ENDLESS™ Dungeon

ENDLESS™ Dungeon

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:pensive: Oct 19, 2023 @ 6:44am
Would that game being more enjoyable than it's base ?
Hello ;

I spent a lot of time on DoTe

Actually one of my top tower defense game, and by far.

I liked the fact that my units fight automatically and that i just have to place them, then i can manage the whole floor by looking at my turret ;

Is that kind of gameplay still possible or not?

Looking at the video it looks very actiony and not that much of a tower defense game anymore

Which is, to be fair, super sad.

I miss the old and small amplitude french studio but i guess i can only congrats them for growing so far.

Please remove denuvo tho, trust your own fanbase smh.
Originally posted by Cellsiuss:
As one Dungeon of Endless fan to another, I can tell you - dont buy it, its a waste of money, all you will experience is huge disappointment and growing frustration.

As a sequel to that game, it couldnt have been worse. Remember all those intriguing, original characters who knew each other and had interesting biographies? You wont find a single one here. They were replaced by stereotypical shells with zero character.
Do you remember this extremely original gameplay? Here it was replaced by the standard twinstick shooter gameplay, which would have been outdated even 10 years ago, because there were better games of this type already then.
And all the ideas that were used from the original game simply dont work here - the turrets are useless, opening the doors is boring (because you wont find anything behind them anyway), the fights are too (because you have to shoot the same creatures over and over again with the same weapon. its boring after an hour), and the escort of this robot is frustrating.

This game is not only a terrible sequel to Dungeon of Endless, but one of the dullest, most stereotypical twinstick shooters I know. Even Serius Sam is better, not to mention Nucler Throne, Hodes, Gungeon and Isaac, compared to which this game is literally garbage.

Ps. The turrets in this game are a help to the player, but ultimately you have to do everything yourself. Even on very easy, after building the entire room, they cant even stop the wave on the first levels. They are so useless its frustrating. After defeating the first boss, they become useless baits that stop the monsters for a while while you have to kill them all.
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Showing 1-12 of 12 comments
アンジェル Oct 19, 2023 @ 6:46am 
Originally posted by :pensive::
Would that game being more enjoyable than it's base ?
Hello ;

I spent a lot of time on DoTe

Actually one of my top tower defense game, and by far.

I liked the fact that my units fight automatically and that i just have to place them, then i can manage the whole floor by looking at my turret ;

Is that kind of gameplay still possible or not?

Looking at the video it looks very actiony and not that much of a tower defense game anymore

Which is, to be fair, super sad.

I miss the old and small amplitude french studio but i guess i can only congrats them for growing so far.

Please remove denuvo tho, trust your own fanbase smh.

I liked Dungeon fo the Endless very much too, and I was very sad that it did not get enough and attention it deserved.

To me it still feels like that, despite the additional twin-stick shooter mechanic. It just might feel different at certain occassions aka boss fights. You still have a tower defense game, but the focus changes a little.
After playing this for a couple of runs i can say i like the first game way more. The gameplay in this feels off and will not be playing anymore than i already have. On the other hand i might install the older game and do a couple of runs in that.
:pensive: Oct 19, 2023 @ 6:48am 
Originally posted by アンジェル:
Originally posted by :pensive::
Would that game being more enjoyable than it's base ?
Hello ;

I spent a lot of time on DoTe

Actually one of my top tower defense game, and by far.

I liked the fact that my units fight automatically and that i just have to place them, then i can manage the whole floor by looking at my turret ;

Is that kind of gameplay still possible or not?

Looking at the video it looks very actiony and not that much of a tower defense game anymore

Which is, to be fair, super sad.

I miss the old and small amplitude french studio but i guess i can only congrats them for growing so far.

Please remove denuvo tho, trust your own fanbase smh.

I liked Dungeon fo the Endless very much too, and I was very sad that it did not get enough and attention it deserved.

