Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

Brannagan May 14, 2022 @ 2:51am
Infection
I know it's really early in development but will zombies eventually be able to infect and turn people they kill? Want to set up a huuge battle with a few zombies and watching the infection spread exponentially
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Showing 1-11 of 11 comments
sg_st May 14, 2022 @ 2:56am 
I put this in my list as well, seconded.

The likely problem is that this means they have to create new models for every character type and sub-type (for those character types that have multiple sub-types) that can become a zombie. To make this less trouble, I suggested they add a non-combatant class, which can be "turned" (this would mean creating a "normal" skin for the existing zombie types).

It would be cool.
braykidsx3 May 15, 2022 @ 11:17am 
Originally posted by sg_st:
I put this in my list as well, seconded.

The likely problem is that this means they have to create new models for every character type and sub-type (for those character types that have multiple sub-types) that can become a zombie. To make this less trouble, I suggested they add a non-combatant class, which can be "turned" (this would mean creating a "normal" skin for the existing zombie types).

It would be cool.

they did this in the first game and it was really cool hope they do it again
govtfixer May 15, 2022 @ 1:24pm 
Agree, infection model would be awesome
Bourbinski May 15, 2022 @ 1:34pm 
Originally posted by braykidsx3:
they did this in the first game and it was really cool hope they do it again
They're describing zombies actually being able to make zombified versions of the units they kill. In the original when they would kill anything, even something ridiculous like a chicken or a table, it would just create another plain old zombie.
braykidsx3 May 15, 2022 @ 3:01pm 
Originally posted by Bourbinski:
Originally posted by braykidsx3:
they did this in the first game and it was really cool hope they do it again
They're describing zombies actually being able to make zombified versions of the units they kill. In the original when they would kill anything, even something ridiculous like a chicken or a table, it would just create another plain old zombie.

oh ok that makes sence yea that would look cool
aron z i Jul 15, 2022 @ 3:58am 
Any of thiese two would be greate. Of course, it's preferred that a unit would turn into a zombified version of it upon infection, but it's better to have it turn into a plain old zombie rather than to just only die.

One thing that I think is very important though, regardless of which of the above that would get implemented, I would emfazise implementation of customable infection rate!

Customable/adjustable infection rate is important because it would provide for a player to adjust the infection rate to fit for what they preffer or imagine, which to me is a fundamental part of this game, making players able to simulat the battles adapted for theire craving.
Vin Petrol Jul 15, 2022 @ 9:16am 
Originally posted by braykidsx3:
Originally posted by sg_st:
I put this in my list as well, seconded.

The likely problem is that this means they have to create new models for every character type and sub-type (for those character types that have multiple sub-types) that can become a zombie. To make this less trouble, I suggested they add a non-combatant class, which can be "turned" (this would mean creating a "normal" skin for the existing zombie types).

It would be cool.

they did this in the first game and it was really cool hope they do it again

I kind of hope they plan on something better like mentioned above, the graphics and animations are better in this one, and I personally didn’t like the infected just materialising out of thin air as the body lays in the floor.
aron z i Jul 17, 2022 @ 1:39am 
Originally posted by Vin Petrol:
Originally posted by braykidsx3:

they did this in the first game and it was really cool hope they do it again

I kind of hope they plan on something better like mentioned above, the graphics and animations are better in this one, and I personally didn’t like the infected just materialising out of thin air as the body lays in the floor.

I agree, but I also must say that i think it is better to have it that way than to not have it at all.
braykidsx3 Jul 17, 2022 @ 3:10pm 
Originally posted by aron z i:
Originally posted by Vin Petrol:

I kind of hope they plan on something better like mentioned above, the graphics and animations are better in this one, and I personally didn’t like the infected just materialising out of thin air as the body lays in the floor.

I agree, but I also must say that i think it is better to have it that way than to not have it at all.
true
XfilesGamer Jul 18, 2022 @ 1:21am 
i wish i was computer graphics and stuff smart i wana see this for sure i miss that in 1 but that runs for crap for me over heats my cpu big time. funny this dont with 4 million lol other shut my motherboard screen and mouse off with just 50k troops..fyi looking for friends online no ties.. just chat bored asf....
Last edited by XfilesGamer; Jul 18, 2022 @ 1:24am
Originally posted by dmiller1089:
i wish i was computer graphics and stuff smart i wana see this for sure i miss that in 1 but that runs for crap for me over heats my cpu big time. funny this dont with 4 million lol other shut my motherboard screen and mouse off with just 50k troops..fyi looking for friends online no ties.. just chat bored asf....
what are your computer specs?
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Date Posted: May 14, 2022 @ 2:51am
Posts: 11