Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

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Onion Knight May 27 @ 12:50am
2
So dismembering is permanent?
I lost arm and decided to roll with it, cause everithyng before it was awesome and thought i would find some cool way to restore it or smth and devs won't do somenthing stupid and just left player crippled for rest of the game.

So all act 2 i was one handed.
With one hand you are weaker and have so much less build variety, but whatever.
Real problem is that you can't dig, so you miss on loot, you can't mine, so you miss on secret paths and ore, you can't complete Stonewarden questline, cause you need to mine AND on top of that you have to donate 40 of your max hp to replace blacksmiths heart because you can't use heart in your offhand. And who knows in what ways will it shoot me in the leg in act 3.

Like what was dev thinking? Just some stupid way to troll player?
This ♥♥♥♥ only crippled my enjoyment of the game.
Last edited by Onion Knight; May 27 @ 12:51am
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Showing 1-15 of 73 comments
How did you lose an arm? didn't know that was possible
Originally posted by SzargontheCultured:
How did you lose an arm? didn't know that was possible
https://www.reddit.com/r/taintedgrail/comments/1kvbtoc/do_not_touch_this_thing/
RPG player first time meets real RPG
Stupid mechanic with zero design behind, game never even mentions it once, that locks you from major game features - real RPG, yeah right.
浣熊 May 27 @ 1:39am 
Holy molly, this game is better than I thought!
Originally posted by 浣熊:
Holy molly, this game is better than I thought!
Game is awesome, only this part suck balls
A permanent consequence that ♥♥♥♥♥ you over in a lot of ways and locks you out of a ton of content - sounds incredible, tbh. The ability to fail, to mess up, to screw your playthrough is what separates good RPGs from great.
Unless permanent consequence is half baked. As i said no one even mentions that, no one acknowledge it. You just lose arm for losing arm.
You trying to defend bad game design with with lame arguments.

There is enough consequence with quests.
Darx May 27 @ 2:04am 
i think its cool that thats a option. though i wouldnt have continued so far without my arm if i was you
I will finish the game with it, i will not reload 20h of progress just for it, and not like i'm that weak on max difficulty, can have strong builds even with one arm.
It just stupid. No point in losing arm at all, i rolled with it cause i trusted devs will have some cool feature with it, and in result i was just locked away from content and lost 1/4 of my max hp.
Great feature - 11/10
Last edited by Onion Knight; May 27 @ 2:08am
Witch ~ May 27 @ 2:15am 
Originally posted by Onion Knight:
Stupid mechanic with zero design behind, game never even mentions it once, that locks you from major game features - real RPG, yeah right.
The game "look outside" has a very similiar mechanic where you can lose your arm. But unlike this game Look outside actually warns you that its permament and cant be undone. In a setting like this game youd think there would be some crazy magician or something that can restore it or atleast replace it but none of that exists and the game does no effort giving you an actual warning.
The worst part is theres literally 0 reasons to. In a short game I could understand putting it as a troll but in a game where people spend +100 hours if not more thats just silly. Atleast give us funny dialoge options for it.
Look at it this way, you learned TWO very important things from one single lesson. Firstly, that actions have consequences, and secondly, saving a lot is important.
Scyris May 27 @ 2:22am 
Originally posted by Onion Knight:
Originally posted by SzargontheCultured:
How did you lose an arm? didn't know that was possible
https://www.reddit.com/r/taintedgrail/comments/1kvbtoc/do_not_touch_this_thing/

This has to be the first time i've actually seen something like this in a rpg where it cannot be reversed at some point.

I follow my rule though in games like this, Save before trying anything. Even before talking to ANY npc i'll make a quicksave before I do. If I seen that thing and there was an option to pet it, you can bet I am going to make a quicksave before I touch the thing as I mean look at it, that thing looks sus as hell.
Scyris May 27 @ 2:24am 
Originally posted by 50 Shades of Gandalf the Grey:
Look at it this way, you learned TWO very important things from one single lesson. Firstly, that actions have consequences, and secondly, saving a lot is important.

Lol yeah, I am super paranoid so I quicksave before I do anything, even talking to a npc for the first time i'll quick save before I talk to them. Npcs in this game seem to have very short fuses and its really easy to turn them against you.
Always have multiple hard saves, even if the game is not a "hardcore" game like this. I have a feeling there might actually be a way to get an arm back somehow, and no one has discovered it yet, but I could be wrong. I have made some questionable choices in my playthrough and I made sure to keep multiple hard saves though. This is good to know for new players though. This kind of reminds me of Kenshi. I'm sorry that this is so irritating for you, I can only imagine. But having played and loved games like Kenshi and Rimworld, this makes the game so much better for me personally.
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