Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

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Chewwy Nov 26, 2023 @ 2:02am
Jeanne d'ark
As much as i love the historical Jeanne. She is poorly balanced. She has far to much hp. It's not even a fair and accurate implementation of her either. Rationalize it anyway you want. Now you gotta balance around this unit. Other factions don't have a unit like her. When apparently now they should. The Mongol's Khan? The Mongol's Khan is done properly. She can be a Tanky Landsknecht by the feudal age. Her Hp is the biggest issue here. You also open up a can of worms when you create factions dedicated to Martyrs. Now you gotta wonder what other factions will be introduced later. William Wallace maybe? Jeanne also shouldn't be usable as a military unit until the castle age, or Imperial age. She wasn't alive until 1412 and she only lived to 19.
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Showing 1-15 of 34 comments
lokdimok Nov 26, 2023 @ 2:56am 
Originally posted by Lord Haart:
Jeanne d'Arc, being a historical figure with a unique role and timeline, does present challenges when it comes to balancing her in the context of the game.

The issue you've raised about her having too much HP, especially when compared to other units, is a valid concern. It's essential for game developers to maintain a balance among different factions and units to ensure a fair and enjoyable gaming experience for all players.

One potential solution could be to adjust Jeanne d'Arc's stats to better align with the overall balance of the game. This might involve tweaking her health points, attack capabilities, or other attributes to make her more in line with other units of similar roles or importance in the game. Additionally, delaying her availability as a military unit until the Castle or Imperial Age, as you suggested, could provide a more historically accurate representation.

Regarding the introduction of other historical figures like William Wallace or potential factions dedicated to martyrs, it does pose the challenge of maintaining balance and avoiding a situation where certain units become overpowered or too unique. Game developers need to carefully consider the impact of adding such historical figures and units to ensure that they enhance gameplay rather than disrupt it.

However, the concept of adding variants or unique units based on historical figures can also add depth and flavor to the game if implemented thoughtfully. It allows players to experience the uniqueness of different civilizations and historical events. The key lies in finding a balance between historical accuracy and gameplay dynamics to create an engaging and fair experience for all players.

All in all, while historical accuracy is important, balance within the game is equally crucial for a positive gaming experience. Adjusting Jeanne d'Arc's stats or limiting her availability as a military unit could be potential solutions to address the concerns raised. The addition of historical figures and variants should be approached with caution, ensuring that it enriches the gameplay without compromising balance.

get the ♥♥♥♥ outta here with your chatgpt response lol
ym Nov 26, 2023 @ 4:47am 
Originally posted by lokdimok:
Originally posted by Lord Haart:
Jeanne d'Arc, being a historical figure with a unique role and timeline, does present challenges when it comes to balancing her in the context of the game.

The issue you've raised about her having too much HP, especially when compared to other units, is a valid concern. It's essential for game developers to maintain a balance among different factions and units to ensure a fair and enjoyable gaming experience for all players.

One potential solution could be to adjust Jeanne d'Arc's stats to better align with the overall balance of the game. This might involve tweaking her health points, attack capabilities, or other attributes to make her more in line with other units of similar roles or importance in the game. Additionally, delaying her availability as a military unit until the Castle or Imperial Age, as you suggested, could provide a more historically accurate representation.

Regarding the introduction of other historical figures like William Wallace or potential factions dedicated to martyrs, it does pose the challenge of maintaining balance and avoiding a situation where certain units become overpowered or too unique. Game developers need to carefully consider the impact of adding such historical figures and units to ensure that they enhance gameplay rather than disrupt it.

However, the concept of adding variants or unique units based on historical figures can also add depth and flavor to the game if implemented thoughtfully. It allows players to experience the uniqueness of different civilizations and historical events. The key lies in finding a balance between historical accuracy and gameplay dynamics to create an engaging and fair experience for all players.

All in all, while historical accuracy is important, balance within the game is equally crucial for a positive gaming experience. Adjusting Jeanne d'Arc's stats or limiting her availability as a military unit could be potential solutions to address the concerns raised. The addition of historical figures and variants should be approached with caution, ensuring that it enriches the gameplay without compromising balance.

