Ghostwire: Tokyo

Ghostwire: Tokyo

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Tr0w Apr 23, 2022 @ 6:51pm
So disappointing
Both The Evil Within games were great so i was looking forward to this game. It's basically a Yakuza title if Ubisoft made it and removed all the NPCs and minigames. They could have done a detective game like LA Noire but in Tokyo with you investigating the paranormal or kept first person and gone a paranormal Deus Ex route. The product as it is is just tedious and boring.
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Showing 1-15 of 53 comments
Bankai9212 Apr 23, 2022 @ 7:37pm 
As I said in other threads, they got the basic concept and that's it. Really didn't collectabiles or open world. It would be okay is combat had anything past the halfway mark.
Khanjima Apr 24, 2022 @ 9:05am 
Yeah game was majorly lackluster, I tried waking around and doing side missions but god is the game just so boring and empty, I mean i get the whole premise is everyones been raptured but just the overall execution is really barren. Bland gameplay, tedious mission objectives, Story was decent i guess, I hope they add DLC that adds more to the game honestly
Bankai9212 Apr 24, 2022 @ 9:18am 
Given the lack of any feedback or news from the game I doubt any new content will come. Even if they did combat is so stale I wouldn't want to continue.
I2epresent Apr 24, 2022 @ 4:55pm 
Originally posted by Doomulus:
Yeah game was majorly lackluster, I tried waking around and doing side missions but god is the game just so boring and empty, I mean i get the whole premise is everyones been raptured but just the overall execution is really barren. Bland gameplay, tedious mission objectives, Story was decent i guess, I hope they add DLC that adds more to the game honestly

The side missions are where half the fun is.

There's a mission where you go into the Tokyo subway, ride a particular train to a hidden station and fight a boss. There are lots of side missions with unique Japanese folklore, side missions that send you into unique locations like hotels and hospitals, etc.

If you're skipping all the side missions, you're missing out.
Bankai9212 Apr 24, 2022 @ 5:02pm 
Originally posted by I2epresent:
Originally posted by Doomulus:
Yeah game was majorly lackluster, I tried waking around and doing side missions but god is the game just so boring and empty, I mean i get the whole premise is everyones been raptured but just the overall execution is really barren. Bland gameplay, tedious mission objectives, Story was decent i guess, I hope they add DLC that adds more to the game honestly

The side missions are where half the fun is.

There's a mission where you go into the Tokyo subway, ride a particular train to a hidden station and fight a boss. There are lots of side missions with unique Japanese folklore, side missions that send you into unique locations like hotels and hospitals, etc.

If you're skipping all the side missions, you're missing out.
Issue is only a handful are like that, and its not like these are unique enemies you'll find them one way or another and it per usual ends with finding waves of enemies.
Tr0w Apr 24, 2022 @ 7:43pm 
Originally posted by I2epresent:
Originally posted by Doomulus:
Yeah game was majorly lackluster, I tried waking around and doing side missions but god is the game just so boring and empty, I mean i get the whole premise is everyones been raptured but just the overall execution is really barren. Bland gameplay, tedious mission objectives, Story was decent i guess, I hope they add DLC that adds more to the game honestly

The side missions are where half the fun is.

There's a mission where you go into the Tokyo subway, ride a particular train to a hidden station and fight a boss. There are lots of side missions with unique Japanese folklore, side missions that send you into unique locations like hotels and hospitals, etc.

If you're skipping all the side missions, you're missing out.
As Bankai says those are few and far between, some of them have a cool premise like the dragon in the graveyard but you never fight it and just end up fighting the usual 10-15 umbrella guys as usual. Most of them are just meh, this isn't Elder Scrolls, Witcher 3, or Kingdom Come quality when it comes to side quests.

