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Looks mediocre at 2k as well.
Poly counts are not what makes a game look good at this point. Last gen had decent poly counts but crap lighting. We are starting to get decent lighting and that makes way more difference. Later this generation UE5 will make poly counts effectively infinite but RT is still a bigger deal.
Honestly, who cares about it being 'cross gen' or 'next-gen' or technically 'current-gen' or even poly counts?
Game is released on PS5/PC. Obviously not limited by last gen consoles then...
The game looks great, the models are not the best but just based on looks and graphics features used then YES its next-gen. It supports RTX, DLSS, TSR and that AMD thing.
The issue with the game is that is looks boring, repetitive, and it plays the exact way it looks. So who cares if it's next-gen.
I can confirm that it is incredibly boring compared to elden ring. I am not sure why so many people have a hate boner for ER. Is it just cool to be a hipster on the internet?
The state of its launch, with high-spec systems reporting terrible stuttering and frame rate issues for unknown reasons (maybe user-specific ones?), buzzkilled this considerably, among other needless whining about Elden Ring from sources such as Western RPG developers.
Elden Ring is meant to be a grandiose RPG. This one is not, and is probably intended to be an isolated, more slow-build mystery thriller with some moments of increasing pacing to induce tension.
I probably had a better experience with ER than most then I guess. I had 0 issues with stuttering or FPS. On the other hand.....Ghostwire routinely completely falls off the GPU (not a driver crash, but has a similar effect), so I end up with CPU rendering almost? Which gets like 8 FPS. IE one really cool scene early in the game with this apartment changing dimensions and such, I played almost the whole thing at 8 fps. Normally I am getting somewhere in the range of 70-100 (depending on the scene) with all settings cranked DLSS quality.
I definitely get the feel that this one is meant to be a slow burn, but so far it kinda feels like a collectathon with very little substance. And fighting with unplayable/unexplainable FPS drops does not help matters.
Also, I know that feeling exactly, having had to navigate the apartment with merely 10 or so FPS. However, I was HDD and system-limited, and way under the Minimum spec.