ENDLESS™ Dungeon

ENDLESS™ Dungeon

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Stuttering
Hello. I'm getting very noticeable stuttering every 3-4 seconds making the game pretty much unplayable. I've restarted a few times, I have higher than needed specs but have also tried lowering/disabling all the graphics settings I could but still the same.

Any ideas how I can fix this?
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Showing 1-12 of 12 comments
アンジェル Oct 17, 2023 @ 2:45pm 
Originally posted by Mycroft Peb:
Stuttering
Hello. I'm getting very noticeable stuttering every 3-4 seconds making the game pretty much unplayable. I've restarted a few times, I have higher than needed specs but have also tried lowering/disabling all the graphics settings I could but still the same.

Any ideas how I can fix this?

The game is freshly released. So no idea without enough information. Best to start with a DxDiag report ~

Whenever I read such, though, it reminds me of the Xbox gamepass issue which caused regular stutterings with Denuvo games. It was weird, but it was limited to Xbox gamepass users and the issue was resolved the moment related Xbox softwares were removed.
GrinningRabbit Oct 17, 2023 @ 3:21pm 
Originally posted by Mycroft Peb:
Hello. I'm getting very noticeable stuttering every 3-4 seconds making the game pretty much unplayable. I've restarted a few times, I have higher than needed specs but have also tried lowering/disabling all the graphics settings I could but still the same.

Any ideas how I can fix this?

Welcome to Denuvo and why no one likes it lol.
76561199415257956 Oct 18, 2023 @ 7:58am 
Sorry to hear about this issue!
Would you be able to share our diagnostic file, player log file, and PC specs with us so we can investigate this issue? You can follow the step-by-step bug report instructions on our Games2gether platform:
https://community.amplitude-studios.com/amplitude-studios/endless-dungeon/bugs
Frank Aetherius Oct 18, 2023 @ 9:18am 
I've had this. The nvidia 17/10/2023 drivers caused many issues for me in this game. I rolled back to the previous driver and its running beautifully. Hope this helps.
Fellard Oct 18, 2023 @ 12:25pm 
Originally posted by Frank Aetherius:
I've had this. The nvidia 17/10/2023 drivers caused many issues for me in this game. I rolled back to the previous driver and its running beautifully. Hope this helps.

Thank you for this precision!
brandonk Oct 18, 2023 @ 2:33pm 
I am having a similar issue. It feels less like a loss-of-frames stutter and more like time advances. I.e., it does not feel like a freeze followed by catch-up, but rather that time jumps forward slightly every so often. In dungeons this feels like my character jumps forward al of a sudden every few seconds. In the lounge it is weirder in that every time I click the mouse all of the character animations of the npcs seems to skip forward a few frames. Very weird. I would think it was a server lag thing if not for me playing singleplayer (though I guess it could be using a server to run single player instances, who knows).

Anyway, I decided it makes the game unplayable for me as well. Hoping a gmae patch, server update, or driver update fixes it soon.
アンジェル Oct 18, 2023 @ 2:39pm 
Originally posted by brandonk:
I am having a similar issue. It feels less like a loss-of-frames stutter and more like time advances. I.e., it does not feel like a freeze followed by catch-up, but rather that time jumps forward slightly every so often. In dungeons this feels like my character jumps forward al of a sudden every few seconds. In the lounge it is weirder in that every time I click the mouse all of the character animations of the npcs seems to skip forward a few frames. Very weird. I would think it was a server lag thing if not for me playing singleplayer (though I guess it could be using a server to run single player instances, who knows).

Anyway, I decided it makes the game unplayable for me as well. Hoping a gmae patch, server update, or driver update fixes it soon.

Are you using a fixed or dynamic frame rate?
brandonk Oct 19, 2023 @ 12:30am 
Originally posted by brandonk:
I am having a similar issue. It feels less like a loss-of-frames stutter and more like time advances. I.e., it does not feel like a freeze followed by catch-up, but rather that time jumps forward slightly every so often. In dungeons this feels like my character jumps forward al of a sudden every few seconds. In the lounge it is weirder in that every time I click the mouse all of the character animations of the npcs seems to skip forward a few frames. Very weird. I would think it was a server lag thing if not for me playing singleplayer (though I guess it could be using a server to run single player instances, who knows).

Anyway, I decided it makes the game unplayable for me as well. Hoping a gmae patch, server update, or driver update fixes it soon.

I was able to solve my problem by turning vsync off. (Framerate capped at 120, though I didn't try other values yet.) Someone mentioned a driver rollback fix, so regarding that I am using the latest nvidia drivers on a 3080ti.

My monitor is a 240Hz gsync monitor, so I wonder if the high frame rate or gsync+vsync was an issue. I don't usually run into problems like this. Only other issue in the past I can think of is trying to play Outer Wilds at more than 60Hz and needing to change the simulation tick rate in an ascii config file. But that was a game logic thing, not a graphics drawing issue.

Good luck!
アンジェル Oct 19, 2023 @ 1:46am 
Well, whenever someone blames a new driver software there is always a high chance that they did not check the settings correctly as in some setups the auto-optimisation of games resets. Especially with games like Endless Dungeon due to the app's architecture with Unity.

In doubt one can always set up a FPS cap globally with the graphics card software or specifically for the game. That fixes it with most games alongside running it in windowed mode and using the freeware Borderless Gaming.
Ashes Oct 19, 2023 @ 2:43am 
try disable vsync if you have..i have some strange micro-freezes with it ( in same time fps is stable 60fps) :|
76561199415257956 Oct 19, 2023 @ 6:49am 
Thanks, we're also going to check on our side!
Riaktion Dec 1, 2023 @ 5:13pm 
Originally posted by brandonk:
Originally posted by brandonk:
I am having a similar issue. It feels less like a loss-of-frames stutter and more like time advances. I.e., it does not feel like a freeze followed by catch-up, but rather that time jumps forward slightly every so often. In dungeons this feels like my character jumps forward al of a sudden every few seconds. In the lounge it is weirder in that every time I click the mouse all of the character animations of the npcs seems to skip forward a few frames. Very weird. I would think it was a server lag thing if not for me playing singleplayer (though I guess it could be using a server to run single player instances, who knows).

Anyway, I decided it makes the game unplayable for me as well. Hoping a gmae patch, server update, or driver update fixes it soon.

I was able to solve my problem by turning vsync off. (Framerate capped at 120, though I didn't try other values yet.) Someone mentioned a driver rollback fix, so regarding that I am using the latest nvidia drivers on a 3080ti.

My monitor is a 240Hz gsync monitor, so I wonder if the high frame rate or gsync+vsync was an issue. I don't usually run into problems like this. Only other issue in the past I can think of is trying to play Outer Wilds at more than 60Hz and needing to change the simulation tick rate in an ascii config file. But that was a game logic thing, not a graphics drawing issue.

Good luck!

Thanks for this tip, turning off V-sync fixed it for me as well. Cheers!
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