鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

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Ygdrad Sep 3, 2021 @ 6:37pm
Is there a reason or a viable way to play a demonic character?
Is there any reason to be evil and kill people? The rewards as far as I can tell are minimal and you're just going to get murdered over and over for it until you run out of lives.

Is there something I'm missing here? Is there a viable way to play a demonic character? What are the rewards or the point of being a demonic character? Seems it's nothing but drawbacks.

Mission to kill someone for 350 spirit stones? You'll lose more than that in items to dying to that person's relatives. What's the point?

Is being evil nothing but a newbie trap?
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Showing 1-8 of 8 comments
BrokenHeaven Sep 3, 2021 @ 6:56pm 
it drops random stuff from NPC pocket if you kill the NPC, if you wanted something from the auction but failed to get it, you can kill the NPC who got it and get it.
And in terms of demonic or not, it doesnt really matter, there isn't so much difference.
Grandork Sep 3, 2021 @ 7:24pm 
Originally posted by attackjimmy:
it drops random stuff from NPC pocket if you kill the NPC, if you wanted something from the auction but failed to get it, you can kill the NPC who got it and get it.
And in terms of demonic or not, it doesnt really matter, there isn't so much difference.

There is, actually. Most demonic options for events will lead on you not gaining anything. While choosing the Righteous options does give you gains.

As for the reason to kill people, there aren't any outside of trying to steal something he bought in the auction house. But, honestly? Isn't worth the hassle, considering that it will only be useful for you for a few hours.
Myth Alric Sep 3, 2021 @ 8:01pm 
Well you can play demonic without killing people.
The Former Sep 3, 2021 @ 8:08pm 
Originally posted by Myth Alric:
Well you can play demonic without killing people.

This. Also, you can kill people without playing demonic.
Urza Sep 3, 2021 @ 9:03pm 
For how often the game tries to get you to kill other Cultivators, the ramifications for doing are so steep in conventional play that it never seems worth it.

I suppose you could build a Demonic character around the -escape- mechanic, thus avoiding the major drawback of murdering at a whim by constantly being spam attacked by characters realms and realms above you.

But you will still suffer with being unable to utilize a lot of Sect portals due to lack of affinity, and every purchase at a Sect. will cost 10x Spirit Stones unless you're directly part of it. And you won't get any free Sparing or Debate events, or date events, or gifts.

So, yes, you CAN probably build a high movement Escape centric murderer to avoid being mauled to death by realm families and friends and just Run away at every duel encounter. But you will miss out on so many positives that I don't think being able to murder on a whim will be worth it in the long run.
Last edited by Urza; Sep 3, 2021 @ 9:05pm
Myth Alric Sep 3, 2021 @ 9:06pm 
I don't think you even get demonic points for killing people in most situations. Aside from the sect missions to kill people, those give you negatives from the mission but not for killing the person.
The Former Sep 3, 2021 @ 11:21pm 
Originally posted by Urza:
For how often the game tries to get you to kill other Cultivators, the ramifications for doing are so steep in conventional play that it never seems worth it.

I suppose you could build a Demonic character around the -escape- mechanic, thus avoiding the major drawback of murdering at a whim by constantly being spam attacked by characters realms and realms above you.

But you will still suffer with being unable to utilize a lot of Sect portals due to lack of affinity, and every purchase at a Sect. will cost 10x Spirit Stones unless you're directly part of it. And you won't get any free Sparing or Debate events, or date events, or gifts.

So, yes, you CAN probably build a high movement Escape centric murderer to avoid being mauled to death by realm families and friends and just Run away at every duel encounter. But you will miss out on so many positives that I don't think being able to murder on a whim will be worth it in the long run.

There are a lot of cultivators in the world. All one need do is pick one's targets carefully. Find those with weak bonds (or no bonds!), preferably few in number. It also helps to not kill literally everyone. If you take down a mark and their weak sister foolishly comes for revenge, spare her. If you spare her, her mighty master won't come to complicate your life.

Murder need not mean mass murder. if one insists on playing the murder lifestyle, maybe consider not attributing that stance to every single character in the game.
J-Cool Sep 4, 2021 @ 4:37am 
Originally posted by Urza:
For how often the game tries to get you to kill other Cultivators, the ramifications for doing are so steep in conventional play that it never seems worth it.

I suppose you could build a Demonic character around the -escape- mechanic, thus avoiding the major drawback of murdering at a whim by constantly being spam attacked by characters realms and realms above you.

But you will still suffer with being unable to utilize a lot of Sect portals due to lack of affinity, and every purchase at a Sect. will cost 10x Spirit Stones unless you're directly part of it. And you won't get any free Sparing or Debate events, or date events, or gifts.

So, yes, you CAN probably build a high movement Escape centric murderer to avoid being mauled to death by realm families and friends and just Run away at every duel encounter. But you will miss out on so many positives that I don't think being able to murder on a whim will be worth it in the long run.
I got a trait when I reached foundation that made people friendlier when you escaped from them
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Date Posted: Sep 3, 2021 @ 6:37pm
Posts: 8