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I hate horde factions like the Mongols in any RTS, so I don't like them and put them at the bottom, but it has nothing to do with them in particular, just the fact that they are a horde faction and I never really like those types of factions.
Love the delfi elephants, and the Chinese for their NOB's.
#2 - English. Love them for being the most straightforward and least micro-intensive civ. You don't need to bother with relics, professional scouts, traders or sacred sites. Just build some farms and watch the wheat being harvested.
#3 - Abbasids. Setting up a trade route and then watching it earning some 622 gold per trader (on 4v4 maps) is surely satisfying. But what's more satisfying is chasing a blob of fire lancers with a blob of camel riders across the map!
The fact you can move your entire base anywhere you desire and have to worry about some micromanagement less (such as building houses or wasting villagers farming stone) you can be more focused on how to harass the enemy and disrupt their supply lines.
Rus are fun, I like fortified Palisades and Wooden Fortress, the cheap and quick defenses are great to plug flanks and troll markets and traders. Yeah they get pushed over by siege but so do much more expensive (non-Chinese) walls lol. You also have a good combo of high mobility units with solid stats (knight, cav. archer, horseman) and a strong, slow force of M@A, Streltsy, and some pretty good Cannons and Spingald. Your armored units are pretty good, mobile units are fantastic, and you have exactly the amount of siege you need.
Mostly I like the Palisades and Cav. Archers.
Second is French, faster villager training and even faster with second town center and higher age, cavalry rush is quiet effective and could make your opponent passive. If you can secure a trade route it could provide rare material like stone or wood which can allow you play tower defense or surround enemy base with castles or stables without worry of raw material availability, this is quiet funny if you dont wanna end fast.
Third would be Mongols, spending stone for speed up early economy is kinda unique and helpful, It also provide different resources from trade route which is very helpful, plunder bonus is a good reason for siege rush by using trebuchet, which I dont build it while I play other civs. Beside that, moving your racks near enemy base could suffocate your opponent.
#2 French, Strong economy and cavalry
#3 English, Strong defence and great archers