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You may have better results finding a solution yourself rather than complaining and demanding developers implement these kinds of features.
For example, there are a lot of third-party tools out there that can remap your keyboard. If you use Windows then their free PowerToys has a keyboard manager that can rebind inputs. You say you have money to spend, if free tools don't work you are more than likely to find paid solutions that are better.
Does it take extra work? Sure, but at least the power is in your hands and you do not need to rely on developers implementing features just for you.
Good luck.
Good for you. I'm glad you love the favourite set-up of some 90's E-sport guy.
Many others have their own preferences and long moved on from WASD or never used it to begin with. Also, declaring mouse/key-remapping on a PC platform is 'complaining' and 'demanding'.... come on, stay reasonable.
This person gets it.
you are wrong.
WASD 52.9%
ARROWS 37.3%
NUMPAD 9.8%
According too who and what games are being played.
Similar to dweebs who play racing games from a chase camera, obviously never driven a real car.
Thanks, I'm glad I like my setup too.
My point is empower yourself and find a solution. Is that not reasonable? This is something that can be solved with freely available 3rd party tools. You will encounter games that do not implement rebinding.
You can complain and demand each game to implement rebinding, or you can just use a solution that works for all games.
You can lead a horse to water...
Source? Most polls find WASD as the control scheme for at least 90% of FPS keyboard users, which is why it is the standard.
The world is not obligated to accommodate everyone, disabled or not. Though we can agree more options are better than less.
If you have the ability to, empower yourself. You will feel more fulfilled, happy and in control of your life. Agree or disagree?
And if you want to retort with some obscure law about accessibility, it really doesn't matter. Not only do you diminish your own agency in solving the problem, it is simply not feasible to expect every game to accommodate every individual, and to expect otherwise is simply childish and naive.
Legally, you're wrong. Morally, you're still wrong. Accessibility is the future.
Then a gamer named Fong randomly switched from using the arrow keys only to WASD and mouse. He became the first-ever winner of a nationwide Quake tournament. (pro-gaming)
After his big win everyone wanted Fong's cfg, His cfg was implemented as a stock cfg in Quake 2 because it was so popular. Most people just went with it, not because it was the best cfg, but because they hoped it would magicly make them as good as Fong. And that's how WASD became the standard and still is today. I love this story!
Anyway...
@Lawrence Yes it is reasonable to go find your own solution to a problem, definitely! And one should. The other choice is to deprive yourself of something fun, I would not recommand that :D But it's also not unreasonable to expect being able to freely re-map all keys on a PC platform (disabled or not) or not wanting to play with good ol' WASD
This was a waste of a response. What was the point of this without any elaboration? With this level of effort I can see why you feel you need to be accommodated.
Let's test your premise: Blindness is a disability.
Legally and morally, video game developers should accommodate persons who are blind?