ZEPHON
Nehkrosis Aug 23, 2023 @ 6:41am
Game is great but needs actual Factions
So far all we know is that there will be 3 NPC factions. I can only assume these are the Acrin, Ai's/Machine worshippers, and the Reavers?

These really aught to be playable factions, alongside the mainline human survivors.
Having the playable faction simply be a mishmash of whatever units you research, leading to an exact duplicate of an opponents army seems rather boring, and likely to go stale very quickly.

Hope i'm wrong tho.
Last edited by Nehkrosis; Aug 23, 2023 @ 7:16am
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Nehkrosis Aug 23, 2023 @ 7:14am 
Something else that came to mind;

1. Cicadas maybe could be replaced with just "Edible Insects"? I know the idea behind the Cicada swarms are they make a handy food source, ergo they heal your units, but Cicada's are famously rare right? seems odd they keep popping up everywhere.
Also, maybe they shouldn't heal mechanical units, also seems off.

2. Bleed is a pretty cool effect to see on the map, and thematically seems to fit nicely, but it seems odd that it would effect the aberrant eldritch creatures the Acrin use, like aren't they kind of cut from the same cloth so to speak? would be cool if they didn't take damage, or were in some way buffed by bleed.

3. At times, i've noticed that some units, or terrain features can be very hard to make out, i'm not sure if this is to do with bloom or some colours not popping correctly, but it might be an idea to outline something when they would otherwise be occluded or if they are currently active (moving, acting), or if terrain features become more lit if my units are near?
Last edited by Nehkrosis; Aug 23, 2023 @ 7:16am
Exile Aug 23, 2023 @ 2:12pm 
I assume the full version will shunt you into making the choice between cyber units or alien like Civ Beyond Earth, but yeah having only two choices seems limiting. I think a better approach would be more variation and unique units between the different leaders though.
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Date Posted: Aug 23, 2023 @ 6:41am
Posts: 2