Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

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thunderwoody 2021 年 11 月 5 日 上午 9:36
The AI is very bad!
I won with a colleague on the same team against three opponents on medium and one on difficult without any problems! The AI was even too stupid to attack the "holy place" when we took it.

WHERE WAS THE QUALITY CONTROL?

Otherwise the game is pretty good!
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目前顯示第 16-30 則留言,共 32
ShadowAngel 2021 年 11 月 5 日 上午 11:50 
引用自 M² Tall Guy
引用自 ShadowAngel

Agreed, the AI is more for practice or chill play if you want it easy. Players are much less predictable

That's garbage attitude. In all previous AOE titles, the AI would bludgeon you with troops, and aggressively try and conquer your empire. Here, they do nothing but threaten you with a few token troops, and that's it. It's unacceptably bad.

Let’s not actually pretend the AI were good in past games, they all had the same issues. If you rush them, they have no idea how to react and they just fall apart. if you wall off half the map and turtle up you just overwhelm them by forcing choke points on them. I get it that the AI sucks here but give me a game that truly has smart AI that can legitimately play vs players in a competent way. It’s never going to happen, players are so unpredictable and you can’t design AI like that.
FredDie 2021 年 11 月 5 日 下午 12:44 
引用自 ShadowAngel
引用自 M² Tall Guy

That's garbage attitude. In all previous AOE titles, the AI would bludgeon you with troops, and aggressively try and conquer your empire. Here, they do nothing but threaten you with a few token troops, and that's it. It's unacceptably bad.

Let’s not actually pretend the AI were good in past games, they all had the same issues. If you rush them, they have no idea how to react and they just fall apart. if you wall off half the map and turtle up you just overwhelm them by forcing choke points on them. I get it that the AI sucks here but give me a game that truly has smart AI that can legitimately play vs players in a competent way. It’s never going to happen, players are so unpredictable and you can’t design AI like that.

It will happen ofc. For example look at Open AI in DOTA 2, being able to beat pro players in the past. The tech is here, unfortunatelly companies are not willing to invest in it and even games with ♥♥♥♥♥♥♥♥ AI can be hugely successfull...Like Civ 6, one of worst AIs in gaming history. Hopefully one day...
Frost 2021 年 11 月 5 日 下午 1:26 
Artificial Intelligence is just that: artificial - there's no intelligence. So don't be fooled by any claims in the business or university world of "AI" this or "AI" that. It's easy to expose how utterly devoid such things are of anything remotely intelligent, whether it's a game or something else.
DeKevin 2021 年 11 月 5 日 下午 2:18 
引用自 M² Tall Guy
引用自 Robert Gromaks
It's not that ia is stupid per se.
I've seen him do several interesting things that a "casual" player could do (Replis, fake feint, coordinated attack on several different positions, adapt his equipment according to the situation), in itself it's good.
However, there is a big problem.
It focuses only on the structures closest to them.
In Maximum Difficulty, my technique is to build barracks (with any faction, not the Mongols) in front of his base and to spam the pikemen and the ia never goes in my base while it is without defense.
It's logical in the sense that "the player threatens my base and my economy", but illogical in the sense that they don't explore my base and do the same thing.

No, the AI is really bad in this game. They flee from combat, and, if you build mass horsemen (say around 90). Attack buildings and ignore their armies, the AI won't attack your soldiers, and let you burn their cities to the ground. It's frustratingly bad. I stopped playing because of it.
Then dont use a cheeky tactic against an AI? It's still an AI..
DeKevin 2021 年 11 月 5 日 下午 2:19 
引用自 FredDie
引用自 ShadowAngel

Let’s not actually pretend the AI were good in past games, they all had the same issues. If you rush them, they have no idea how to react and they just fall apart. if you wall off half the map and turtle up you just overwhelm them by forcing choke points on them. I get it that the AI sucks here but give me a game that truly has smart AI that can legitimately play vs players in a competent way. It’s never going to happen, players are so unpredictable and you can’t design AI like that.

It will happen ofc. For example look at Open AI in DOTA 2, being able to beat pro players in the past. The tech is here, unfortunatelly companies are not willing to invest in it and even games with ♥♥♥♥♥♥♥♥ AI can be hugely successfull...Like Civ 6, one of worst AIs in gaming history. Hopefully one day...
An AI for dota is A LOT easier to build then an RTS AI
Cooperal 2021 年 11 月 5 日 下午 3:02 
My experience has been very inconsistent. Two days ago I got stomped by the hard AI all day. I watched other people to see why they were able to beat it so easily, and it honestly looked like their hard AI was much more stupid than mine.

