鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

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pmm5000 Sep 14, 2021 @ 5:49pm
Question about skills or rather the future of skills
We're immortal cultivators yeah? And we collect just....SO many manuals. But we have skills slots to learn skills. And for every major breakthrough we get more slots to collect more skills. And I've noticed that each Specialization has about 2 different paths. I only focused on wood at the moment, but I've noticed the skills focus on either poisoning everyone to death or burying them in a mountain of flowers.

And I've also noticed that Martial skills build up Special skills which build up Ultimate Skills. Occasionally Movement skills provide extra buffs to all three depending on traits gained from specials.

So, with that said...is it ever going to be possible to swap out skills trees midcombat? This is especially important considering that there are indeed traits which allow you to use the Ultimates from 2 different spiritual roots or 3 martial skills sets. Which means you could potentially dual class as both Water and Wood, Fire and Earth, Wind and Lightning, or Triple Class as Sword, Blade, and Spear or Fist, Palm, and Finger. Easily. Or heck, just grab both paths from each individual class, and dual class that way.

Sure, the whole thing about cultivation is to specialize in one specific skill and shoot for the Path to the Ultimate Dao in one thing, so using wood as an example again, you would eventually become either REALLY amazing at poisoning people or literally burying them in a mountain of angry plants. But uh....I just swapped from poisoning people to burying them with flowers solely because the Foundation Ultimate Skill I had was the Hungry Vine Plant while the Golden Core Ultimate Skill is the Fairy Queen because sects specialize in one specific path. And I'm kinda unhappy about it. Like, what's the point of sects if they only do one path for each class they specialize in?
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Showing 1-8 of 8 comments
Itazuramono Sep 14, 2021 @ 10:21pm 
Originally posted by pmm5000:
We're immortal cultivators yeah? And we collect just....SO many manuals.
So, with that said...is it ever going to be possible to swap out skills trees midcombat? This is especially important considering that there are indeed traits which allow you to use the Ultimates from 2 different spiritual roots or 3 martial skills sets. Which means you could potentially dual class as both Water and Wood, Fire and Earth, Wind and Lightning, or Triple Class as Sword, Blade, and Spear or Fist, Palm, and Finger. Easily. Or heck, just grab both paths from each individual class, and dual class that way.

Sure, the whole thing about cultivation is to specialize in one specific skill and shoot for the Path to the Ultimate Dao in one thing, so using wood as an example again, you would eventually become either REALLY amazing at poisoning people or literally burying them in a mountain of angry plants. But uh....I just swapped from poisoning people to burying them with flowers solely because the Foundation Ultimate Skill I had was the Hungry Vine Plant while the Golden Core Ultimate Skill is the Fairy Queen because sects specialize in one specific path. And I'm kinda unhappy about it. Like, what's the point of sects if they only do one path for each class they specialize in?

Gotta say I agree with this.

Would be awesome to have perhaps... sets of skills, you can change between, perhaps not unlimited/free but at least a few times in battle or with cd?

You could say it takes time to realign the meridians, etc and that changing too many times might cause Deviation due to misflow of Qi.

That would balance the game difficulty with the fact that your character is supposed to have collected and learned so many martial arts/inner skills.

This would also allow for different sets for different types of bosses, allowing more customization.
Spud the Spud Sep 15, 2021 @ 5:50am 
Originally posted by pmm5000:
Like, what's the point of sects if they only do one path for each class they specialize in?

Today I'd like you to look up a local business, a martial arts studio. Maybe a tae kwon do school. Call them up and ask them to teach you brazillian ju jitsu. They're going to say no, they only teach tae kwon do.

Ya feel me, dawg?

You can buy stuff from other sects for spirit stones, or from the auction house. You can find from killing mobs. You can steal books from people, too. You're only limited by the sect if you choose to be. Mostly I get my main attack skill fruit from it, and maybe 1-2 other skills if something good shows up. Everything else I get from finding it in the wild.
Megiddo Sep 15, 2021 @ 8:24am 
I agree with Spud, the only problem i have is not being able to see what the sects specialize in until you join them. My other problem is that the skill you learn eventually becomes outdated, sure comprehension helps a little, but having a system to boost the skill to the next tier would be good rather then just ultimately giving it up. Afterall if you're practicing a skill for a hundred years shouldnt be a master in it.
pmm5000 Sep 15, 2021 @ 5:00pm 
Originally posted by Spud the Spud:
Originally posted by pmm5000:
Like, what's the point of sects if they only do one path for each class they specialize in?

Today I'd like you to look up a local business, a martial arts studio. Maybe a tae kwon do school. Call them up and ask them to teach you brazillian ju jitsu. They're going to say no, they only teach tae kwon do.

Ya feel me, dawg?

You can buy stuff from other sects for spirit stones, or from the auction house. You can find from killing mobs. You can steal books from people, too. You're only limited by the sect if you choose to be. Mostly I get my main attack skill fruit from it, and maybe 1-2 other skills if something good shows up. Everything else I get from finding it in the wild.


I do feel that dawg. I also feel like said studios are a single focused branch. While a sect is like a collection of studios that fight each other for supremacy. And the skill at the top level is the branch that won. Which now makes all this make complete sense.

Still, I do have to agree with Megiddo in being able to upgrade skills rather than having to completely swap out your load out according to what's the ultimate skill that the sect offers. Or at least a more effective non-rng way to continue on the path you're on, like leveling up the sect that gave you the skill in the first place.
Spud the Spud Sep 15, 2021 @ 5:16pm 
Originally posted by Megiddo:
I agree with Spud, the only problem i have is not being able to see what the sects specialize in until you join them. My other problem is that the skill you learn eventually becomes outdated, sure comprehension helps a little, but having a system to boost the skill to the next tier would be good rather then just ultimately giving it up. Afterall if you're practicing a skill for a hundred years shouldnt be a master in it.