get the ♥♥♥♥ outta here with your chatgpt response lol
close your mouth hes just being helpful.
Chewwy Nov 26, 2023 @ 6:34pm 
I thought this was quite helpful. I'm glad someone else sees this glaring imbalance. Is that really a bot response? As far as depth, and variation, sure its super neto. She just needs to be better tuned in order for me to fully embrace this variation, or depth. Let alone respect a Jeanne user in this gaming context especially when it concerns a feudal age rush in ranked modes. They can always make a hero mode for this type of content/faction, or we can play warcraft 3... What counters her?? Is it 5 archers, 5 cav, i tried 10 spear-men and she cut them all down in the feudal age. that's 600 food, 200 wood, and 2+ min for nothing, against 1 unit. Do they have to be upgraded at the blacksmith as well. Just wondering cause this would make the money, and time, in order to counter her not equal. She better count as 10 units toward population. How many cannon balls to the chest can she take before she drops, and that's if i make it to the castle age. The expac hasn't been out long enough for me to know the proper way to counter this hero unit. I'm just gonna use her for a while, maybe i'm wrong.
VII Spiritual Nov 26, 2023 @ 7:32pm 
Originally posted by Chewwy:
I thought this was quite helpful. I'm glad someone else sees this glaring imbalance. Is that really a bot response? As far as depth, and variation, sure its super neto. She just needs to be better tuned in order for me to fully embrace this variation, or depth. Let alone respect a Jeanne user in this gaming context especially when it concerns a feudal age rush in ranked modes. They can always make a hero mode for this type of content/faction, or we can play warcraft 3... What counters her?? Is it 5 archers, 5 cav, i tried 10 spear-men and she cut them all down in the feudal age. that's 600 food, 200 wood, and 2+ min for nothing, against 1 unit. Do they have to be upgraded at the blacksmith as well. Just wondering cause this would make the money, and time, in order to counter her not equal. She better count as 10 units toward population. How many cannon balls to the chest can she take before she drops, and that's if i make it to the castle age. The expac hasn't been out long enough for me to know the proper way to counter this hero unit. I'm just gonna use her for a while, maybe i'm wrong.

Bro you've got some real strange peeps replying to your post XD.
Allow me to even out the weirdness with an actual reply.
You've got some solid points and have given solid math that is easily understandable by most, the chick is pretty strong and it seems one of the best way to play against her is to avoid taking fights with her to deny XP, Turtle in base (walls and such), get to age 3 as quick as possible and start getting that Xbow/spearman/maa unit comp going to push out for resources/ better fights.
Doing all this while harassing her vills on hunts with horsemen or early knights.
VII Spiritual Nov 26, 2023 @ 7:39pm 
[

jaja, Jean DArc is a joke in AOE IV, it doesn't male any sense, if we go historical accuracy the Khan should be a better hero that actually fought, Jean never fought and now she has divine powers [/quote]

The argument for historical accuracy in a video game has been overplayed, who cares? Let's worry about the gameplay. There has been historical documentation of Jean fighting, chick even took a crossbow bolt to the thigh in a battle and survived.
Chewwy Nov 26, 2023 @ 8:00pm 
Originally posted by VII Spiritual:
Originally posted by Chewwy:
I thought this was quite helpful. I'm glad someone else sees this glaring imbalance. Is that really a bot response? As far as depth, and variation, sure its super neto. She just needs to be better tuned in order for me to fully embrace this variation, or depth. Let alone respect a Jeanne user in this gaming context especially when it concerns a feudal age rush in ranked modes. They can always make a hero mode for this type of content/faction, or we can play warcraft 3... What counters her?? Is it 5 archers, 5 cav, i tried 10 spear-men and she cut them all down in the feudal age. that's 600 food, 200 wood, and 2+ min for nothing, against 1 unit. Do they have to be upgraded at the blacksmith as well. Just wondering cause this would make the money, and time, in order to counter her not equal. She better count as 10 units toward population. How many cannon balls to the chest can she take before she drops, and that's if i make it to the castle age. The expac hasn't been out long enough for me to know the proper way to counter this hero unit. I'm just gonna use her for a while, maybe i'm wrong.

Bro you've got some real strange peeps replying to your post XD.
Allow me to even out the weirdness with an actual reply.
You've got some solid points and have given solid math that is easily understandable by most, the chick is pretty strong and it seems one of the best way to play against her is to avoid taking fights with her to deny XP, Turtle in base (walls and such), get to age 3 as quick as possible and start getting that Xbow/spearman/maa unit comp going to push out for resources/ better fights.
Doing all this while harassing her vills on hunts with horsemen or early knights.