First game yesterday I did an early-early rush with longbows as the English and then sent some light cav behind them for backup as the enemy was arriving. I baited them in circles with my cav while my bows kept firing free shots. It was straight up cheese. No human opponent would have been that dumb.
I only managed to kill two villagers before they were all pulled back and I guess they got housed or ran out of food because they stopped making any more of them at 30. All I needed to do then was make a bunch of rams and unleash them like a swarm of termites.

I just now did my first attempt against the hardest AI using the same strategy and I hands down obliterated them. I should probably play some more games to make sure but it almost seemed like the 'hardest' AI was actually easier than 'hard' AI. This time I interrupted the building of a stone wall and I waited inside but still just out of range of their buildings. As if they thought I retreated, they sent a steady stream of villagers through my raiding party to try and finish that wall until they had none left.

It seems like they have no idea how to get back on track if you force them off script too early. I've heard other accounts that hardest AI eventually stops sending units to attack after a while, similar to easy/intermediate difficulties, but I know from experience that the hard AI would still send massive armies after the hour mark. If I didn't attack at the beginning they would inevitably swarm me with an army of counter units.
Grey 2021 年 11 月 5 日 下午 3:15 
引用自 M² Tall Guy
引用自 Grey

People should lose their livelihoods because mistakes were made in the programming of a video game while they were likely rushed by exec's?

Yes, absolutely. If you botch a game SO bad that the AI is unplayable, you absolutely should be fired.

I completely disagree but then again, to each their own.
l4k5 2021 年 11 月 5 日 下午 4:18 
The AI is very likely going to improve, because of machine learning (explained in the video I linked), but I'm not sure if machine learning is enabled after the launch.
https://www.youtube.com/watch?v=PK2LhtL3b9U
Sandra Flowertots 2021 年 11 月 5 日 下午 4:27 
引用自 M² Tall Guy
引用自 Toxic Princess
play with all on very hard and the ai spamming elephants early game that will change your mind.

No, they only do that super early game. Just build walls, and defend with archers, and they'll never do large army pushes after mid game. It's just weak-sauce.
Well i had it consistently through out the game and not just early start.
Outplayed and Destroyed 2021 年 11 月 5 日 下午 6:47 
I heared that AI has autolearning xd
Slaytherine 2021 年 11 月 5 日 下午 8:23 
I can confirm that it's worse than Age 2 DE AI. I beat very Hard AI with ease in this game, but I cannot win against Age 2 Hardest AI unless I do tower rush with Incas.
darenvadian 2021 年 11 月 5 日 下午 8:51 
I think the AI is worst than AOE2DE. I played both campaigns and skirmish on intermediate and AEODE2 was far more challenging. I hope they fix this quick. I don’t like to play online because it’s too hard and AI has become too easy
thunderwoody 2021 年 11 月 6 日 上午 3:22 
引用自 darenvadian
I think the AI is worst than AOE2DE. I played both campaigns and skirmish on intermediate and AEODE2 was far more challenging. I hope they fix this quick. I don’t like to play online because it’s too hard and AI has become too easy
I fully agree.
引用自 l4k5
The AI is very likely going to improve, because of machine learning (explained in the video I linked), but I'm not sure if machine learning is enabled after the launch.
I hope so. The whole thing is an insult to the genre RTS.
I don't ask much. But if I capture and defend a "holy place", it's not too much to ask the AI to send a few military units to attack. No machine learning is necessary for this. These are programming basics!
Check out games like StarCraft 2. Or even the old game War Front: Turning Point has much better AI.
引用自 M² Tall Guy
Which means it's garbage. And people should be fired for releasing a game so broken.
Prison if I can decide.
最後修改者:thunderwoody; 2021 年 11 月 6 日 上午 3:27
Sonnenbank 2021 年 11 月 6 日 上午 3:53 
引用自 l4k5
The AI is very likely going to improve, because of machine learning (explained in the video I linked), but I'm not sure if machine learning is enabled after the launch.
https://www.youtube.com/watch?v=PK2LhtL3b9U


People who say AOE2 DE AI is better than AOE 4 AI need to watch this !

The Problem is the AI of AOE4 has no input yet from good strategies, build orders , timing attacks.....
since there was no AOE 4 multiplayer scene when it was coded

AOE2 DE has 20 years of meta gaming in multiplayer.
Of course it has better AI when the coders had 20000 replays of pro matches to get ideas about what actually makes a good effort in AOE2

compare AOE4 AI now to AOE2 AI in 1999
最後修改者:Sonnenbank; 2021 年 11 月 6 日 上午 3:54
thunderwoody 2022 年 7 月 16 日 上午 10:33 
Has the AI gotten any better or still the same?
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張貼日期: 2021 年 11 月 5 日 上午 9:36
回覆: 32