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Give me a civ with only the perk of "Traders can trade anything" and i'll pick that civ.
Once again there a lots of such mechanics in the game for all or most civs. You can pick any civ and say about some of their one unique mechanic and it will be hard to argue that this mechanic is not OP.
I already wrote about most obvious, but once again if you like to say exactly about eco bonuses, like french markets.
Simple example of eco - HRE have dark age monks - prelates, which boost your eco from the very start. Chinese have their tax officers, etc.
Example of navy - Rus navy are transformers. A moment ago these dozens of Ladyas were just fishing boats, now all of them are battle ships, which are on their way to destroy you.
Once again maybe french are the best. I'm not really arguing with this point. But only maybe. And they are not OP comparing to all other civs as if all of them were generic and only french had bonuses. It's even a little vice versa as I once again wrote earlier in the first message. Which is also maybe a reason why french are easier to play and can seem to be OP.
So maybe not the exact civs need nerfing.
New or bigger bonuses to other civs to balance things. A lot can be done.
I think that an overall defensive ability of all the civs need bonuses too. Like the simpliest - polisades and walls can be harder to destroy. Jsut as an example.
French is power not in some way but in all way , while others only in some ,end of conversation .
And on top of that they have faster villager production and all the other bonuses. French are definitely not balanced.
Than what do you think about HRE Schwab House Landmark, which allows to produce villagers 75% faster and 75% cheaper?
What about Delhi first war Landmark, which gives 15% faster attack forever to all units, which pass by?
And there are lots of such unique mechanics. These are just the first, which came into mind.
And I wrote a lot about knights in the first message. French are not that unique in this aspect either. And you can heal all units with monks a little sooner. While royal knights healing is not that fast at all.
Naahh the French are fine…
At least you have to actually DO SOMETHING to get those boons as those civs. With the French you just have them from the beginning.
some guy make long bow . French make knight .
some guy make spear , French spam more knight upgrade armor , like nothing happens .
some guy make hand cannon , french spam more knight .
you finally make knight , sorry french have auto healling <3
cannon ? french cannon is a mobile gunpowder siege weapon unique to the French. Unlike the Bombard, the Cannon does not need to pack and unpack.
https://ageofempires.fandom.com/wiki/French_(Age_of_Empires_IV)#Unique_units
4 french in 4v4 wins all faction who in chance dare not using french trust me
As I understood you meant powerfull arbelatiers, not archers.
I can agree about navy, because most civs are more generic than french in this aspect. But once again rus also have OP navy and most other land bonuses and their own uniques as french do.
The problem isn't that other Civs also have their own strengths and weaknesses, it's that French have all Strengths. They are just generally, across the board, too good at competing in every stage of the game. There is no real downside. If you pick any other Civ, they have something powerful, but also something that offsets that power.
Whereas something like China is "slow and powerful", France is "Powerful and... powerful".
Good point about french having some bonuses just by default. I thought that too.
Maybe they need at least to pay something for this.
But I also think all this needs more indepth analysis from devs in balancing civs.
I don't know about devs' balance plans, but as I wrote in the first message, I also think that the game needs balance. I just don't like the idea of nerfing french too much and as everyone is talking only about them, but not about bonuses of other civs, which can also seem unfair comparing to others.
Not arguing with that too.
I wrote that maybe french are the best, or not even maybe, but they are.
But I like more the idea of giving other civs something as an answear to french or overall instead of just nerfing french.
And the word owerpowered still doesn't seem right. The best - OK. As when studying all civs I found too many powerfull bonuses.
Correct me if I'm wrong, but the HRE Schwab House Landmark is a castle age landmark? Costs a TON of resources and locks you out of the other Landmark bonus. It's also a single town center with that bonus, not applied accross the map.
Delhi gives a nice bonus to specific units, not all units, and ONLY to the ones that pass close by to it (rought a farm sized area surrounding it iirc) and it also locks you out of another Landmark bonus and costs a ton of resources. The moment you create a forward base, that Landmark is obsolete. It only works on the slowest units (infantry) and only if you force them to walk next to that building. That is a VERY limited bonus.
The problem with healing Knights isn't that Knights are healing, it's that the Knights are healing themselves. If I take HRE, for example, I get the Prelate that heals, but I have to make multiple Prelates that follow my army around. I have to invest, iirc, 100gold per prelate and I have to manage them. Also, they can be sniped out. Knights, however, keep their speed, don't have any real upkeep, it doesn't take a population spot, it doesn't require production time... they just get to heal. Period. Forever. I don't have to make a religious building or spend 100 extra gold or micro their movement or worry about their healing capabilities being disabled or killed, they just heal.
IMO, the idea of keeping French as good at everything and, instead, making everyone else good at everything is... that's boring.
One big complaint with AoE4, that I see in the forums here, is how few factions there are. And, yea, compared to AoE2's 20+ civs(?), AoE4 is certainly lacking. However, AoE4's civs are all really unique. China is a slow burn up to the endgame where its' seige becomes awesome, English are longbow turtles. They have unique mechanics, but even without those, they are all very unique.
If you bring everyone else "up" to the French level, you take away a lot of that unique flavour. Then AoE4 really does "only" have 8 civs. Quite frankly, I don't see nerfing France as a bad thing, as that would give them a real personality. Right now, they do everything... Whereas I can look at Dheli and see how slow their early economy is but how it quickly ramps up, France is just... vanilla coated in vanilla with a vanilla center, served in a vanilla cone. I would love to see France have a real downside, if only to give it SOME unique personality to it.