This was probably the best advice given. Crossbow's demolish her (like everything else) if the player opts in for the warrior route. Denying her xp is another good point I didn't think about. Thank you. I finally used her and understand her mechanics a bit better. She counts as 1 unit too lol. She has an Aoe heal for 30% as well. Why use basic french now?
G0ll0 Nov 26, 2023 @ 8:11pm 
Originally posted by VII Spiritual:
[

jaja, Jean DArc is a joke in AOE IV, it doesn't male any sense, if we go historical accuracy the Khan should be a better hero that actually fought, Jean never fought and now she has divine powers

The argument for historical accuracy in a video game has been overplayed, who cares? Let's worry about the gameplay. There has been historical documentation of Jean fighting, chick even took a crossbow bolt to the thigh in a battle and survived. [/quote]
who cares? then lest put some battlecrouisers in aoe IV as well, who cares
Silhouette Nov 26, 2023 @ 8:18pm 
Can Already see Jean is gonna be a love/hate relationship. Shes an overpowering unit, and in my opinion doesn't fit into the flavor of the game which focuses more on empires slogging it out then hero based RTS. And in a semi-historical game, too boot. Keep your total war out of AOE4.

Now that shes here and not going away, in terms of what she can do as a unit, I can see a major nerf coming. Same as pretty much every game that releases some op content in latest dlc/releases to pull the players looking for an edge, and then nerfs once its sold well. Perhaps dropping all her villager AND religious AND Warrior AND summon capabilities, turn her into more of a buffer unit, leave her some fighting capabilities but remove her healing and summons at least, for sure. Let her be able to buff nearby units and be a poor man-at-arms imitation, and that should balance her nicely.
James3157 Nov 26, 2023 @ 8:24pm 
I do not think that this civilization variant is as overpowered as some people might think it is. Why does Jean d'ark have a three star difficulty rating instead of one star difficulty rating? It was play tested as well before dlc was released correct? Supposed to be much harder to play as than the French?
Last edited by James3157; Nov 26, 2023 @ 8:26pm
VII Spiritual Nov 26, 2023 @ 11:36pm 
who cares? then lest put some battlecrouisers in aoe IV as well, who cares [/quote]

Wouldnt be good for gameplay, so again your argument is terrible. Good effort tho.
VII Spiritual Nov 26, 2023 @ 11:39pm 
Originally posted by James3157:
I do not think that this civilization variant is as overpowered as some people might think it is. Why does Jean d'ark have a three star difficulty rating instead of one star difficulty rating? It was play tested as well before dlc was released correct? Supposed to be much harder to play as than the French?

Probably do to the micromanaging of the hero unit to efficiently gain XP, micro-ing her in battle and making use of her Concentrate buff on buildings.
Last edited by VII Spiritual; Nov 26, 2023 @ 11:40pm
James3157 Nov 27, 2023 @ 7:26am 
Originally posted by VII Spiritual:

Probably do to the micromanaging of the hero unit to efficiently gain XP, micro-ing her in battle and making use of her Concentrate buff on buildings.

You could be right. Despite me purchasing the dlc not long after it came out officially instead of preordering, I have not actually played this civilization variant yet and if I did play with it I would probably test it first with the easiest difficulty setting from skirmishes long before testing it with multiplayer. Important to keep in mind as well that even pros might need to learn how to play this civilization variant properly and not just noobs because of how different it is comparison to all of the other civilizations. It just seems to be this civilization variant is the weakest in early game, but strongest for late game.
Last edited by James3157; Nov 27, 2023 @ 7:36am
rbdoallo Nov 27, 2023 @ 7:53am 
Jeanne D'Arc... please. She was not on Noah's Ark.
Last edited by rbdoallo; Nov 27, 2023 @ 7:53am
I actually find the new France variant with Jeanne d'Arc to be a bit on the underwhelming side.

All you really get is Jeanne, and her companion units. It's not as powerful as some of the other DLC stuff (getting Keshiks from mercenary buildings as Byzantines is pretty low-key powerful, because you get a T2 heavy cav that can regen health a bit, and you get it from olive oil as an extra/freebie-ish unit).

That said, Jeanne does have a few weird things... a few of her abilities to basically smite enemy units are a bit more in the line of DotA 2 (a good game, but not what AoE4 is trying to be).

The warrior route for her basically means you go massed range, like someone wrote above.

Overall, I'm not sure Jeanne is that imbalanced... it's more like others said already, how she just is like a unit from a totally different video-game that got added somehow into this. Which was the easiest way to make a 'new' variant, really: just make this one really different unit with a lot of abilities to focus on, and it will change things up. That's probably how they saw it... Order of the Dragon and Jeanne d'Arc are two 'variants' where 95% of the faction is still the same except for something minor, like stat tweaks or a RPG unit.
Last edited by Aluminum Elite Master; Nov 27, 2023 @ 8:47am
Ninj Nov 27, 2023 @ 10:12pm 
she should lose xp from dying so players arent rewarded for suiciding her into fights early
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Date Posted: Nov 26, 2023 @ 2:02am
Posts: 34