Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

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ZigZag Dec 9, 2021 @ 3:59pm
What's your top 3 most fun factions to play?
I must say, Mongols are probably the most fun I had so far. (has the most unique playstyle)

Rus coming in 2nd

and Roman Empire 3rd
Last edited by ZigZag; Dec 9, 2021 @ 4:02pm
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Showing 1-9 of 9 comments
Despiser Dec 9, 2021 @ 5:08pm 
You could simply and say the top half by adding a fourth. Be that as it may, I'd have to say the first 3 I won with: Abassid, Delhi, and China.
Demon of Razgriz Dec 9, 2021 @ 5:11pm 
English, HRE and Rus

I hate horde factions like the Mongols in any RTS, so I don't like them and put them at the bottom, but it has nothing to do with them in particular, just the fact that they are a horde faction and I never really like those types of factions.
[R.E.] KingSmurf Dec 9, 2021 @ 6:01pm 
The chinees, delhi and i don' have a thirth favorite yet.
Love the delfi elephants, and the Chinese for their NOB's.
Harris Dec 9, 2021 @ 6:01pm 
#1 - China. I love building large, impenetrable fortresses with them and I greatly enjoy the fact they build everything very fast and their walls got the most hp.

#2 - English. Love them for being the most straightforward and least micro-intensive civ. You don't need to bother with relics, professional scouts, traders or sacred sites. Just build some farms and watch the wheat being harvested.

#3 - Abbasids. Setting up a trade route and then watching it earning some 622 gold per trader (on 4v4 maps) is surely satisfying. But what's more satisfying is chasing a blob of fire lancers with a blob of camel riders across the map!
ZigZag Dec 10, 2021 @ 1:03am 
Originally posted by Demon of Razgriz:
English, HRE and Rus

I hate horde factions like the Mongols in any RTS, so I don't like them and put them at the bottom, but it has nothing to do with them in particular, just the fact that they are a horde faction and I never really like those types of factions.
IMO Mongols have the most flexible play,

The fact you can move your entire base anywhere you desire and have to worry about some micromanagement less (such as building houses or wasting villagers farming stone) you can be more focused on how to harass the enemy and disrupt their supply lines.
Heimdall313 Dec 10, 2021 @ 1:20am 
Mongols, the mobility of everything is really neat but mostly, I LOVE the plunder mechanic, its absolutely something missing in most RTS and something I loved from... Empire Earth, iirc?

Rus are fun, I like fortified Palisades and Wooden Fortress, the cheap and quick defenses are great to plug flanks and troll markets and traders. Yeah they get pushed over by siege but so do much more expensive (non-Chinese) walls lol. You also have a good combo of high mobility units with solid stats (knight, cav. archer, horseman) and a strong, slow force of M@A, Streltsy, and some pretty good Cannons and Spingald. Your armored units are pretty good, mobile units are fantastic, and you have exactly the amount of siege you need.
Mostly I like the Palisades and Cav. Archers.
Last edited by Heimdall313; Dec 10, 2021 @ 1:20am
Earl Greyman Dec 10, 2021 @ 2:19am 
English, straightforward rushing for second town center while aging, farms can provide extra gold without trade route ,deploy archers and siege weapon asap and destroy enemy economy from safe range, ezpz.

Second is French, faster villager training and even faster with second town center and higher age, cavalry rush is quiet effective and could make your opponent passive. If you can secure a trade route it could provide rare material like stone or wood which can allow you play tower defense or surround enemy base with castles or stables without worry of raw material availability, this is quiet funny if you dont wanna end fast.

Third would be Mongols, spending stone for speed up early economy is kinda unique and helpful, It also provide different resources from trade route which is very helpful, plunder bonus is a good reason for siege rush by using trebuchet, which I dont build it while I play other civs. Beside that, moving your racks near enemy base could suffocate your opponent.
Last edited by Earl Greyman; Dec 10, 2021 @ 2:22am
Demon of Razgriz Dec 10, 2021 @ 7:39am 
Originally posted by Six Sticks:
Originally posted by Demon of Razgriz:
English, HRE and Rus

I hate horde factions like the Mongols in any RTS, so I don't like them and put them at the bottom, but it has nothing to do with them in particular, just the fact that they are a horde faction and I never really like those types of factions.
IMO Mongols have the most flexible play,

The fact you can move your entire base anywhere you desire and have to worry about some micromanagement less (such as building houses or wasting villagers farming stone) you can be more focused on how to harass the enemy and disrupt their supply lines.
That's why I don't like them. They can't do defense, they have to be on the attack on all the time. But, like I said it's nothing against them, I just don't like Horde type factions in general in RTS games.
DeKevin Dec 10, 2021 @ 8:22am 
#1 Delhi, back when they were playable :)
#2 French, Strong economy and cavalry
#3 English, Strong defence and great archers
Last edited by DeKevin; Dec 10, 2021 @ 8:25am
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Date Posted: Dec 9, 2021 @ 3:59pm
Posts: 9