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Yes MALI is very strong and are considered to be in need of some adjustment at the pro level. It's not the Civ overall but just one or two FarIMBA builds that are both extremely efficient AND easy/safe. expect them to get an adjustment or two in the next patch. that and their incredible value from toll outposts and trade (at least in team games).
Almost all of the above.
Janissaries appear one age earlier than vanilla Hand Cannon, BUT they take extra ranged damage. Which can become a huge problem if they are getting stomped by archers or crossbows, which is a very real risk.
Spamming Janissaries should only occur in response to an opponent spamming cavalry.
Moving people into siege engines shouldn't be an issue, though... with ctrl groups and judicious usage of the best siege engine for the situation, that part should work fairly well. And Janissaries in this case can have more justification to be built, since they can repair siege.
But overall, yeah, Ottomans do not get a lot of immediate economic boosts. Vizier points take a lot longer to get to than, say, immediately having a boost on econ tech costs (France) or improved berry foraging (Abassids and Delhi). The whole vibe of Ottomans is playing the long game, getting a bunch of Vizier points, and using their siege advantages (Great Bombard. Janissaries double as repair crew, putting inf. in siege units buffs them) to try and break a late-game stalemant.
Ottoman aren't weak, they just play different. The theory behind them is very simple. Executing it is a bit harder because they require stone, but not too much stone or you fall behind elsewhere.
1) You are a primarily ranged civ. Gather loads of wood. Lots of archers. Later lots of xbows and archers. Later still, lots of archers, xbows, and siege.
2) Now you just have to protect your archers and siege. Cav is the obvious weakness here. But oh wait, you have jannisaries that can stand behind the archers and xbows, next to the siege that they can also repair without vills, and obliterate even knights with ease.
3) You might say, "But wait. My jannisaries take extra from ranged." Well, first, why does he have more archers than you? Second, if he does go super hard on archers himself, it is a good thing you have a better horseman in the sipahi. Something your military academies should be spamming for free starting in feudal, until they can start spamming free knights in castle.
The idea as ottomans is that you can focus on gathering a lot more wood than everyone else because you get cavalry for free. Cavalry is very food heavy. They don't have that option. They need food, because they need cav to deal with your bazillion archers.
They can't just try and out archer spam you, either. You have free sipahi and faster fire rate and movement speed on your archers from the mehters. If they just try to match your archer numbers they'll get smashed by superior faster archers and sipahi.
If the game drags out to age 4, you use the same strat, but great bombards are your win condition. Cavalry isn't a threat to them unless you aren't paying attention and mis micro your ranged ball away from them. so your only real threats are springs and culvs.
Check this https://aoe4world.com/stats/rm_solo/matchups