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and commados is from 1998, not 2012, so you're just moving goalposts
Now the company that spends all that money and which is responsible for releasing this stuff is called a publisher while the studio that made the game is called a developer. Both are composed of humans. Humans have to eat. Money buys food so the game costs money and 50 euros is a fair AA price tag for a videogame nowadays.
Yes, and the budget seemingly was so low, that this game is absolutely barebones when it comes to gameplay, features, extras, QoL and, well, performance, compared to all the other modern games in this genre.
- Utilisation of sound effects that are two decades old.
- Numerous placeholder and lacking voice lines.
- Overwhelming number of bugs.
- Characters resembling those in cartoons.
- Inadequate historical and cinematic representation.
- Significant omissions of franchise features and a reduction in gameplay complexity under the misleading guise of "modernization" (more akin to regression).
- Ridiculously small and unstable cooperative experience.
Furthermore, on top of those points, the poorly developed "Classified Archives," marketed as an $8 DLC, is merely a PDF file accompanied by a portable PDF reader. In the PDF file, it's stated:
However, they compromised on many aspects and failed to produce something of comparable depth and quality. Additionally, Kalypso appears to be exerting significant effort and expending financial resources on sponsored reviews in order to maintain positive ratings above 70%, thereby enabling the game to remain viable in the market and ensuring adequate exposure to sustain sales. Shame! The majority of the franchise customers are 30+ years old, and they are familiar with all these tactics.
So this is not a game that you finance if you want to make a lot of money and compared to that I think it's fine apart from the bugs that they should absolutely fix. It's hard to make an AAA game in a genre that if you believe the internet everybody loves but then when a new entry comes out nobody buys. So it's cheaper AA games that have 1% chance of making their budgets back while people buy the next Ubisoft slop's deluxe edition for 100 euros.
And to make matters worse for Commandos itself: when it comes to this franchise you always get the people who think that C2's janky ass inventory system was the second coming of Jesus Christ because oh boy it was so good to shoot your way through a stealth game. Meanwhile people like me who preferred C1 had to switch over to Desperados and guess what that franchise had a healthier life than your crappy inventory management simulator that was so unfocused that Pyro couldn't even finish C3 properly.
It's a stripdown simplified version of the originals, very unpolished, bad ragdolls, bad animations.
Not sure what happened here, but I was expecting more...
High prices makes people way more critical. Why i havent bought anything from kalypso in the last few years after they went greedy.