Waves of Steel

Waves of Steel

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蛍Firefly 2021 年 2 月 11 日 下午 4:30
If KOEI doesn't make a Warship Gunner 3, the fans will
Usually I'd be upset at people streaming a game in the wrong category on Twitch, but without that, I wouldn't have found this game.
I only wanted to say, good luck. Warship Gunner 2 is one of my favorite hidden gems on the PS2, despite it's flaws, and it's nice seeing a fan take up an abandoned series. We truly live in the age of Spiritual Successors. I can't wait to see how this ends up.
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目前顯示第 1-15 則留言,共 24
TooMuchAbstraction  [開發人員] 2021 年 2 月 11 日 下午 6:17 
Thank you! Your support means a lot to me.

If you want to keep up with development and/or participate in betas, you're welcome in the game's Discord: https://discord.gg/aCjxy9QGND

Have a good one. :)
crackmonk 2021 年 4 月 9 日 下午 11:37 
ha ha yes, found this by accident. glad i did because i hope this does live up to or surpasses warship gunner 2. i gotta ask, is that game the inspiration for this game?
TooMuchAbstraction  [開發人員] 2021 年 4 月 10 日 下午 5:48 
It absolutely is! As for surpassing Warship Gunner 2, I'll do my best!
crackmonk 2021 年 4 月 10 日 下午 5:52 
only time will tell. wish you the best of luck with things in this endeavor.
TooMuchAbstraction  [開發人員] 2021 年 4 月 12 日 下午 12:23 
Thank you!
-=EDF=- Kouta Seto 2021 年 6 月 19 日 下午 2:37 
One cant be upset anymore. THIS is a worthy successor to Naval ops in every aspect. Shure the graphics dont look as nice, but seriously, Naval ops didnt either. Maybe enemy ships and superweapons, but your ships? Meshes with guns seriously. Here you can at least put platforms for a bit more "astetic" onto your hulls.

As far as the demo goes thou : your have a long way to go to rival warship gunner 2, but you will have the time to refine stuff in your early access period so its all good.
Gray Knight 2021 年 6 月 20 日 下午 6:33 
You won't surpass warship gunner 2. WarshipG 2 surpassed the first one by taking all the bad of the first and getting rid of them. You won't be better than WG2 until your WG1 is finished. Cult classic into better cult classic
Veronica Anatolia 2021 年 8 月 9 日 下午 7:49 
Sadly though Warship gunner 2 was rushed in one aspect.

The aircraft for carriers and battle-carriers lost their historical payloads. Torpedo bombers didn't get torpedoes, strike fighters didn't get bombs or rockets, and even some of the modern multi-roles didn't get their Anti-ship-missiles.

It literally felt like they waited to work on aircraft towards the end after they finished doing the helicopters and V-TOL's which were both new to the game.

Instead of doing the smart thing realizing with how much time they spent on the game up to that point then deciding to make the hard choice to thin the total number and types of aircraft out of the game for CV and BBV deployment they instead decided to go with their plane design count ((which was larger than both warship gunner 1 and warship commander aircraft total count combined) and skip on the detailed work they were known for on their payloads.

I ended up relying on my VLS missile systems along side my 8x turrets of quad 254mm 65 caliber cannons more than my strike craft and CAP interceptors sadly in warship gunner 2 where in both previous titles aircraft actually pulled their weight and did their damn job quite damn well..
Trekintosh 2021 年 8 月 10 日 下午 10:34 
引用自 Veronica Anatolia
Sadly though Warship gunner 2 was rushed in one aspect.

The aircraft for carriers and battle-carriers lost their historical payloads. Torpedo bombers didn't get torpedoes, strike fighters didn't get bombs or rockets, and even some of the modern multi-roles didn't get their Anti-ship-missiles.

It literally felt like they waited to work on aircraft towards the end after they finished doing the helicopters and V-TOL's which were both new to the game.

Instead of doing the smart thing realizing with how much time they spent on the game up to that point then deciding to make the hard choice to thin the total number and types of aircraft out of the game for CV and BBV deployment they instead decided to go with their plane design count ((which was larger than both warship gunner 1 and warship commander aircraft total count combined) and skip on the detailed work they were known for on their payloads.

I ended up relying on my VLS missile systems along side my 8x turrets of quad 254mm 65 caliber cannons more than my strike craft and CAP interceptors sadly in warship gunner 2 where in both previous titles aircraft actually pulled their weight and did their damn job quite damn well..

If you happen t o want to play Warship Gunner 2 again, give Warship Gunner Portable a go instead. It's japanese only, but if you're familiar enough with the WSG2 interface, it's easy to navigate, with the occasional assistance from Google Translate. They buffed the aircraft a *ton* and you can viably run a carrier at least until the midgame, until you unlock good missiles and/or AGS, and then you can run it all game. There's also some other balance changes, some more modules and weapons, etc.
Veronica Anatolia 2021 年 8 月 11 日 上午 10:16 
I actually do still play Naval ops warship gunner, naval ops commander, and naval ops warship gunner 2
最後修改者:Veronica Anatolia; 2021 年 8 月 11 日 上午 10:16
CaoLex 2021 年 12 月 6 日 下午 4:48 
It's seems not many aware of this one
https://store.steampowered.com/app/1069660/Ultimate_Admiral_Dreadnoughts/

Should be released into EA soon, actually was (or maybe still is) available to being bought on their site, but it doesn't have regional prices on their site so too pricey for many.
最後修改者:CaoLex; 2021 年 12 月 6 日 下午 4:48
crackmonk 2021 年 12 月 6 日 下午 4:49 
not really the same as what's being attempted here.
TooMuchAbstraction  [開發人員] 2021 年 12 月 6 日 下午 6:56 
Ultimate Admiral: Dreadnoughts was actually a big push for me in the early days of Waves of Steel development. What they're doing is similar in many ways: a naval combat sim where you build your own warships. But they're going for a much more detailed, simulationist approach to the game, while Waves of Steel, of course, takes a rather looser view on historical accuracy. :)

I'm glad that UA:D exists, and there's plenty of room in the genre for more games! I don't think either of us is treading on the other's toes.
Trekintosh 2021 年 12 月 6 日 下午 7:41 
UA:D is also dreadfully boring once you actually start the simulation.
Spencer 2021 年 12 月 9 日 下午 12:17 
Different people, different tastes. To me the combat in UA:D is delightful, in how I can look at it at my own pace, and analyse what I could do better in further designs. An action game it is not.

That said, definitely following this game after coming across it and seeing the very clear Warship Gunner influence. I wish best of luck to the development! So far looking very good, and looking forward to the game reaching a more finished state :)
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