Factory Magnate

Factory Magnate

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Game looks good, any chance of an alpha demo?
Hello, I like the minimalist look you are going for, simplicity is a good thing for me, I've been reading the info from the site and it seems like you're going for a Civilisation/4X style gameplay, with like 3 hour gameplay sessions until victory? Or will it be more open ended with a very long goal like Factorio? The latter seems preferable though, I love to spend forever optimising chains.

Will there be a level/skill system in place?

Looking forward to the game though, can't wait to hear more
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Jun 11, 2021 @ 1:38am 
Hi, sorry for not replying sooner. I've only just seen your post now.

I haven't settled on game modes yet, but at the time of writing this I am leaning towards shorter games that don't drag on and on. I hope to implement some way of letting the player customize the game (when starting a new game) so they have a direct influence on game length and difficulty, starting conditions - things like that. In addition to that it would probably make sense to have an "endless" mode as well.

There will be a tech tree of sorts, allowing you to unlock certain things. I'm being vague here because I'm yet to begin working on it. But it's coming.

And also, alpha/demo - yes, I am working towards that. Actually that is my primary goal right now. Keep reading the devlog posts to stay informed (or follow me on twitter).
Hello, thanks for the reply, that all sounds good.
I'm still following you on twitter, and still looking forward to the game :)
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