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But I have all the keys, and the core steles were always on. So I tried settings those to 'no', and now they're disabled. :S
(crosspost from a similar topic I opened in General discussion, because I'm thinking maybe it's not a bug but a weird design choice)
If I turn the stele deactivation setting under Gameplay OFF, the negative effect of the steles gets even stronger (e.g. instead of taking damage every 15 seconds, my turrets took damage continuously)
If I turn the stele deactivation setting ON, the negative stele effects persist, but they are "normal" again, i.e. turrets take damage only every 15 seconds.
So I'm thinking, maybe finding the keys doesn't completely DEACTIVATE stele effects, but instead slightly WEAKENS them? If that's the case, it's definitely a sh#tty choice of wording in the descriptions.