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For example, my midgame armies of Crusaders, Valkyries, and artillery tanks still took a while to kill cities. But as long as you have the troops to tank the shots, you can whittle the city down and cripple their economy.
Tier 3-4 tech units won't help much, but a lot of numbers will.
I found that lots of the NPC factions (ZEPHON, Anchorite, and Chieftess, not the AI factions you can set in the lobby that use the same pool of units the player does) have very spread out cities. I'm not sure, but those factions start with randomly placed cities. I'll have to confirm that. As for the non-NPC factions, the AI probably ran out of space and colonized whatever area they could.
If you start game as an observer, while the game itself will not work (for me at least, I could not advance turns), you can see the map. Those NPC factions indeed can have more than one city, randomly spread over the map.