To me it still feels like that, despite the additional twin-stick shooter mechanic. It just might feel different at certain occassions aka boss fights. You still have a tower defense game, but the focus changes a little.
i

thanks for your answer

i guess we share the same feeling

i would gladly try the game but i feel like the magic disappeared a bit :(
:pensive: Oct 19, 2023 @ 6:51am 
Originally posted by Setorrs The Lollygagger:
After playing this for a couple of runs i can say i like the first game way more. The gameplay in this feels off and will not be playing anymore than i already have. On the other hand i might install the older game and do a couple of runs in that.

thanks you for your valuable input

you can still have tons of fun in the old game

maybe i will just do like you and do some runs of the older game too.
アンジェル Oct 19, 2023 @ 6:52am 
Originally posted by :pensive::
Originally posted by アンジェル:

I liked Dungeon fo the Endless very much too, and I was very sad that it did not get enough and attention it deserved.

To me it still feels like that, despite the additional twin-stick shooter mechanic. It just might feel different at certain occassions aka boss fights. You still have a tower defense game, but the focus changes a little.
i

thanks for your answer

i guess we share the same feeling

i would gladly try the game but i feel like the magic disappeared a bit :(

You are not wrong. But I think it is mainly because of the presentation. I felt similar for Sanctum 2 considering I love Sanctum. But nonetheless that and this are still good games.

The challenge is still there and the tower defense aspect still feels good as I remember.
But I cannot deny the impression of the "different" "magic" vibe. It is no longer a pixel art game and overall looking a tad goofy. But it has its own charm and I am not disliking it. ^^

Also
https://steamcommunity.com/sharedfiles/filedetails/?id=3053730448
:pensive: Oct 19, 2023 @ 6:56am 
Originally posted by アンジェル:
Originally posted by :pensive::
i

thanks for your answer

i guess we share the same feeling

i would gladly try the game but i feel like the magic disappeared a bit :(

You are not wrong. But I think it is mainly because of the presentation. I felt similar for Sanctum 2 considering I love Sanctum. But nonetheless that and this are still good games.

The challenge is still there and the tower defense aspect still feels good as I remember.
But I cannot deny the impression of the "different" "magic" vibe. It is no longer a pixel art game and overall looking a tad goofy. But it has its own charm and I am not disliking it. ^^

Also
https://steamcommunity.com/sharedfiles/filedetails/?id=3053730448

thanks for nuancing your thoughts ;

but i'm not sure i am ready to give up on the tower defense mechanics in favor of more actiony gameplay

no automatic play for my unit is a big turn off, i want to manage tower, not shooting at stuff lol
The author of this thread has indicated that this post answers the original topic.
Cellsiuss Oct 19, 2023 @ 7:22am 
As one Dungeon of Endless fan to another, I can tell you - dont buy it, its a waste of money, all you will experience is huge disappointment and growing frustration.

As a sequel to that game, it couldnt have been worse. Remember all those intriguing, original characters who knew each other and had interesting biographies? You wont find a single one here. They were replaced by stereotypical shells with zero character.
Do you remember this extremely original gameplay? Here it was replaced by the standard twinstick shooter gameplay, which would have been outdated even 10 years ago, because there were better games of this type already then.
And all the ideas that were used from the original game simply dont work here - the turrets are useless, opening the doors is boring (because you wont find anything behind them anyway), the fights are too (because you have to shoot the same creatures over and over again with the same weapon. its boring after an hour), and the escort of this robot is frustrating.

This game is not only a terrible sequel to Dungeon of Endless, but one of the dullest, most stereotypical twinstick shooters I know. Even Serius Sam is better, not to mention Nucler Throne, Hodes, Gungeon and Isaac, compared to which this game is literally garbage.

Ps. The turrets in this game are a help to the player, but ultimately you have to do everything yourself. Even on very easy, after building the entire room, they cant even stop the wave on the first levels. They are so useless its frustrating. After defeating the first boss, they become useless baits that stop the monsters for a while while you have to kill them all.
:pensive: Oct 19, 2023 @ 7:27am 
Originally posted by Cellsiuss:
As one Dungeon of Endless fan to another, I can tell you - dont buy it, its a waste of money, all you will experience is huge disappointment and growing frustration.

