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In terms of combat, it depends what you are after. Stealth archers and mages are easier than melee parry (which is very generous with the parry window here). Likewise, summons are great at distracting mobs and you can have 3 right from the start (upgraded to 5 with skills, 6+ with equipment). Summons really make it easy mode in terms of both damage and survivability.
Combat is fun for me; hard initially but once you start learning mechanics it gets a lot easier while still having some challenging boss fights. It's a "learn by doing" type game where - want to be better at jumping? Jump a lot to level that skill. Same goes for combat stats.
If you don't know what it is check out info on Asheron's Call it was one of the first true MMOs and IMO the greatest game of all time. I miss games with loot on things you kill that make a difference.