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it keeps stopping
and Enemy AI just walks through my stone walls like its nothing there... they just walks up to it,, end on the top of the wall killing my archers i have ON the wall. and then they go back down but end up inside my base.
Check your own thread, i think i have the solution for your problem.
(PS: dind't we battle each other yesterday ;) )
ive only played campain, so it was not me xD
I think if they got rid of the speed bug, the mongol tc drop strategy would have been fine. And its probably just getting multiplied twice somewhere since its giving a 2.25x bonus instead of the intended 1.5x bonus. I ofc can't be certain without seeing their code, but I would think fixing the mongol speed bug would be even easier than what they actually did to fix tc drops. They'd have to have some really messy code for it to not be an easy fix because it should in theory be as simple as multiplying a single variable by 1.5 instead of 2.25.
It seemed really small as a patch. I'm hoping they have like some bigger fixes coming out, or maybe they prioritized the fps issue and that was a really hard fix, because some of the bugs in the game (like incorrect tooltips and the like, and the mongol tc speed bug) should be fixable in like 5 minutes, maybe a couple hours for the whole process to make sure they're thoroughly tested, but not 3 weeks.