Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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ErsahMajor Apr 15 @ 12:48am
1
Why are the mouse buttons locked?!? WHY!?
Was looking forward to this game for a while, finally jumped into the demo and....

Why aren't the mouse buttons bindable? I am a disabled left-handed player, and I can't play game at all because you have the mouse buttons hard-coded!??!

I use RMB to move forward, and LMB to attack, and other keys for spells..

IT'S 2025, people! Why insist on still using WASD (its ♥♥♥♥♥♥♥ lame standard), and leave out players that do not use controllers or WASD, or are left-handed players, OR, ARE DISABLED and rely on open and fully bindable M/KB keys?

WTAF? Why not just leave them all open, so that we can configure, play and enjoy the game the way we'd like to?

I enjoy gaming even though I am disabled. I have the money to spend on GOOD games (and this one looks like a winner) but you're essentially screwing yourselves out of more revenue, and positive exposure if you looked at the bigger picture. May not be in the millions, but ♥♥♥♥, every bit going in counts, no?
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Showing 1-15 of 58 comments
Lawrence Apr 15 @ 1:18am 
I use the WASD standard and love it, as do 99.9% of players.

You may have better results finding a solution yourself rather than complaining and demanding developers implement these kinds of features.

For example, there are a lot of third-party tools out there that can remap your keyboard. If you use Windows then their free PowerToys has a keyboard manager that can rebind inputs. You say you have money to spend, if free tools don't work you are more than likely to find paid solutions that are better.

Does it take extra work? Sure, but at least the power is in your hands and you do not need to rely on developers implementing features just for you.

Good luck.
Last edited by Lawrence; Apr 15 @ 1:18am
Hunter Apr 15 @ 3:11am 
same exact problem friend
I don't understand what you mean? I have my dodge button set for my mouse button 4 so that I can dodge by just using my thumb. What's the problem?
JM Apr 16 @ 6:17am 
Originally posted by Lawrence:
I use the WASD standard and love it

Good for you. I'm glad you love the favourite set-up of some 90's E-sport guy.
Many others have their own preferences and long moved on from WASD or never used it to begin with. Also, declaring mouse/key-remapping on a PC platform is 'complaining' and 'demanding'.... come on, stay reasonable.
Originally posted by Jimi:
Originally posted by Lawrence:
I use the WASD standard and love it

Good for you. I'm glad you love the favourite set-up of some 90's E-sport guy.
Many others have their own preferences and long moved on from WASD or never used it to begin with. Also, declaring mouse/key-remapping on a PC platform is 'complaining' and 'demanding'.... come on, stay reasonable.


This person gets it.
Lastzro Apr 16 @ 7:20am 
even if I am not concerned and like the wasd this request is completely legitimate and I am for it.
Nomad Apr 16 @ 8:43am 
Originally posted by Lawrence:
I use the WASD standard and love it, as do 99.9% of players.

You may have better results finding a solution yourself rather than complaining and demanding developers implement these kinds of features.

For example, there are a lot of third-party tools out there that can remap your keyboard. If you use Windows then their free PowerToys has a keyboard manager that can rebind inputs. You say you have money to spend, if free tools don't work you are more than likely to find paid solutions that are better.

Does it take extra work? Sure, but at least the power is in your hands and you do not need to rely on developers implementing features just for you.

Good luck.


you are wrong.

WASD 52.9%
ARROWS 37.3%
NUMPAD 9.8%
Del-Dredd Apr 16 @ 10:52am 
Originally posted by Nomad:

you are wrong.

WASD 52.9%
ARROWS 37.3%
NUMPAD 9.8%

According too who and what games are being played.
Similar to dweebs who play racing games from a chase camera, obviously never driven a real car.
Lawrence Apr 16 @ 11:09pm 
Originally posted by Jimi:
Originally posted by Lawrence:
I use the WASD standard and love it

Good for you. I'm glad you love the favourite set-up of some 90's E-sport guy.
Many others have their own preferences and long moved on from WASD or never used it to begin with. Also, declaring mouse/key-remapping on a PC platform is 'complaining' and 'demanding'.... come on, stay reasonable.

Thanks, I'm glad I like my setup too.

My point is empower yourself and find a solution. Is that not reasonable? This is something that can be solved with freely available 3rd party tools. You will encounter games that do not implement rebinding.

