Ghostwire: Tokyo

Ghostwire: Tokyo

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99% GPU Usage while in the main menu
is it Denuvo?
prior to the update it never happened, now every time I open up the game it's like 40fps max in the menu (gameplay looks ok for now)
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Showing 16-29 of 29 comments
laagamer Apr 22, 2023 @ 11:26pm 
Originally posted by el_past0:
This game is going to burn my pc down lol. 99% GPU usage and 100°C temps all the gameplay time (except cinematics and Main Menu after loading a game). Shame.

I can literally run both my GPU and CPU at 100% at the same time and neither will reach higher than 80C.

I think you need to improve airflow, sir.
SzymonL Apr 23, 2023 @ 1:53am 
Menu is ♥♥♥♥♥♥ up.
45fps and 260 watts GPU power draw in menu, when during game i have ~90 watts at 60 fps.
Last edited by SzymonL; Apr 28, 2023 @ 11:31am
thanaTos Apr 24, 2023 @ 10:41am 
My RTX 4090 is undervolted and draws average 260-280W at 100% GPU load while gaming any game (DLSS mostly) same in Ghostwire Tokyo.
The menu after launching the game draws 400W, are you serious developers?

If my GPU is going to be damaged soon you will be receiving the bill.
Eclipse Apr 30, 2023 @ 9:07am 
Originally posted by thanaTos:
My RTX 4090 is undervolted and draws average 260-280W at 100% GPU load while gaming any game (DLSS mostly) same in Ghostwire Tokyo.
The menu after launching the game draws 400W, are you serious developers?

If my GPU is going to be damaged soon you will be receiving the bill.

yeah just bad Optimization and coding.
Cap you FPS to 60 and it will help. Don't forget to quickly start teh game to avoid the mainmenu from breaking your card
MancSoulja Apr 30, 2023 @ 10:55am 
Originally posted by laagamer:
Originally posted by el_past0:
This game is going to burn my pc down lol. 99% GPU usage and 100°C temps all the gameplay time (except cinematics and Main Menu after loading a game). Shame.

I can literally run both my GPU and CPU at 100% at the same time and neither will reach higher than 80C.

I think you need to improve airflow, sir.

How do you explain the main menu pulling 366w on my 4080 when the max TDP of my card is 320w
beluga.xxl Jul 8, 2023 @ 5:53am 
Fixed that by disabling Ray Tracing, what a shame
cant Jul 10, 2023 @ 1:00pm 
motion blur was causing a serious perf hit, disabling that fixed my performance issues
TS2 Jul 17, 2023 @ 12:58am 
Originally posted by No_More_Oxygen_:
is it Denuvo?
prior to the update it never happened, now every time I open up the game it's like 40fps max in the menu (gameplay looks ok for now)
This always happens on initial game launches following the Spider's Thread update. only becomes uncapped once any of the levels, be it the main game or Spider's Thread saves, are loaded into for the first time.
min3r95 Jul 17, 2023 @ 2:07am 
Originally posted by TS2:
This always happens on initial game launches following the Spider's Thread update. only becomes uncapped once any of the levels, be it the main game or Spider's Thread saves, are loaded into for the first time.
Ryzen 5 3600, RX 6600, 16GB of RAM, games installed on SSD.
Game run worse after the spider-thread update, frame rate drop to 50s all the time by just moving around, it was never like this.
I'm confident to say that this is because of Denuvo. Tango need to fix the game regardless of reason.
TS2 Jul 17, 2023 @ 5:44am 
Originally posted by min3r95:
Originally posted by TS2:
This always happens on initial game launches following the Spider's Thread update. only becomes uncapped once any of the levels, be it the main game or Spider's Thread saves, are loaded into for the first time.
Ryzen 5 3600, RX 6600, 16GB of RAM, games installed on SSD.
Game run worse after the spider-thread update, frame rate drop to 50s all the time by just moving around, it was never like this.
I'm confident to say that this is because of Denuvo. Tango need to fix the game regardless of reason.
Ryzen 7 2700, RX 580 4GB, 16GB DDR4, and HDD user here. Somehow, I managed to avoid the worst of it, but that may just be a fluke case. Frame rate drops still happen, but not as unexpectedly.

Unfortunately, one of the Tango Gameworks Discord server mods—on the subject of Denuvo affecting game performance when it was brought up there—almost never believes the developer is at fault for affecting it through Denuvo. The end user's own system and configurations being somehow wrong is to blame in most, if not all cases of Denuvo being a problem to this user, and if the developer did induce a performance hit, will usually be able to patch that out while still having Denuvo retained in some capacity, referencing RE:Village claiming to have worked on performance patches for that pre-removal of Denuvo in April 2023. It is a no-win situation in regard to convincing to remove Denuvo Anti-Tamper here, with only the end user's system and its many varieties being the first thing to point to by company-aligned users as being at fault for the software-specific bottlenecking.

I would not be surprised if Denuvo disagrees with the default Epic Games ability to encrypt INI files in the PAK file as part of game project cooking. As such, the overlapped protection may introduce a conflict if Denuvo Anti-Tamper itself cannot read things it expects to, while the engine is otherwise working as it is intended or able to.
Last edited by TS2; Jul 17, 2023 @ 5:48am
green.nifta Sep 18, 2023 @ 9:14pm 
I have the same issue, where Main Menu runs at around 4fps with 99% GPU usage, and it returns to normal usage and 60fps once you reach gameplay.

AMD Ryzen 7 5800H, AMD RX 6600M.

Anyone find a solution?
beluga.xxl Sep 19, 2023 @ 6:41am 
Originally posted by green.nifta:
I have the same issue, where Main Menu runs at around 4fps with 99% GPU usage, and it returns to normal usage and 60fps once you reach gameplay.

AMD Ryzen 7 5800H, AMD RX 6600M.

Anyone find a solution?

Same on my 6600XT
Not really a good solution but turning off raytracing fix it.
green.nifta Sep 19, 2023 @ 12:06pm 
Originally posted by AIRBUS:
Originally posted by green.nifta:
I have the same issue, where Main Menu runs at around 4fps with 99% GPU usage, and it returns to normal usage and 60fps once you reach gameplay.

AMD Ryzen 7 5800H, AMD RX 6600M.

Anyone find a solution?

Same on my 6600XT
Not really a good solution but turning off raytracing fix it.

Thanks; I'm not alone! The ray tracing option affects Main Menu performance? Weird!
No_More_Oxygen_ Sep 19, 2023 @ 1:37pm 
Originally posted by green.nifta:
Originally posted by AIRBUS:

Same on my 6600XT
Not really a good solution but turning off raytracing fix it.

Thanks; I'm not alone! The ray tracing option affects Main Menu performance? Weird!
I don't even have ray-tracing enabled yet I'm still experiencing this issue
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