鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

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Guarantee reduce lifespan for robbing a tomb doesn't make sense.
Never in any xianxia material depicted character losing lifespan 'everytime' they enter a tomb.

Please, change it into losing some stat temporally not permanently.
Last edited by χø£¡Ŧ|ź; Sep 11, 2021 @ 2:34am
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Showing 1-12 of 12 comments
Shirakani Sep 10, 2021 @ 2:37am 
Or at least change it into a %age chance for a vengeful ghost and/or cursed ghost to be there, or not be there. If there is a ghost that can curse you, there should be a chance to break the curse as well.
Arthur.C Sep 10, 2021 @ 6:47am 
Well, tomb raid is considered very unethical in Chinese culture, there is a superstitious belief that people involved such action might punished by gods or spirits to suffering reduced lifespan, weird illness or/and sudden untimely death. It seems they just put this into the game without given much thought to it.
ylan Sep 10, 2021 @ 8:05am 
Jiuchen's second passive ability gives you 40% chance not to lose lifespan when raiding a tomb. So before you attempt to raid one, you can slot him/his artifact and save.
Xaiff Sep 10, 2021 @ 9:06pm 
Tbh, I wish they expand on that robbing mechanic. Tomb robbing is supposed to be a huge deal in Chinese Xianxia. Current mechanic feels like "It's just another Tuesday" hahahah.
ITalkToSky Sep 10, 2021 @ 9:26pm 
Robbing living, no problem. Robbing the dead, no no naughty!

Haha
Swift-Li Sep 10, 2021 @ 9:29pm 
You know what make no sense? 16 will get you 20.
crystal valkyrie Sep 11, 2021 @ 8:42am 
lol this just base on xiu xian setting. Chinese have always thought that tomb robbery is a wicked thing, so on our mind we can accept this ,and actually your life is long enough after reach high state,ya so robe more !!haha
joj0.st4r Sep 11, 2021 @ 9:05am 
Originally posted by ITalkToSky:
Robbing living, no problem. Robbing the dead, no no naughty!

Haha

actually
grave robbing is much more serious crime than "normal" robbery in all countries today and 4k+ years ago (and in chinese fantasy)
gmcdowell2001 Sep 11, 2021 @ 11:36am 
Originally posted by ☩ ₰øℒ¡Ƭ ☩ :
Never in any xianxia material depicted character losing lifespan 'everytime' they enter a tomb.

Please, change it into losing some stat temporally not permanently.
I've actually read a few wuxia stories where raiding the tomb of a deceased cultivator had serious consequences, although usually that was usually more along the lines of powerful defenses and deadly traps. Of course, those were very powerful demonic path cultivators who had a lot of treasures that they wanted to keep, even in death.

In regards to what is going on, consider it like this: A good, righteous cultivator who was famed and renowned would have been buried in a special tomb created by their sect or family line. Even just a righteous one would still have been given a decent burial, even if he never really got anywhere, as he was still respected by his peers for being a good person. Their remains wouldn't be out in the middle of nowhere in the wilderness, forgotten by all.

The tombs you find in the wilderness, then, are just most likely the graves of demonic path cultivators who died friendless and alone, cursing the world as they died. They were so obsessed with their worldly possessions that they demanded that they be buried with them instead of being passed on to others as family or sect treasures.

As such, their spirits would no doubt still be bound to the material world, and would be greatly angered by having their graves defiled and would not hesitate to curse you for it. So, losing max lifespan is the manifestation of that curse.
χø£¡Ŧ|ź Sep 11, 2021 @ 11:37am 
Originally posted by crystal valkyrie:
lol this just base on xiu xian setting. Chinese have always thought that tomb robbery is a wicked thing, so on our mind we can accept this ,and actually your life is long enough after reach high state,ya so robe more !!haha
The problem is not negative thing from robbing grave. But, that it's guaranteed and permanent negative that's not worth the reward.

That's not fun.
Z Sep 11, 2021 @ 12:14pm 
The lifespan loss is completely irrelevant since you'll hit Enlightenment in at most a hundred years. There's also an event with a tree and a pond, where picking the tree gives you a fruit that expands your lifespan by one year. There is a special counter for robbing graves, but for now it means nothing.

The graverobbing is only worth it to get rare metals for forging artifacts, that's it.
Swift-Li Sep 11, 2021 @ 5:29pm 
You can lives for 1000 of years. Move on.
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Date Posted: Sep 10, 2021 @ 2:34am
Posts: 12