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1. open the model in blender
2. go to uv editing, and click on "image > open"
3. go to the file path located in appdata/local/etc and copy the textures out of there.
1. Select the thing that you want to export the texture from.
2. Press the "Edit Texture" button under "Customise" in the right bar.
3. Right-click an individual layer in the left bar that you want to export and select "Export"
4. Choose where you want to save it.
5. Repeat for any other layers you want.