As a sequel to that game, it couldnt have been worse. Remember all those intriguing, original characters who knew each other and had interesting biographies? You wont find a single one here. They were replaced by stereotypical shells with zero character.
Do you remember this extremely original gameplay? Here it was replaced by the standard twinstick shooter gameplay, which would have been outdated even 10 years ago, because there were better games of this type already then.
And all the ideas that were used from the original game simply dont work here - the turrets are useless, opening the doors is boring (because you wont find anything behind them anyway), the fights are too (because you have to shoot the same creatures over and over again with the same weapon. its boring after an hour), and the escort of this robot is frustrating.

This game is not only a terrible sequel to Dungeon of Endless, but one of the dullest, most stereotypical twinstick shooters I know. Even Serius Sam is better, not to mention Nucler Throne, Hodes, Gungeon and Isaac, compared to which this game is literally garbage.

Ps. The turrets in this game are a help to the player, but ultimately you have to do everything yourself. Even on very easy, after building the entire room, they cant even stop the wave on the first levels. They are so useless its frustrating. After defeating the first boss, they become useless baits that stop the monsters for a while while you have to kill them all.

hey thanks you

i'm usually the kind of people that don't buy other people words

but for this one i think i can trust you

i feel like what you're explaining comes from your gut

i will then skip that game

i still wish success to amplitude, they just changed their target audience.
Cellsiuss Oct 19, 2023 @ 7:47am 
No problem. You know, ive been waiting for the sequel to Dungeon of endless for almost 8 years. And I bought this game pre'release, even though the gameplay is completely different, I didnt care. I wanted to return to this world and see 'familiar faces'. Twinstick shooter with Sara Numas and Elise Ness? Great, id love to shoot it. However, there is nothing left from that game here. Maybe i sound angry, but im just sad, just like you. For me, this is the biggest disappointment of the year, not because the gameplay is different, but its just a boring, poorly made game that has nothing to do with the original apart from the robot carrying the core.
Last edited by Cellsiuss; Oct 19, 2023 @ 7:47am
ThunderHawk Oct 19, 2023 @ 8:52am 
@cellsiuss has no idea what he is talking about it a fantastic game imo better than the first one sure you have to do alot of work but it still is possible to play only with turrets this guy is talking absolout ♥♥♥♥♥♥♥♥
アンジェル Oct 19, 2023 @ 8:57am 
Originally posted by ThunderHawk:
@cellsiuss has no idea what he is talking about it a fantastic game imo better than the first one sure you have to do alot of work but it still is possible to play only with turrets this guy is talking absolout ♥♥♥♥♥♥♥♥

You know that, and I know that. Let them be. If threadstarter is content with the answer, let them be. Sometimes people just see what they want to see.
Mythos Oct 19, 2023 @ 9:24am 
I feel like the turrets could use some buffs. Especially some range buffs. Nodes are just so far spread out and the AOE bubble ones are really hard to place sometimes. All the AOE buff turret ones should probably be changed to room wide like amp and a few others are. Industry is also harder to come than in previous titles. You only get a few "generator" nodes a map and doubling up on industry is really expensive. That probably needs some tweaks too imo and it's too restrictive to build paths. I think the first 2 should stay with the 10 industry cost at least. Then go up to 15, 20, ect.

I think some more support / small resource nodes would also help round out maps where you don't find generators for awhile. You can't put a hero with high wit on a large node anymore, and there isn't that "operator" small node thing either (sorry I forget the exact name).

Lastly, I wish you could build a massive siege cannon or something cool defensively on large nodes. It would need to be strong because you are sacrificing a resource for it.
Last edited by Mythos; Oct 19, 2023 @ 9:26am
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Date Posted: Oct 19, 2023 @ 6:44am
Posts: 12