Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

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DeadAir 2021 年 11 月 13 日 下午 1:52
Anti-siege weapon request
I'd love it if like in COH2 I can set anti-siege weapons to prioritize siege weapons in a fight.
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目前顯示第 1-15 則留言,共 20
MisterSmellies 2021 年 11 月 13 日 下午 2:25 
Springalds and culverins are anti seige seige weapons.
odimeae 2021 年 11 月 13 日 下午 4:00 
引用自 MisterSmellies
Springalds and culverins are anti seige seige weapons.
that is not what he means. He wants a Mode that Sprringald, culverins etc. have a switch to prioritize Siege weapons.
Nigerian Prince 2021 年 11 月 13 日 下午 5:52 
ISsthere anything like this for other units in this game? My cavalry loves to go attack spearmen and get BTFO'd instead of attacking the archers right near them.
MisterSmellies 2021 年 11 月 13 日 下午 6:03 
This would remove a lot of micro/skill. Why don't we just have every unit in the game auto target what it counters so player can just attack move everything then sit back and watch?
Heimdall313 2021 年 11 月 13 日 下午 9:40 
引用自 MisterSmellies
This would remove a lot of micro/skill. Why don't we just have every unit in the game auto target what it counters so player can just attack move everything then sit back and watch?

No, actually, Company of Heroes 2 has a similar mechanic, and is much more micro intensive.
You basically have two types of units there: Infantry (anything with legs) and vehicles (anything that doesn't have legs). You can prioritize vehicles for things like anti-tank gun, or ignore vehicles (aka, prioritize infantry) which will only engage infantry, useful for machine guns that do no damage to tanks for example.

But what happens, is you are thrashed by units you are set to ignore if you don't micro. It helps, but absolutely can get you killed especially with units that can generally engage both units (tanks for example beat machine guns, infantry, and half tracks).

Setting pikeman to prioritize cavalry would get you thrashed by any infantry, even a smaller force of pikemen. Knights prioritized to archers, yeah has uses but carriers serious risk if not microed correctly.

Hold Fire command, useful for cannons, trebs, springald, etc, obviously has drawbacks if you don't micro properly.

I'm not opposed to adding prioritized unit commands, but it doesn't remove micro to a serious degree. It helps but you absolutely do need to micro.
DeadAir 2021 年 11 月 14 日 上午 2:46 
I don't feel it would remove the micro from the game. Plus in COH, the prioritized option still allows the unit to attack it's non-prioritized type of unit once all prioritized units are out of line of sight or defeated.
V01Dvv3113R 2021 年 11 月 14 日 上午 3:51 
worst idea i ever read. the solution is: git gud bruh
TheWhiteFlame 2021 年 11 月 14 日 上午 3:52 
引用自 MisterSmellies
Springalds and culverins are anti seige seige weapons.
its called MICRO... but yeah, in general thats not a bad idea. IN FACT i would go a lot further. even in sc/sc2 i felt the unit priority is often a huge problem... so i think in a sense of making strategic games MORE STRATEGIC i would actually like to have lots of finetuning options for things like FORMATION and AUTO-TARGETINg... hell even the possibility for the player to write targeting-scripts on its own (in a safe-ingame wa ofc).

bc this applies to ALL units... you would want to your archers to shoot units with low armor before shooting the tanks first foe example and the crossbowmen to shoot the cav first...
and RIGHT CLICK is not an option if you would overkill your target 20x times !!!

and before you whine: yeah first i thought, gid gud too and so on.. but if you think about it... its not that unrealistic. the General would probably also yell to the archer in which direction to fire, what to target... and for large-scale troop coutns you CANNOT ACTUALLY DO THAT DECENTLY... another option would be that stuff like archers get a ground-attack style command so you can attack the ground... like painting an area where to attack, and within that painted area they seek their target like with a-move
最後修改者:TheWhiteFlame; 2021 年 11 月 14 日 上午 3:56
VoiD 2021 年 11 月 14 日 上午 3:55 
I agree, it could be a nice touch.

That's one thing I'd like to see more of in RTS games, less mindless spamclicking and more planning ahead instead.
V01Dvv3113R 2021 年 11 月 14 日 上午 6:30 
so you guys want the game to play by itself basically... just learn how to micro and train, you will be better at it with time. no need for scripts and auto targets... really crazy bad ideas. go watch how the pros play, they don't need that at all. the interesting thing about an rts like aoe4 is the skill cap is very high. if the skill cap would be low the game would die because it would be boring as hell.
WOLOLOO:RelicII:
V01Dvv3113R 2021 年 11 月 14 日 上午 6:33 
i would bet that most of the people complaining about the micro don't have gold medals in the art of war challenges. just play the game and train, with time and effort you will be better and better. believe!
WOLOLOO:ScoutSheep:
DeadAir 2021 年 11 月 14 日 上午 6:38 
引用自 Obuun
so you guys want the game to play by itself basically... just learn how to micro and train, you will be better at it with time. no need for scripts and auto targets... really crazy bad ideas. go watch how the pros play, they don't need that at all. the interesting thing about an rts like aoe4 is the skill cap is very high. if the skill cap would be low the game would die because it would be boring as hell.
WOLOLOO:RelicII:

Meh, I don't agree but thanks
Rinky 2021 年 11 月 14 日 上午 6:40 
引用自 Heimdall313
引用自 MisterSmellies
This would remove a lot of micro/skill. Why don't we just have every unit in the game auto target what it counters so player can just attack move everything then sit back and watch?

No, actually, Company of Heroes 2 has a similar mechanic, and is much more micro intensive.
company of heroes is also dead franchise, which never got anywhere close AoE levels. It is also not more micro intensive than AoE
DeadAir 2021 年 11 月 14 日 上午 6:42 
引用自 RINKASHIKACHI
引用自 Heimdall313

No, actually, Company of Heroes 2 has a similar mechanic, and is much more micro intensive.
company of heroes is also dead franchise, which never got anywhere close AoE levels. It is also not more micro intensive than AoE

Such a dead franchise they are making a third. :dssmile:
最後修改者:DeadAir; 2021 年 11 月 14 日 上午 6:42
MisterSmellies 2021 年 11 月 14 日 上午 7:01 
https://www.youtube.com/watch?v=q879j3ydfw8

Auto everything wanted. Some real zoomers in this forum. You can tell they are not AOE OGs. I may be sub 900 elo but I have a patrician soul.
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張貼日期: 2021 年 11 月 13 日 下午 1:52
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