks like it's just to feed back into the Pixiv machine AND you also have to be in Japan.
The Peak Feb 1, 2022 @ 3:28pm 
i dont like where this is going
Ghabstly Feb 1, 2022 @ 6:54pm 
it would be cool if it exported as FBX
SuckerFreeGames Feb 6, 2022 @ 4:02am 
Originally posted by IkBenAnders:
Originally posted by Öhrchen:

Well you can open the fvp file in 7Zip and get the vrms and the graphical assets. But yes maybe sticking to some standards like .stl would be nice.

You can import the avatar into blender with a VRM plugin and then export it as stl, though not ideal its one solution.
It seems to ignore clothing modification and the import is untextured, etc. The texture bit is fine, as I can paint the model once printed via my resin AnyCUBIC printer, but not having modeling skills I have no idea how I'm going to fix the fact that it reverted my suite jacket into a dress. :/
IkBenAnders Feb 6, 2022 @ 4:28am 
Originally posted by SuckerFreeGames:
Originally posted by IkBenAnders:

You can import the avatar into blender with a VRM plugin and then export it as stl, though not ideal its one solution.
It seems to ignore clothing modification and the import is untextured, etc. The texture bit is fine, as I can paint the model once printed via my resin AnyCUBIC printer, but not having modeling skills I have no idea how I'm going to fix the fact that it reverted my suite jacket into a dress. :/

Yeah, as i said its not ideal. There really should be an option for that in the software itself.
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