If i was able to change the game i'd get rid of the kid, make KK the main character as a detective investigating the paranormal in a Tokyo full of people. The vanishing would still be there but it would be a mystery, KK getting called out to crime scenes where only the clothes are lying there and having to figure everything out as the main mission. Basically a Japanese open world Constantine or Supernatural.
User is Banned Apr 28, 2022 @ 3:41pm 
This game feels like assasin creed 1-3, walking around aimlessly doing the most boring hot ♥♥♥♥♥♥♥ side quests and main story with extremely boring combat. Collecting 10,000 different stupid ♥♥♥♥ where KK says WHAT IS THHAATTT??? like he's never seen any of this ♥♥♥♥♥♥♥.
iqscur Apr 29, 2022 @ 1:49am 
I was enjoying the game the first 10h, but collectibles ruined it, the town is awesome though
Collectibles simulator
Id May 2, 2022 @ 8:11am 
I agree with what mostly everyone saying. The really interesting sidequests are few and far between. The Collectible Simulator is what this is slapped with a lackluster story of characters I just don't care about. Maybe if i would've played the visual novel game that came out first, but I doubt it.
Cthoolhoo May 7, 2022 @ 5:48am 
Originally posted by I2epresent:
Originally posted by Doomulus:
Yeah game was majorly lackluster, I tried waking around and doing side missions but god is the game just so boring and empty, I mean i get the whole premise is everyones been raptured but just the overall execution is really barren. Bland gameplay, tedious mission objectives, Story was decent i guess, I hope they add DLC that adds more to the game honestly

The side missions are where half the fun is.

There's a mission where you go into the Tokyo subway, ride a particular train to a hidden station and fight a boss. There are lots of side missions with unique Japanese folklore, side missions that send you into unique locations like hotels and hospitals, etc.

If you're skipping all the side missions, you're missing out.

All side missions were just short and simple, nothing really entertaining.
TS2 May 7, 2022 @ 11:25am 
Originally posted by Cthoolhoo:
Originally posted by I2epresent:

The side missions are where half the fun is.

There's a mission where you go into the Tokyo subway, ride a particular train to a hidden station and fight a boss. There are lots of side missions with unique Japanese folklore, side missions that send you into unique locations like hotels and hospitals, etc.

If you're skipping all the side missions, you're missing out.

All side missions were just short and simple, nothing really entertaining.
The degree of entertainment depends on prior emotional investment into the setting.
Tr0w May 7, 2022 @ 12:19pm 
Originally posted by TS2:
Originally posted by Cthoolhoo:

All side missions were just short and simple, nothing really entertaining.
The degree of entertainment depends on prior emotional investment into the setting.
You don't need to be emotional about something to find it interesting or not.
Last edited by Tr0w; May 7, 2022 @ 12:19pm
TS2 May 7, 2022 @ 1:18pm 
Originally posted by Tr0w:
Originally posted by TS2:
The degree of entertainment depends on prior emotional investment into the setting.
You don't need to be emotional about something to find it interesting or not.
Not overly so. Just enough to where one suspends disbelief or is otherwise drawn into the world.

Gameplay is generic for open-world RPGs, and simple. Those whom do not usually play such things or follow open-world games are most likely to forgive it.

Pushing Unreal Engine 4's rendering tech and the scene detail is the main focus of the game. The gameplay and story are probably simplified to that end, and the hints of exploring Japanese mysticism and Shinto are tweaked for gameplay purposes as well in the form of Visitors and so on.
Tr0w May 7, 2022 @ 1:39pm 
Originally posted by TS2:
Originally posted by Tr0w:
You don't need to be emotional about something to find it interesting or not.
Not overly so. Just enough to where one suspends disbelief or is otherwise drawn into the world.

Gameplay is generic for open-world RPGs, and simple. Those whom do not usually play such things or follow open-world games are most likely to forgive it.

Pushing Unreal Engine 4's rendering tech and the scene detail is the main focus of the game. The gameplay and story are probably simplified to that end, and the hints of exploring Japanese mysticism and Shinto are tweaked for gameplay purposes as well in the form of Visitors and so on.
The city visuals and attention to detail is what makes it even worse, those visuals, the rain, at night, as a detective noir type game and supernatural thriller in say 80's Japan? It could be so good.
Bankai9212 May 7, 2022 @ 4:47pm 
Originally posted by TS2:
Originally posted by Tr0w:
You don't need to be emotional about something to find it interesting or not.
Not overly so. Just enough to where one suspends disbelief or is otherwise drawn into the world.

Gameplay is generic for open-world RPGs, and simple. Those whom do not usually play such things or follow open-world games are most likely to forgive it.

Pushing Unreal Engine 4's rendering tech and the scene detail is the main focus of the game. The gameplay and story are probably simplified to that end, and the hints of exploring Japanese mysticism and Shinto are tweaked for gameplay purposes as well in the form of Visitors and so on.
Given the large selection of open world games, with the uninteresting gameplay makes this game more forgettable.
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Date Posted: Apr 23, 2022 @ 6:51pm
Posts: 53