Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

View Stats:
This topic has been locked
BlazeXI Dec 6, 2021 @ 5:07pm
How do you f**ing counter Knights AGE 2 -.-** (wiht mongols)
My 7 streak is gone because of a knight fu** -.- how the heck do you counter these i cant get to age 3 while he spams knights at me so stupid!!
< >
Showing 1-15 of 35 comments
BlazeXI Dec 6, 2021 @ 5:08pm 
fu romans
Jango Dec 6, 2021 @ 6:01pm 
I'd make some wood walls and funnel them into some spear men. Those Knights cost a lot to get out early and if you limit his mobility so you can get to age 3 before he does because you would not of spent your gold on knights. Once you're in age you will then have crossbows to help the spears retake map control.

I am pretty decent but far from the best. This works for me most the time with HRE in 1v1 and 2v2s.

Oh and also, git good.
Last edited by Jango; Dec 6, 2021 @ 6:02pm
Despiser Dec 6, 2021 @ 7:03pm 
Originally posted by Jango:
I'd make some wood walls and funnel them into some spear men. Those Knights cost a lot to get out early and if you limit his mobility so you can get to age 3 before he does because you would not of spent your gold on knights. Once you're in age you will then have crossbows to help the spears retake map control.

I am pretty decent but far from the best. This works for me most the time with HRE in 1v1 and 2v2s.

Oh and also, git good.

The ai can produce a lot of knights or units in general. Much more than you. The only way to even the production ratios is to take out their villagers with cheap cavalry
TheDiaper Dec 6, 2021 @ 8:16pm 
Huh? Mongols hard counter knights.
Rus fast castle horse archer is the problem.
Banknes Dec 6, 2021 @ 8:47pm 
have you tried moving your mangudai while being chased by knights? Just a simple thought
TheDiaper Dec 6, 2021 @ 8:51pm 
Originally posted by Banknes:
have you tried moving your mangudai while being chased by knights? Just a simple thought
Mangudais are garbage
skooma Dec 6, 2021 @ 9:17pm 
just build watch towers to protect your villagers, only option with mongols since you cant build walls. delays your age up a little bit but yeah best bet. also try doing counter raids with your horses, i mean your mongols just start running down his vils.
Banknes Dec 7, 2021 @ 5:35am 
Originally posted by A Jerking Ape:
Originally posted by Banknes:
have you tried moving your mangudai while being chased by knights? Just a simple thought
Mangudais are garbage

Mangudai hard counter knights
MisterSmellies Dec 7, 2021 @ 5:39am 
Make 2x spearmen using ovoo in dark age/feudal.
TheDiaper Dec 7, 2021 @ 6:37am 
Originally posted by Banknes:
Originally posted by A Jerking Ape:
Mangudais are garbage

Mangudai hard counter knights
Everyone with a single brain cell wouldnt send knights to chase down Mangudais in early game, they either pick vils or retreat. Also Mangudais get countered by archers easily, they pretty much dont do ♥♥♥♥ in 1v1s.
ARCAGNELL0 Dec 7, 2021 @ 6:49am 
Originally posted by A Jerking Ape:
Originally posted by Banknes:

Mangudai hard counter knights
Everyone with a single brain cell wouldnt send knights to chase down Mangudais in early game, they either pick vils or retreat. Also Mangudais get countered by archers easily, they pretty much dont do ♥♥♥♥ in 1v1s.

He's 100% correct here. I barely see any Mongol using mangudais in 1v1s, the typical Mongol aggression tends to be dark age spears/scouts, followed by feudal archer+rams, followed by Lancers+Archers+Springalds in castle age.

Additional quick tip: If you find yourself being the defender and not the aggressor while playing mongols, you need to up your aggression and lean more into your civilization's unique quirks focused on producing cheaper military than the enemy and controlling the map.
Last edited by ARCAGNELL0; Dec 7, 2021 @ 6:49am
BlazeXI Dec 7, 2021 @ 6:52am 
Originally posted by ARCAGNELL0:
Originally posted by A Jerking Ape:
Everyone with a single brain cell wouldnt send knights to chase down Mangudais in early game, they either pick vils or retreat. Also Mangudais get countered by archers easily, they pretty much dont do ♥♥♥♥ in 1v1s.

He's 100% correct here. I barely see any Mongol using mangudais in 1v1s, the typical Mongol aggression tends to be dark age spears/scouts, followed by feudal archer+rams, followed by Lancers+Archers+Springalds in castle age.

Additional quick tip: If you find yourself being the defender and not the aggressor while playing mongols, you need to up your aggression and lean more into your civilization's unique quirks focused on producing cheaper military than the enemy and controlling the map.
i was aggressive + tower rush but there was not a single unit that could handle his knights so he destroyed my 3 full towers in second age and was also able to destroy my towers that where protecting my workers so yea its broken idk why mongols are s tier lol
Cacomistle Dec 7, 2021 @ 6:52am 
Originally posted by Banknes:
Originally posted by A Jerking Ape:
Mangudais are garbage

Mangudai hard counter knights
How exactly do they hard counter knights? 3 mangudai costs the same as 2 knights and will take like 40 seconds to kill them.

At low levels of play, the mangudai player is gonna mess up the micro and then the knights will kill them.

It was just a random explanation in a vod but Beastyqt had a good explanation for why mangudai are bad at high levels. Basically, they're just gonna kill vills in that massive period before mangudai finally force them to back up, and when you actually hit a mass of mangudai large enough to deter knights, they just switch to archers and your mangudai are basically useless.
BlazeXI Dec 7, 2021 @ 6:54am 
Originally posted by Cacomistle:
Originally posted by Banknes:

Mangudai hard counter knights
How exactly do they hard counter knights? 3 mangudai costs the same as 2 knights and will take like 40 seconds to kill them.

At low levels of play, the mangudai player is gonna mess up the micro and then the knights will kill them.

It was just a random explanation in a vod but Beastyqt had a good explanation for why mangudai are bad at high levels. Basically, they're just gonna kill vills in that massive period before mangudai finally force them to back up, and when you actually hit a mass of mangudai large enough to deter knights, they just switch to archers and your mangudai are basically useless.
Exactly!

I always start with 2 lancers in dark age, hoping to kill one worker then in age 2 i do 4-6 mangudai, hoping to get more workers down and then i just completely go on lancers and bows after i have explored the siege tech at my obo to build rammers, but then i have to counter agains knights and i loose everytime
BlazeXI Dec 7, 2021 @ 6:55am 
knights should stay at age 3 in my opinion
< >
Showing 1-15 of 35 comments
Per page: 1530 50

Date Posted: Dec 6, 2021 @ 5:07pm
Posts: 35