Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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Arthur whispers have stopped working Act 2
I gotten to the second area of the game and progressed through alot of act two, but it would seem King Arthur has fallen slient every since i got here I dont even get the whisper notification any more.
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Showing 1-15 of 21 comments
Feels strange to me as well.
I killed a Round Table Knight and met a "god"... Arhur had nothing to say about that.

While in Act1 he has to say something for nearly everything...
From act 2, the game is less than half baked. I for one stopped playing until some quests are fixed.
I have that Problem too, I read on reddit that it is a bug so i hope that get fixed. It would be very odd if it's intentional...
Pretty sure it's a bug.

If he gives a doubled-up dialogue option (two of exactly the same choice) and you pick one, the theory I've heard is that triggers it. But that's just internet theory/rumor, I don't know for sure/don't quote me. EDIT: and if you never pick one, he might never trigger others, anyway, so. >.>
Last edited by CatPerson; May 30 @ 1:18pm
Kerrnn May 30 @ 1:32pm 
Originally posted by CatPerson:
Pretty sure it's a bug.

If he gives a doubled-up dialogue option (two of exactly the same choice) and you pick one, the theory I've heard is that triggers it. But that's just internet theory/rumor, I don't know for sure/don't quote me. EDIT: and if you never pick one, he might never trigger others, anyway, so. >.>

I think theres some credit to this rumor. I had the "what was (knight) like in your time" and it doubled up, Clicked on one and ever since our once and silent king stayed silent. Originally I thought it was his character getting a bit more secretive towards us as he remembered more but I dunno, at this point prolly a bug.
Originally posted by Kerrnn:
Originally posted by CatPerson:
Pretty sure it's a bug.

If he gives a doubled-up dialogue option (two of exactly the same choice) and you pick one, the theory I've heard is that triggers it. But that's just internet theory/rumor, I don't know for sure/don't quote me. EDIT: and if you never pick one, he might never trigger others, anyway, so. >.>

I think theres some credit to this rumor. I had the "what was (knight) like in your time" and it doubled up, Clicked on one and ever since our once and silent king stayed silent. Originally I thought it was his character getting a bit more secretive towards us as he remembered more but I dunno, at this point prolly a bug.

Exact same issue with the exact same dialogue option. It sucks, I was really enjoying the whispers :(
Same issue. I hope this will be fixed soon...
Originally posted by mickeimouss:
From act 2, the game is less than half baked. I for one stopped playing until some quests are fixed.

I stopped playing pretty much as soon as I hit Act 2, the first NPC I spoke to had more accents than Betty in KCD:2, that told me everything I was to expect from the rest of the game.
Last edited by Strexxin; 6 hours ago
For me Arthur started to go wrong on Galahad.. I had two talk options only one worked and never went away.. I asked about Merlin and it just disappeared, he said nothing..
https://steamcommunity.com/sharedfiles/filedetails/?id=3491926285

https://steamcommunity.com/sharedfiles/filedetails/?id=3491926232

Arthur chat is pretty broken at the moment.
Last edited by PocketYoda; 5 hours ago
Act 2 seems less fleshed out than Act 1 to me. Act 1 seemed expansive and Act 2 seems smaller, but more vertical... maybe? Overall, kind of lost some steam for me in Act 2.
seems like in act 2 and 3 the only whispers he has are after you clear the tombs of the knights. I managed to get them but thats it nothing else no whispers of the tribes or other folks.
Even in act 2 I'm getting 'whispers' notifications, but in camps I can't talk to Arthur. Definitely felt something broke when i got to ask Arthur about Galahad twice.
Originally posted by Tonester:
Act 2 seems less fleshed out than Act 1 to me. Act 1 seemed expansive and Act 2 seems smaller, but more vertical... maybe? Overall, kind of lost some steam for me in Act 2.

Wait until you see Act 3. Dungeons are largely one or two rooms, and relatively trivial. Game turns in to a bit of a fetch quest, fetch quest, kill something, <bugged game state>, reload save loop.

Still enjoying it tho!
Originally posted by beep:
Wait until you see Act 3. Dungeons are largely one or two rooms, and relatively trivial. Game turns in to a bit of a fetch quest, fetch quest, kill something, <bugged game state>, reload save loop.

Still enjoying it tho!
This is exaggeration but a lot of it is true. Act 2 while less densely populated than Act 1 was still good player experience with only a few broken quests or continuation errors. Act 3 is massive drop in game polish, amount of content and most importantly quest quality, both in terms of writing/content and ability to actually finish them.

Very prevalent issues in Act 3: a lot of dialogues where voice-over completely breaks, issues with subtitle to speech pacing (one gets ahead of the other), NPCs weirdly positioned facing walls or ignoring you unless you go near them and other issues. There is still few good quests in Act 3, some decent weapons and combat challenges but it feels like the development team was running out of steam.

I sincerely hope Tainted Grail: Fall of Avalon is good enough commercial success for the team to get a sequel that would be funded by some smaller publisher. This game deserves proper AA sequel that would build on the foundations laid in this game and bring it to current generation technical state and push the story forward.
Originally posted by PocketYoda:
For me Arthur started to go wrong on Galahad.. I had two talk options only one worked and never went away.. I asked about Merlin and it just disappeared, he said nothing..
https://steamcommunity.com/sharedfiles/filedetails/?id=3491926285

https://steamcommunity.com/sharedfiles/filedetails/?id=3491926232

Arthur chat is pretty broken at the moment.
exactly what i had too with galahad. Its like he got hit with some double depresso expresso at first due to the silence and state of the land, but guess its a bug. Recently beat another knight of the round table thats perhaps on the optional exploration side of things, and no whisper.
Last edited by Sauriel; 3 hours ago
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