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11
I don't say that to be insulting, but just as a matter of fact that I don't believe an intelligent person under the age of 70 without some debilitating condition who has played video games enough to have a steam account could be unable to beat the intermediate ai after putting in a deliberate effort to do so. I'll be fair if its your first rts it might take more than 15 minutes to learn but can't take more than a day. I think 2-3 sentences can teach you how to win (train workers constantly, spend all your resources, don't have idle vills. If you for instance make it to 100 workers, build 20 barracks, and put a rock on the maa hotkey rallied at the ai's base... you will win).
As far as I know, people can't cheat through mods in matchmaking. I haven't really joined any custom games but I'd imagine you should be able to see if mods are enabled and simply not join those lobbies, or just play ranked/quick match and you avoid the problem entirely.
That said, I do agree with your point that the ai difficulty is inconsistent. Its just it ranges from low to non-existent, not high to low. I would describe the ai as largely stupid, with a lot of bugs that can make it even stupider.
For a long time I've had a theory that there's some kind of bizarre bug in Relic's engine that randomly causes the AI to switch to insane impossible difficulty mode. It's the same thing in Company of Heroes 2 and 3. One match intermediate / standard AI is literally so bad that beating them is trivial and boring. Another match they cheat in every imaginable way and blitz the base with a max pop cap army in the first 9 minutes. These types of threads have been popping up on Company of Heroes forums for years. One person says it's literally not possible to beat standard AI and a bunch of other people have no idea what they're talking about.
Just bought this game yesterday and it seems to be the same deal (although previously I played the gamepass version and I don't recall this issue being present there). Me and a friend did a 2v1 against mongols on intermediate and the enemy AI assaulted our bases about 7 minutes in and destroyed all of our fortifications within about 20 seconds. It was one shotting stone walls with trebuchets. Then I did a solo 1v1 against mongols on intermediate and they literally sat in their base gathering berries for the whole match and just rolled over and let me delete their base with a villager blob and 10 horse archers...
Coh2 and coh3 the ai sometimes just flat out sucks. But, its not anything related to cheating or the like, they just simply build units that suck. The ai poses a threat primarily from having a lot of units and going wherever you aren't, which leads to an apm tax that causes you to make mistakes and potentially lose units or territory, then the ai gets vehicles before you. If you shut that down, they're garbage. And sometimes you don't shut that down, and they just build a stupid selection of units and you win easily.
Aoe4 has felt very similar to that, in the sense that its not that the ai has moments of glory... its that the ai has moments of stupidity. Its mediocre, but then sometimes it throws down 50 lumber camps so it has no wood. Every once in a while the mongols ai doesn't figure out how to make it out of dark age. If you have a larger army than the ai, it often just doesn't attack (and the ai in aoe4 relies on the same apm tax to victory that coh ai does, its just worse in aoe4 than coh, so if it doesn't attack its not scary at all).
And frankly, the behavior you described doesn't really even make sense. It's attacking with some army that blows up your base in 20 seconds at 7 minutes... and also trebuchets were 1 shotting your stone walls? How? If the former was true, you'd have died, and the latter couldn't be true because how is it destroying stone walls with trebuchets it never built because it killed you? If the ai had literal infinite resources, I'm not sure it could get a trebuchet out in 7 minutes.
Frankly, I think this perception comes from people who are misunderstanding what's going on. They play against an ai that's broken, and then when the ai functions properly they think its cheating. I have experienced this before with a friend in aoe2 (or rather his friend). Me and him frequently played against the hard ai, his friend asked to join and said hard is too easy so we should turn it up. We didn't (because my friend correctly did not trust that he could beat the hard ai). His friend died to the first attack. He was still dark age when I hit castle. Apparently his friend had been playing against the ai on 40 minute treaty or something, and had no idea how to beat the ai in a normal game.
And to be frank, I think that is similar to what is going on with you. Just rather than 40 minute treaty, you're playing against the like 50% chance that the ai sucks and does nothing (aoe4 has bugs that make it significantly worse, quite frequently), or in company of heroes you might just be playing team games with decent teammates (with good teammates they get base locked immediately, with bad teammates there are infantry everywhere since no one kills them and they get tanks 5 minutes before you). Because you so frequently play against an ai that's basically broken, when it works properly you think its cheating.
TLDR: I think its the other way around. The ai you think is impossible is just normal (and in aoe4's case not cheating, coh2 ai cheats on normal difficulty though I think), and the ai you think is balanced is broken.
Literally the bot's army arrived at the walls of our base and within 20 seconds of firing the first trebuchet my friend was knocked out of the match (he had 2 landmarks which were quickly one shotted by trebuchets), then the AI moved on to my base which was over to the side a bit. I don't really understand your question about being dead, one of my landmarks was a Kremlin in a random spot so I never actually got knocked out of the game, just watched the bot march in and delete everything inside the base, don't know if that answers your question.
I don't know man, I'm not claiming to be the best player but I understand how these games work. Throughout the years of playing COH there have been countless times where I've seen the AI do things that just cannot be explained away by "the AI is buggy and therefore takes you by surprise when it plays normally". There was a time when I had been playing coop against standard bots with a friend who was a bit newer to the game. Usually I could 1v2 standard or hard without any issue so even if my teammate was ♥♥♥♥♥♥♥♥ the bed it didn't really matter. Then one day we did like 6 matches and got absolutely destroyed every time. The problem wasn't resource management or the AI getting to endgame units faster. Literally the AI was just melting our units 4x faster than usual. They would send a standard rifleman squad up to a deployed MG crew and just merk them in about 5 seconds. As an experiment we tried playing on hard instead and the issue wasn't present there at all. This lasted like 2 weeks with seemingly no logic as to what could have caused this sudden change, the game wasn't even being updated by that point. Just one example but there were many others.
I have seen the AI basically bug out and sit in their base doing nothing many times and no, I didn't confuse this with the way it's supposed to be. When I say the AI was cheating, I'm talking about mongols reaching castle age within the first 4 minutes and having a blob of battering rams at my walls about 90 seconds later. Then I take a peak at their base and they literally have no food sources, no trees cut down, basically no activity other than 2 landmarks and a small trading caravan. This exact scenario is something I've seen many times. I even tried putting one of them on my team to watch them and see if I could figure out how they're doing it. Basically all they do is gather gold in the most inefficient way possible and build barracks and a few horsemen, then suddenly they have resources for castle age...