You can complain and demand each game to implement rebinding, or you can just use a solution that works for all games.

You can lead a horse to water...
Lawrence Apr 16 @ 11:18pm 
Originally posted by Nomad:
you are wrong.

WASD 52.9%
ARROWS 37.3%
NUMPAD 9.8%

Source? Most polls find WASD as the control scheme for at least 90% of FPS keyboard users, which is why it is the standard.
Last edited by Lawrence; Apr 16 @ 11:18pm
wmdkitty Apr 17 @ 12:44am 
Originally posted by Lawrence:
Originally posted by Jimi:

Good for you. I'm glad you love the favourite set-up of some 90's E-sport guy.
Many others have their own preferences and long moved on from WASD or never used it to begin with. Also, declaring mouse/key-remapping on a PC platform is 'complaining' and 'demanding'.... come on, stay reasonable.

Thanks, I'm glad I like my setup too.

My point is empower yourself and find a solution. Is that not reasonable? This is something that can be solved with freely available 3rd party tools. You will encounter games that do not implement rebinding.

You can complain and demand each game to implement rebinding, or you can just use a solution that works for all games.

You can lead a horse to water...
The onus for ensuring accessibility should never fall on the disabled person. Devs need to fix this, ASAP.
Lawrence Apr 17 @ 1:23am 
1
Originally posted by wmdkitty:
The onus for ensuring accessibility should never fall on the disabled person. Devs need to fix this, ASAP.

The world is not obligated to accommodate everyone, disabled or not. Though we can agree more options are better than less.

If you have the ability to, empower yourself. You will feel more fulfilled, happy and in control of your life. Agree or disagree?

And if you want to retort with some obscure law about accessibility, it really doesn't matter. Not only do you diminish your own agency in solving the problem, it is simply not feasible to expect every game to accommodate every individual, and to expect otherwise is simply childish and naive.
wmdkitty Apr 17 @ 1:37am 
Originally posted by Lawrence:
Originally posted by wmdkitty:
The onus for ensuring accessibility should never fall on the disabled person. Devs need to fix this, ASAP.

The world is not obligated to accommodate everyone, disabled or not. Though we can agree more options are better than less.

If you have the ability to, empower yourself. You will feel more fulfilled, happy and in control of your life. Agree or disagree?

And if you want to retort with some obscure law about accessibility, it really doesn't matter. Not only do you diminish your own agency in solving the problem, it is simply not feasible to expect every game to accommodate every individual, and to expect otherwise is simply childish and naive.

Legally, you're wrong. Morally, you're still wrong. Accessibility is the future.
JM Apr 17 @ 3:48am 
In the mid 90s people used all kinds of set-ups, ESDF, SZXC, WASD, Arrowkeys, Mouse keys to +forward etc etc. Whatever suit their personal needs best.

Then a gamer named Fong randomly switched from using the arrow keys only to WASD and mouse. He became the first-ever winner of a nationwide Quake tournament. (pro-gaming)

After his big win everyone wanted Fong's cfg, His cfg was implemented as a stock cfg in Quake 2 because it was so popular. Most people just went with it, not because it was the best cfg, but because they hoped it would magicly make them as good as Fong. And that's how WASD became the standard and still is today. I love this story!

Anyway...
I played the demo
and I really liked it. Very creepy and interesting. But yes, I was 'forced' to play with my controller since both left- and right mouse buttons are hard-locked.

@Lawrence Yes it is reasonable to go find your own solution to a problem, definitely! And one should. The other choice is to deprive yourself of something fun, I would not recommand that :D But it's also not unreasonable to expect being able to freely re-map all keys on a PC platform (disabled or not) or not wanting to play with good ol' WASD
Last edited by JM; Apr 17 @ 3:50am
Lawrence Apr 17 @ 8:25am 
Originally posted by wmdkitty:

Legally, you're wrong. Morally, you're still wrong. Accessibility is the future.

This was a waste of a response. What was the point of this without any elaboration? With this level of effort I can see why you feel you need to be accommodated.

Let's test your premise: Blindness is a disability.

Legally and morally, video game developers should accommodate persons who are blind?
Last edited by Lawrence; Apr 17 @ 8:39am
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Date Posted: Apr 15 @ 12:48am
Posts: 58