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The General Idea it´s based on is the Arthurian Saga, mixed in with Keltic Mythology.
- the main campaign, "Fall of Avalon".
- "Age of Legends", playing during the age of Conquest, roughly 600 years before FoA.
- "Last Knight", playing roughly 600 years after FoA.
and a 20ish hour Add-on, "Red Death", where you take your characters from any of the campaigns back to the homelands.
After its pretty successfull release, they started working on a videogame adaptation, which spawned a prototype for this game that now is released as Tainted Grail: Conquest, and then was refined into this game now.
After that was really successfull they made a second boardgame (Kings of Ruin[gamefound.com]), which comes with 4 new characters and, IIRC, also set during the age of Conquest, but on the western part of the island.
Simulatniously there was a TTRPG[gamefound.com] made based on the lore.
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They had a short note on the lore by the author on the Conquest steam discussions which might answer a few things, otherwise we've collected a few tidbits on the Conquest wiki[taintedgrail-conquest.fandom.com], though its barely scratching the surface, as it was a bit too much to really work through everything.
if you have any questions feel free to ask, I have a few materials I can pull information from on specific topics of the general Tainted Grail Lore, but parts of it are essential to the story and might spoil major plottwists. :)
You can read a bit more on that story here[taintedgrail-conquest.fandom.com], if you want :)
so Conquest started indeed as a prototype for this game.