No, you can see. Just go to the sect, and look at the right side of your screen. It shows the requirements for joining. I just pulled into one right now, it shows Wind Stat of 350, Palm Stat of 350, Sect affinity, Recommendation letter. The two stats that are listed are what the sect specializes in. Incidentally, you can buy the spiritual fruit from them for Spirit Stones, and the better you get along with the sect the lower the price. They sell the fruits that match their sect requirements. That's how you get your non-sect stats up, so that you can neutralize some hits and not get smashed when fighting other cultivators.

Also, if you could upgrade the initial skills, then there wouldn't be much of a game. No sects, no farming, no auction house, no anything.

I don't really have much to say about the ultimates. I just picked one up to have one, because having an empty skill slot sucks, and left it in there ever since. Still rolling with my Foundation II ult at the cusp of Enlightenment. Only one more level to unlock on it, till I have it fully unlocked! VIII out of IX right now.
Last edited by Spud the Spud; Sep 15, 2021 @ 5:17pm
pmm5000 Sep 15, 2021 @ 6:00pm 
No no no. That's not what we meant at all my good sir. We know that each sect specializes in a number of classes, 3 for the beginning of the game, and 2 for each area afterwards. What we don't know is what they REALLY specialize in. Again, taking the wood path for example, let's say you have the ultimate that requires you to poison a number of creatures to summon it, and so you get a special and a martial skill that allows you to do just that. Poison people to death. On the other hand, there's one that requires you to summon a number of flowers which then die, and leave seeds everywhere. So you build for that.

And Ultimates are indeed killing moves that are just really cool, and can sometimes really win the fight for you. Or be a complete waste of time. Kind of a toss up depending on whether or not you can build for it. Which is why being able to see what a sect specializes in would be nice.

Speaking of which....You actually can see all of that by becoming becoming friends with everyone in the sect.........so....yeah..make friends yo.
Terranigma Sep 15, 2021 @ 7:42pm 
Originally posted by pmm5000:
We're immortal cultivators yeah? And we collect just....SO many manuals. But we have skills slots to learn skills. And for every major breakthrough we get more slots to collect more skills. And I've noticed that each Specialization has about 2 different paths. I only focused on wood at the moment, but I've noticed the skills focus on either poisoning everyone to death or burying them in a mountain of flowers.

And I've also noticed that Martial skills build up Special skills which build up Ultimate Skills. Occasionally Movement skills provide extra buffs to all three depending on traits gained from specials.

So, with that said...is it ever going to be possible to swap out skills trees midcombat? This is especially important considering that there are indeed traits which allow you to use the Ultimates from 2 different spiritual roots or 3 martial skills sets. Which means you could potentially dual class as both Water and Wood, Fire and Earth, Wind and Lightning, or Triple Class as Sword, Blade, and Spear or Fist, Palm, and Finger. Easily. Or heck, just grab both paths from each individual class, and dual class that way.

Sure, the whole thing about cultivation is to specialize in one specific skill and shoot for the Path to the Ultimate Dao in one thing, so using wood as an example again, you would eventually become either REALLY amazing at poisoning people or literally burying them in a mountain of angry plants. But uh....I just swapped from poisoning people to burying them with flowers solely because the Foundation Ultimate Skill I had was the Hungry Vine Plant while the Golden Core Ultimate Skill is the Fairy Queen because sects specialize in one specific path. And I'm kinda unhappy about it. Like, what's the point of sects if they only do one path for each class they specialize in?

I notice you mentioned being a Wood spec could you possibly give me any tips or guide on progressing as a Wood user? im nearly to Qi Condensation Realm...
pmm5000 Sep 15, 2021 @ 9:14pm 
The trick is trying to build up towards a specific build. It's actually pretty straightforward. In my case as Wood build, I had the Maneating Plant thing that worked off of poison. So I got a good poison marsh, and a martial skill that shoots poison to make the marsh do more damage. In the case I have now as a Qi Condensation, is I took a good look at what my sect offered which is the Fairy Queen who buffs the Flower things. So I then had to go searching for things that build towards creating more and more flowers. Even when looking at passives to add, look for ones that buff that. Like there's one that will give you +5 to the amount of flowers you can have on the field at one time (getting that many is impossible unless you have another trait that gives you a higher chance of summoning them). Alternatively you could get the martial skill reduction speed to increase the basic chance of you obtaining more flower buffs or spreading poison.

Of particular note, is if you aren't playing on Chaos, Save scum. Save scum like hell. In particular you want to get the Purple Skill that lets you cast Wood/Water Ultimate skills without meeting the requirements.

I will admit, the whole point of a wood user is to straight up summon as much things as possible to use as cannon fodder while you run around and avoid dying and spreading whatever it is you specialize in. Even the poison swamp will eventually be able to spawn poison frogs.

Now the whole point of this thread is my sincere wish to be able to swap skill sets so I can have a variety of ways to fight my enemies. The point that was brought up though was that there is a specialization to each class where you have to specialize into one build where the martial skill (left click) empowers the special skill (right click) to allow you to summon the Ultimate skill. And the movement skill is there to keep you alive, but there are wood versions that also give you the option of summoning more creatures, and its the same case with any class.
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Date Posted: Sep 14, 2021 @ 5:49pm
Posts: 8