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Keep in mind that ALL the minigames are optional and none are required to beat the game. Most of the rewards are purely cosmetic, and while some reward you with gameplay abilities, even those only require the easy version of their minigame. Furthermore, most do not require any speed or reaction time.
Are there particular minigames you are having trouble with? We could try helping you deal with them or address the difficulty in future patches.
Note that for Waltok's, Wibble's, and Molo's quests, the hard versions are just for achievements. If the quest is not listed as in progress in the pause menu anymore, then it will not grant any other rewards.
The platforming part of the beach volcano cave is not so much about *height* as it is about *distance*. You can't jump very high, but you can jump very far. Use that to your advantage. Another tool that can help you with this is Grumite's force fall, which allows you to immediately land and avoid overshooting jumps.
In case it helps you decide which are worth trying for, the rewards for the quests you mentioned are:
- Waltok: a hangable garland
- Wibble: stickers in the photo editor
- Crockasnap: the ability to take 3 photos without waiting for a reload
- Molo: access to Molo Holos for quick teleportation within Dream's Doorstep and Snowdrop Slopes
- Lord of the Sea: the ability to adjust the color and thickness of fog on Dream's Doorstep